✪ TaPz

✪ TaPz — CS2 Stats

76561198837730386[U:1:877464658]Steam profile ↗✓ No bans

5,124Tracked matches39%Win rate2020Tracked since
CSDB Rating6.9 SolidAggressive Rifler
Premier CS Rating25,073Top 25% of 44,590 CSDB-tracked playersRed band · top ~3% of ranked players (population est.)
CSDB Leaderboard#6554 of 58048 tracked
FaceitLevel 10 · 2,276 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GG✪ TaPzFACEITLevel 10 · 2,276 ELOSTANDINGTop 12.4% of rankedPREMIER25,073 · Red bandcsdb.gg/stats

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Performance scores

Aim95
Positioning63
Utility28

0–100 skill scores via Leetify.

Recent form

COLD48475Last 10048%Win rateLLTLWWWLLL

Last 10 vs previous 10: -20pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.5
Aggression10.0
Utility2.8
Positioning6.3
Opening Duels4.8
Clutch3.2

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 90% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning6.3
Utility2.8
Mechanics9.6
Opening Duels4.8
Win Impact1.4

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.04
first ⅓ avg 0.05 → last ⅓ avg 0.01
Reaction time601ms−69ms
first ⅓ avg 670ms → last ⅓ avg 601ms
Headshot accuracy31.1%−0.6%
first ⅓ avg 31.7% → last ⅓ avg 31.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — dust2 13–9
131Biggest win — train
8Longest win streak
L2Current streak
74In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 51% over 63mirageWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2B63323151%0.04
mirageD103730%0.02
cacheC94544%0.05
anubisC52340%0.03
inferno42250%0.01
train32167%0.03
nuke32167%0.02
vertigo21150%0.01
ancient1010%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3,581Matches
51%Win rate
1.25Avg K/D
90.0ADR
49%Headshot %

Clutches & streaks

36%1v1 clutch win
24%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Dust247958%1.3519.6
Mirage30648%1.1518.3
Inferno19947%1.1818.1
Anubis14845%1.1418.0
Overpass13854%1.3920.4
Ancient8239%1.1118.1
Vertigo7647%1.2018.6
Nuke7439%1.1818.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.3%Headshot accuracy
38.0%Accuracy (enemy spotted)
39.6%Spray accuracy
93.0%Counter-strafing
6.8°Preaim
578msReaction time
41.9%T opening success
56.4%CT opening success
0.52Enemies flashed / flash
4.8%Flash assists
8.10HE damage / grenade
1.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.6985 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust27–130.0320%30 Aug
cache5–13-0.0413%29 Aug
dust212–120.0261%28 Aug
dust28–130.0331%28 Aug
dust213–3-0.0135%27 Aug
dust213–50.0226%26 Aug
cache13–100.0735%26 Aug
dust28–130.1055%25 Aug
dust21–10-0.0775%25 Aug
dust29–13-0.0423%20 Aug
dust26–13-0.0639%20 Aug
dust213–11-0.0126%19 Aug
mirage11–13-0.0116%19 Aug
dust213–110.0218%18 Aug
dust213–7-0.0242%17 Aug
mirage13–16-0.0416%17 Aug
dust213–60.0927%16 Aug
mirage13–50.0421%16 Aug
cache11–130.0522%12 Aug
train7–130.0420%11 Aug
dust29–130.0837%11 Aug
dust24–130.0348%9 Aug
dust22–13-0.0245%8 Aug
cache13–7-0.0030%8 Aug
ancient5–13-0.0234%5 Aug
dust26–130.0239%5 Aug
train13–30.0233%4 Aug
dust213–110.0221%4 Aug
vertigo12–12-0.0213%4 Aug
dust20–13-0.0917%4 Aug
dust213–40.0726%4 Aug
dust213–9-0.0426%4 Aug
dust28–20.0735%4 Aug
mirage9–13-0.0224%3 Aug
vertigo13–70.0321%3 Aug
dust213–50.0823%3 Aug
dust213–40.0125%2 Aug
train13–10.0443%2 Aug
cache13–70.1235%2 Aug
nuke13–50.0225%2 Aug
dust27–130.0757%2 Aug
inferno12–16-0.0333%1 Aug
dust24–130.1210%31 Jul
dust213–110.1422%29 Jul
cache4–130.0138%28 Jul
nuke6–130.0629%28 Jul
dust213–40.1634%28 Jul
dust212–120.0720%28 Jul
dust24–13-0.0617%27 Jul
cache8–130.0121%27 Jul
dust210–130.0136%27 Jul
dust210–13-0.0332%26 Jul
mirage13–40.0221%26 Jul
mirage11–130.0217%25 Jul
dust213–70.0422%25 Jul
dust22–13-0.0617%25 Jul
nuke13–10-0.0229%24 Jul
dust213–110.0525%24 Jul
dust212–120.0822%24 Jul
anubis13–100.0425%24 Jul
dust213–70.0727%23 Jul
inferno13–70.0336%23 Jul
cache13–90.1028%22 Jul
dust213–70.0536%22 Jul
mirage13–10-0.0220%22 Jul
dust213–100.0420%21 Jul
dust213–110.1023%21 Jul
mirage2–130.0828%21 Jul
dust211–130.1140%20 Jul
dust28–13-0.0147%19 Jul
dust27–3-0.0122%19 Jul
dust213–70.0143%19 Jul
dust29–130.0334%18 Jul
dust29–130.0241%14 Jul
anubis8–13-0.0143%13 Jul
dust28–130.1247%13 Jul
dust213–100.0828%13 Jul
dust213–100.1032%12 Jul
dust213–60.0941%12 Jul
anubis13–40.1035%10 Jul
dust22–13-0.0840%5 Jul
dust28–130.0833%4 Jul
dust212–120.0629%3 Jul
mirage8–130.0527%1 Jul
dust213–100.0230%1 Jul
dust213–90.1933%1 Jul
dust28–13-0.0318%30 Jun
mirage6–130.0424%29 Jun
inferno13–160.0619%29 Jun
dust213–90.0319%29 Jun
dust213–70.0119%28 Jun
dust213–80.1235%28 Jun
dust213–80.0328%28 Jun
anubis8–130.0524%28 Jun
dust213–60.1139%28 Jun
cache9–130.1454%27 Jun
anubis1–13-0.0310%27 Jun
dust210–130.0927%27 Jun
dust24–13-0.0336%25 Jun
inferno16–14-0.0223%24 Jun

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →