DJ diabeto

DJ diabeto — CS2 Stats

NO76561198863525555[U:1:903259827]Steam profile ↗✓ No bans

1,069Tracked matches60%Win rate2020Tracked since
CSDB Rating6.9 SolidAll-Rounder
Premier CS Rating22,259Top 50% of 200,629 CSDB-tracked playersPink band · top ~6% of ranked players (population est.)
CSDB Leaderboard#50392 of 247548 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

+210Premier CS Rating · 22,049 → 22,259

Rating over time

Premier CS Rating: 22,259 +6,091 27 May – 28 Sept · 18 days played
15,05922,259peak 22,25927 May28 Sept
22,372Peak Premier in tracked matches
1,352Highest Faceit ELO seen on CSDB
32Days played since 2026-05-27

Faceit ELO

  • At peak — 1,352
  • Next: Level 8 at 1,531 — 179 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4

Premier CS Rating

  • At peak — 22,259
  • +2,618 over 30 days · improving
  • +7,138 over 90 days
  • Next: Red band at 25,000 — 2,741 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGDJ diabetoPREMIER22,259 · Pink bandPEAK ELO1,352csdb.gg/stats

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Performance scores

Aim86
Positioning53
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY51–45–4Last 10051%Win rateLWLWLWLWWW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · −6.3pp headshot accuracy · −14ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 491ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 509ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 517ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim8.6
Utility6.0
Positioning5.3
Opening Duels5.1
Clutch5.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 95% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.3
Utility6.0
Mechanics6.3
Opening Duels4.2
Win Impact8.3

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time512ms−64ms
first ⅓ avg 576ms → last ⅓ avg 512ms
Headshot accuracy20.6%−2.6%
first ⅓ avg 23.1% → last ⅓ avg 20.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 6–13 · cache, 14 Aug →
55%Best headshot accuracy · 13–8 · office, 5 Jun →
375msFastest reaction time · 13–1 · dust2, 27 Aug →
13–1Biggest win · dust2, 27 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–6In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 60% over 5nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
cacheA2514–1156%0.04
mirageA2213–959%0.01
dust2C208–1240%0.02
infernoB115–645%0.02
nukeD72–529%0.06
anubisA53–260%-0.00
vertigo—42–250%-0.00
ancient—31–233%0.04
overpass—22–0100%0.03
office—11–0100%0.10

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

37Matches
62%Win rate
1.43Avg K/D
90.7ADR
45%Headshot %

Clutches & streaks

45%1v1 clutch win
20%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Dust21377%1.7423.3
Mirage1250%1.3319.6
Ancient520%1.3217.8
Inferno3100%1.2416.3
Overpass1100%2.2220.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
38.6%Accuracy (enemy spotted)
44.0%Spray accuracy
78.5%Counter-strafing
9.6°Preaim
511msReaction time
41.5%T opening success
52.3%CT opening success
0.49Enemies flashed / flash
6.0%Flash assists
8.19HE damage / grenade
13.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4872 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache8–13-0.0414%28 Sept →
mirage16–120.0614%28 Sept →
nuke10–13-0.0527%28 Sept →
nuke13–20.0410%28 Sept →
dust211–130.0126%28 Sept →
anubis13–100.0311%21 Sept →
nuke6–130.0310%21 Sept →
mirage13–110.0527%9 Sept →
inferno13–40.1122%9 Sept →
mirage7–0-0.040%9 Sept →
cache3–100.0521%3 Sept →
cache6–130.0231%2 Sept →
anubis13–70.0029%1 Sept →
cache13–10-0.0312%1 Sept →
dust26–13-0.0529%1 Sept →
mirage13–60.0215%31 Aug →
cache5–130.0136%31 Aug →
mirage13–11-0.0210%30 Aug →
cache6–130.0611%30 Aug →
cache8–130.0229%30 Aug →
cache13–50.0623%30 Aug →
mirage13–90.0224%30 Aug →
mirage13–90.027%30 Aug →
cache16–14-0.0121%30 Aug →
inferno9–130.0417%29 Aug →
inferno11–130.0428%29 Aug →
mirage16–12-0.0127%29 Aug →
mirage13–30.0838%28 Aug →
nuke13–30.1422%28 Aug →
mirage13–70.0524%28 Aug →
dust213–60.0420%28 Aug →
dust211–130.0321%27 Aug →
dust213–70.0323%27 Aug →
dust213–6-0.0837%27 Aug →
inferno7–130.0318%27 Aug →
dust213–10.1225%27 Aug →
cache5–13-0.0422%27 Aug →
inferno13–70.0113%26 Aug →
ancient7–130.0522%26 Aug →
mirage13–10-0.0225%26 Aug →
ancient13–11-0.0114%26 Aug →
nuke8–70.0533%24 Aug →
vertigo12–12-0.0528%24 Aug →
cache8–130.0122%23 Aug →
dust211–130.0818%23 Aug →
mirage4–130.0121%23 Aug →
inferno13–60.0128%23 Aug →
dust25–13-0.0627%23 Aug →
cache13–40.0735%23 Aug →
vertigo13–30.0220%20 Aug →
mirage13–70.0024%20 Aug →
inferno2–130.0414%20 Aug →
cache13–8-0.0318%20 Aug →
dust213–60.0822%20 Aug →
cache6–130.1524%14 Aug →
nuke4–130.0420%14 Aug →
inferno15–150.0118%14 Aug →
inferno13–100.0322%25 Jul →
dust26–13-0.070%20 Jul →
mirage10–13-0.0122%20 Jul →
mirage9–13-0.0029%20 Jul →
cache13–20.1223%20 Jul →
mirage13–50.0526%20 Jul →
nuke7–130.1317%10 Jul →
inferno13–6-0.0110%10 Jul →
mirage12–160.0338%10 Jul →
cache13–10.0348%10 Jul →
cache13–50.0821%9 Jul →
cache13–110.0714%9 Jul →
mirage7–13-0.0911%8 Jul →
dust27–13-0.0021%5 Jul →
dust213–100.0622%5 Jul →
overpass13–80.0116%4 Jul →
cache13–80.0522%4 Jul →
cache12–120.0719%1 Jul →
cache13–100.0220%1 Jul →
dust25–130.0519%29 Jun →
vertigo7–13-0.0136%29 Jun →
anubis7–13-0.0423%29 Jun →
cache13–80.0519%29 Jun →
inferno8–13-0.0536%29 Jun →
dust213–110.0217%29 Jun →
mirage9–13-0.0135%20 Jun →
mirage2–130.0443%20 Jun →
dust213–5-0.0142%20 Jun →
anubis6–13-0.0116%20 Jun →
dust211–130.0427%16 Jun →
anubis13–110.0119%16 Jun →
mirage15–150.0721%9 Jun →
ancient10–130.0727%9 Jun →
office13–80.1055%5 Jun →
vertigo13–100.0229%5 Jun →
dust23–13-0.0311%5 Jun →
dust27–13-0.0316%2 Jun →
overpass13–70.0417%2 Jun →
cache13–10.1316%30 May →
cache13–50.0514%30 May →
cache10–130.0422%30 May →
dust210–130.0718%30 May →
mirage6–130.0320%27 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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