IDisbalance

IDisbalance — CS2 Stats

FR76561198846972908[U:1:886707180]Steam profile ↗✓ No bans

1,777Tracked matches50%Win rate2020Tracked since
3,508Hours in CS15Hrs last 2 wks
CSDB Rating6.2 SolidSupport
Premier CS Rating24,016Top 25% of 175,286 CSDB-tracked playersPink band · top ~4.1% of ranked players (population est.)
CSDB Leaderboard#28435 of 221288 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 38 days played since 29 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 24,016 -944 10 Jun16 Sept · 10 days played
23,22124,960peak 24,96010 Jun16 Sept
24,960Peak Premier in tracked matches
38Days played since 2026-05-29

Premier CS Rating

  • 944 below peak (24,960)
  • +680 over 30 days · improving
  • -600 over 90 days
  • Next: Red band at 25,000 984 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=12,738), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate40.8%46.8%48.3%7.5% short
Shot accuracy12.2%13.0%13.2%1.0% short
Kill/death ratio1.751.061.07above
Match win rate50.3%46.3%46.9%above

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGIDisbalanceFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER24,016 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim83
Positioning44
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY53452Last 10053%Win rateWWWWLLLWWL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +0.2pp headshot accuracy · −97ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 20%
  • Avg reaction 584ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 537ms

Last 20

  • 128 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 585ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.4 against its own average).

Aim8.3
Utility5.5
Positioning4.4
Opening Duels3.3
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 96% playstyle similarity

Most alike: opening-duel success, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.8° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 39 points — deaths here waste a strong aim profile.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning4.4
Utility5.5
Mechanics7.3
Opening Duels2.5
Win Impact5.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time554ms−30ms
first ⅓ avg 583ms → last ⅓ avg 554ms
Headshot accuracy17.2%−7.1%
first ⅓ avg 24.3% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 7–9 · vertigo, 10 Aug
55%Best headshot accuracy · 5–9 · inferno, 5 Jul
375msFastest reaction time · 2–6 · cache, 7 Aug
13–1Biggest win · nuke, 4 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
W4Current streak
106In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 75% over 16ancientWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
infernoB189950%-0.01
nukeS1612475%0.02
dust2S1510567%-0.00
cacheC146843%-0.02
ancientC135838%-0.02
anubisB105550%0.01
mirageB105550%0.00
vertigo21150%0.08
office1010%-0.01
stronghold1010%0.07

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

153,432Lifetime kills
1.75K/D · Top 5% of Level 8 players
4,256Matches
50.3%Match win rate · Top 25% of Level 8 players
40.8%Headshot %
12.2%Shot accuracy
14,058MVPs
1,970Hours (in match)
4,307Bombs planted
2,378Bombs defused

Most-used weapons

AK-4778,681
AWP19,349
FAMAS2,580
MP92,200
Knife1,464

Lifetime map wins

9,583inferno
7,587dust2
4,121vertigo
2,879nuke
1,283train
253cbble
150office
118lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

