Son of the Massiah

Son of the Massiah — CS2 Stats

PS76561198837065022[U:1:876799294]Steam profile ↗✓ No bans

1,716Tracked matches52%Win rate2020Tracked since
CSDB Rating6.6 SolidPositional Player
Premier CS Rating17,663Purple band · top ~17.8% of ranked players (population est.)
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,663 -291 22 Sept – 12 Nov · 26 days played
15,28718,739peak 18,73922 Sept12 Nov
19,161Peak Premier in tracked matches
1,301Highest Faceit ELO seen on CSDB
26Days played since 2026-09-22

Faceit ELO

  • At peak — 1,301
  • Next: Level 7 at 1,351 — 50 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3

Premier CS Rating

  • 1,076 below peak (18,739)
  • +1,309 over 30 days · improving
  • Next: Pink band at 20,000 — 2,337 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGSon of the MassiahPREMIER17,663 · Purple bandPEAK ELO1,301csdb.gg/stats

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Performance scores

Aim84
Positioning67
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY55–44–1Last 10055%Win rateWLLWLWWWLL

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · +2.5pp headshot accuracy · −74ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 28%
  • Avg reaction 464ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 28%
  • Avg reaction 468ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 27%
  • Avg reaction 505ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim8.4
Utility4.9
Positioning6.7
Opening Duels5.7
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 95% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 71% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 71% on T to 53% on CT — first contacts on the defending side are being lost.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.7
Utility4.9
Mechanics4.2
Opening Duels7.8
Win Impact5.6

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time515ms−14ms
first ⅓ avg 530ms → last ⅓ avg 515ms
Headshot accuracy29.8%+4.0%
first ⅓ avg 25.9% → last ⅓ avg 29.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–2 · dust2, 8 Nov →
73%Best headshot accuracy · 1–13 · mirage, 29 Oct →
391msFastest reaction time · 9–13 · nuke, 30 Oct →
13–1Biggest win · nuke, 2 Nov →

Across the last 100 tracked matches.

Highlights

8Longest win streak
8–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 80% over 5infernoWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
mirageA3018–1260%0.02
nukeB2211–1150%0.03
dust2B158–753%0.01
cacheB136–746%0.02
infernoB115–645%0.01
anubisS54–180%0.02
ancient—43–175%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (45% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

384Matches
51%Win rate
1.01Avg K/D
85.5ADR
51%Headshot %

Clutches & streaks

36%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage12248%0.9816.6
Nuke10351%0.9714.5
Ancient5556%1.0115.8
Inferno2861%1.0916.9
Dust22438%1.0214.0
Overpass2450%1.2018.0
Train1136%0.9313.9
Cache1173%1.3217.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.1%Headshot accuracy
36.1%Accuracy (enemy spotted)
30.0%Spray accuracy
69.0%Counter-strafing
7.0°Preaim
513msReaction time
71.0%T opening success
52.8%CT opening success
0.58Enemies flashed / flash
5.2%Flash assists
7.53HE damage / grenade
7.47Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–70.1031%12 Nov →
mirage8–130.0134%12 Nov →
anubis6–130.0619%12 Nov →
mirage16–140.0325%12 Nov →
nuke9–130.0633%11 Nov →
ancient13–90.0426%10 Nov →
nuke13–100.0029%9 Nov →
mirage13–40.0722%9 Nov →
inferno11–13-0.0038%8 Nov →
mirage9–13-0.0124%8 Nov →
dust213–20.1522%8 Nov →
dust213–8-0.0125%8 Nov →
nuke13–7-0.0316%8 Nov →
cache13–60.1023%8 Nov →
inferno13–10-0.0021%8 Nov →
dust210–13-0.0435%8 Nov →
nuke13–110.0035%5 Nov →
anubis13–3-0.0313%5 Nov →
mirage1–13-0.0335%5 Nov →
inferno1–130.0730%5 Nov →
nuke7–5-0.0240%5 Nov →
cache13–8-0.029%2 Nov →
inferno10–130.0635%2 Nov →
inferno13–50.0130%2 Nov →
nuke13–10.1526%2 Nov →
dust215–15-0.0637%2 Nov →
nuke11–13-0.0441%30 Oct →
nuke9–13-0.0128%30 Oct →
mirage1–13-0.0073%29 Oct →
nuke5–13-0.0224%29 Oct →
inferno3–13-0.0541%29 Oct →
mirage13–100.0628%29 Oct →
nuke13–40.0036%29 Oct →
anubis16–140.0218%24 Oct →
dust213–6-0.0410%24 Oct →
anubis13–30.0619%23 Oct →
nuke13–20.0623%23 Oct →
nuke13–11-0.0322%23 Oct →
mirage13–80.0320%18 Oct →
mirage11–130.0818%18 Oct →
cache4–13-0.0119%18 Oct →
inferno10–130.0934%18 Oct →
cache13–90.0628%18 Oct →
cache13–20.0517%18 Oct →
mirage13–11-0.0223%17 Oct →
ancient13–80.0120%17 Oct →
nuke13–20.0933%17 Oct →
cache13–100.0422%17 Oct →
mirage13–160.0235%17 Oct →
mirage13–80.0010%17 Oct →
inferno13–5-0.0222%16 Oct →
cache10–13-0.0019%16 Oct →
nuke9–130.0816%16 Oct →
mirage10–130.0316%15 Oct →
cache8–130.0528%15 Oct →
nuke13–70.0413%15 Oct →
mirage16–130.0924%15 Oct →
mirage10–130.0217%15 Oct →
mirage13–20.0046%13 Oct →
mirage13–50.0815%13 Oct →
ancient13–80.0229%13 Oct →
dust26–130.0844%13 Oct →
cache4–130.0426%10 Oct →
dust213–10-0.0217%10 Oct →
dust27–13-0.0333%10 Oct →
mirage13–70.0519%10 Oct →
mirage13–9-0.0415%8 Oct →
nuke13–70.0444%8 Oct →
dust211–130.0229%7 Oct →
dust213–40.1029%7 Oct →
dust213–90.0020%4 Oct →
nuke8–13-0.0317%4 Oct →
mirage6–13-0.0117%1 Oct →
dust26–130.0250%1 Oct →
mirage11–130.0218%1 Oct →
ancient9–130.0226%28 Sept →
mirage16–140.0335%28 Sept →
dust211–13-0.0415%28 Sept →
cache11–130.0125%28 Sept →
inferno6–13-0.0416%27 Sept →
inferno13–70.0215%27 Sept →
cache16–140.0411%27 Sept →
mirage13–90.0119%27 Sept →
nuke0–130.0041%27 Sept →
nuke7–130.1213%27 Sept →
inferno13–60.0018%27 Sept →
mirage5–13-0.0729%27 Sept →
mirage13–8-0.0220%27 Sept →
anubis13–20.0122%26 Sept →
cache13–16-0.0127%26 Sept →
mirage13–6-0.0219%26 Sept →
dust213–11-0.0337%26 Sept →
cache8–13-0.0826%26 Sept →
dust216–130.0752%26 Sept →
mirage13–90.0119%23 Sept →
nuke7–130.0316%23 Sept →
mirage13–70.1027%22 Sept →
nuke5–130.0229%22 Sept →
mirage0–13-0.0544%22 Sept →
mirage13–90.0629%22 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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