604Matches
52%Win rate
1.14Avg K/D
81.7ADR
37%Headshot %

Clutches & streaks

36%1v1 clutch win
16%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno2552%1.0517.4
Mirage2162%1.2214.9
Anubis1839%1.1418.8
Dust21560%1.3318.3
Cache1436%1.0215.5
Nuke1457%1.0415.1
Ancient1362%1.1715.8
Overpass475%1.7016.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
41.5%Accuracy (enemy spotted)
45.1%Spray accuracy
83.1%Counter-strafing
10.8°Preaim
565msReaction time
35.6%T opening success
44.7%CT opening success
0.56Enemies flashed / flash
6.8%Flash assists
5.16HE damage / grenade
14.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.5668% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–11-0.0121%16 Sept
anubis13–90.0917%16 Sept
anubis13–60.0620%16 Sept
mirage6–50.0719%16 Sept
cache8–130.0020%12 Sept
anubis13–16-0.0514%11 Sept
mirage10–130.0212%11 Sept
inferno13–6-0.0615%8 Sept
anubis13–90.005%8 Sept
office6–13-0.0128%8 Sept
mirage13–10-0.0610%5 Sept
nuke13–100.0711%4 Sept
nuke13–10.0612%4 Sept
nuke13–80.0313%4 Sept
nuke9–130.0129%1 Sept
anubis9–13-0.0516%1 Sept
vertigo13–10-0.0221%1 Sept
anubis13–20.0923%1 Sept
dust25–13-0.0124%1 Sept
cache6–13-0.1011%28 Aug
inferno13–60.0416%28 Aug
ancient13–60.0318%26 Aug
inferno8–13-0.0620%26 Aug
mirage10–13-0.0117%26 Aug
anubis10–13-0.0210%26 Aug
nuke0–2-0.020%21 Aug
cache9–130.0120%20 Aug
cache14–16-0.0314%18 Aug
mirage6–130.0223%18 Aug
nuke16–140.0416%17 Aug
cache10–130.0531%15 Aug
dust213–80.0622%15 Aug
nuke13–100.0320%14 Aug
inferno13–110.0319%14 Aug
dust20–5-0.0533%12 Aug
ancient15–15-0.0414%12 Aug
vertigo7–90.1823%10 Aug
nuke13–100.0131%7 Aug
inferno10–13-0.018%7 Aug
ancient4–13-0.0114%7 Aug
cache2–6-0.068%7 Aug
mirage13–9-0.0015%6 Aug
mirage6–13-0.0219%6 Aug
ancient3–1-0.100%3 Aug
dust215–15-0.0515%3 Aug
cache8–13-0.0513%24 Jul
ancient10–13-0.0723%24 Jul
anubis1–13-0.0220%24 Jul
nuke13–80.0116%23 Jul
inferno3–13-0.0311%18 Jul
dust213–10-0.0411%18 Jul
mirage5–13-0.0525%18 Jul
inferno16–12-0.0010%17 Jul
dust213–110.0116%17 Jul
ancient13–7-0.0416%17 Jul
mirage13–40.0627%17 Jul
inferno9–13-0.0116%15 Jul
nuke13–110.0617%15 Jul
inferno5–13-0.0820%15 Jul
inferno13–11-0.0123%12 Jul
dust213–100.0328%12 Jul
dust213–60.0019%12 Jul
dust213–70.0630%12 Jul
nuke13–5-0.017%12 Jul
inferno11–130.0211%12 Jul
ancient13–20.0514%12 Jul
dust213–30.0519%12 Jul
cache13–80.0019%9 Jul
cache13–10-0.0333%9 Jul
ancient7–13-0.0610%6 Jul
nuke13–100.0121%6 Jul
dust213–60.0440%6 Jul
ancient1–13-0.0322%6 Jul
mirage13–100.0124%6 Jul
nuke13–90.0516%6 Jul
inferno9–60.0829%6 Jul
ancient8–13-0.0313%5 Jul
inferno5–9-0.0655%5 Jul
dust214–160.0018%5 Jul
nuke7–13-0.0915%30 Jun
anubis5–13-0.0314%30 Jun
stronghold7–130.0743%30 Jun
cache13–4-0.0315%30 Jun
cache13–11-0.0123%25 Jun
nuke6–13-0.0517%25 Jun
ancient9–130.0119%25 Jun
nuke13–60.0445%24 Jun
ancient16–130.0623%24 Jun
dust213–9-0.0324%24 Jun
cache8–13-0.0238%23 Jun
inferno10–130.0729%23 Jun
inferno16–120.0525%17 Jun
dust210–13-0.0324%15 Jun
inferno13–11-0.0316%15 Jun
cache13–40.0322%15 Jun
dust216–13-0.0622%10 Jun
ancient13–20.0025%10 Jun
inferno7–13-0.0724%10 Jun
cache13–10-0.067%4 Jun
inferno13–11-0.0235%29 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →