knudsen

knudsen — CS2 Stats

76561198804637905[U:1:844372177]Steam profile ↗✓ No bans

577Tracked matches63%Win rate2020Tracked since
CSDB Rating7.6 StrongOpening Duellist
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 18,747 +147 26 Jun – 4 Jul · 2 days played
18,60018,747peak 18,74726 Jun4 Jul
19,098Peak Premier in tracked matches
42Days played since 2022-03-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim89
Positioning71
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY56–35–9Last 10056%Win rateWLLLWWWWLW

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +3.1pp headshot accuracy · −71ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 23%
  • Avg reaction 541ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.09
  • Avg headshot accuracy 26%
  • Avg reaction 552ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 25%
  • Avg reaction 587ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+1.2 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim8.9
Utility4.4
Positioning7.1
Opening Duels7.5

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 90% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning7.1
Utility4.4
Mechanics7.8
Opening Duels7.5
Win Impact9.4

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.07−0.02
first ⅓ avg 0.09 → last ⅓ avg 0.07
Reaction time585ms−31ms
first ⅓ avg 617ms → last ⅓ avg 585ms
Headshot accuracy25.4%+4.1%
first ⅓ avg 21.4% → last ⅓ avg 25.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 16–6 · vertigo, 20 Mar →
50%Best headshot accuracy · 3–2 · nuke, 27 Dec →
391msFastest reaction time · 4–13 · nuke, 4 Jul →
16–2Biggest win · nuke, 13 Apr →

Across the last 100 tracked matches.

Highlights

4Longest win streak
6–10In matches decided by ≤2 rounds
70Overtime games

Map breakdown

mirageBest map · 80% over 5trainWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
nukeS3425–974%0.10
vertigoB2210–1245%0.10
infernoB147–750%0.07
overpassD93–633%0.06
dust2S75–271%0.08
trainD71–614%0.10
mirageS54–180%0.08
anubis—11–0100%0.17
cache—10–10%0.04

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.4%Headshot accuracy
37.6%Accuracy (enemy spotted)
44.5%Spray accuracy
85.0%Counter-strafing
8.6°Preaim
587msReaction time
54.4%T opening success
65.5%CT opening success
0.48Enemies flashed / flash
4.3%Flash assists
7.62HE damage / grenade
9.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4829 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage13–10.1126%25 Jul →
mirage1–130.0226%4 Jul →
nuke4–13-0.0213%4 Jul →
inferno13–160.0517%4 Jul →
mirage13–50.1633%4 Jul →
inferno13–40.0724%26 Jun →
dust24–00.1542%26 Jun →
nuke13–60.0829%26 Jun →
dust27–130.1225%26 Jun →
mirage13–50.1129%26 Jun →
nuke8–130.1033%26 Jun →
dust213–60.0731%26 Jun →
nuke13–10.1516%26 Jun →
overpass11–130.1021%26 Jun →
anubis13–60.1726%22 Jun →
mirage13–40.0228%22 Jun →
inferno13–00.0718%15 Feb →
inferno13–100.0219%15 Feb →
inferno9–13-0.0324%5 Jan →
overpass14–160.0216%2 Jan →
inferno13–60.1423%2 Jan →
train8–13-0.0228%27 Dec →
nuke3–2-0.0350%27 Dec →
dust213–60.0717%14 Aug →
inferno8–130.0423%14 Aug →
inferno13–110.0827%14 Aug →
dust210–13-0.0421%14 Aug →
nuke13–90.1333%6 Aug →
overpass13–100.0817%6 Aug →
dust213–30.1041%12 Jul →
vertigo15–150.1529%21 Jun →
nuke16–50.1517%21 Jun →
vertigo15–150.0919%21 Jun →
inferno7–160.0519%19 Jun →
overpass15–150.1026%19 Jun →
nuke16–60.1935%19 Jun →
vertigo13–160.0825%19 Jun →
train11–160.0422%18 Jun →
vertigo16–100.0930%18 Jun →
overpass16–40.1520%18 Jun →
inferno16–120.1231%18 Jun →
nuke16–90.1314%15 Jun →
vertigo14–160.0524%15 Jun →
vertigo16–130.0025%13 Jun →
inferno1–160.0346%10 Jun →
vertigo16–100.1419%10 Jun →
nuke13–150.1115%9 Jun →
train16–130.1820%8 Jun →
vertigo16–100.1624%8 Jun →
nuke14–160.0420%8 Jun →
overpass10–160.0431%3 Jun →
vertigo16–130.2031%3 Jun →
nuke15–150.0518%22 May →
vertigo14–160.1222%7 May →
nuke16–140.0921%30 Apr →
inferno16–60.1724%30 Apr →
nuke16–90.1620%30 Apr →
vertigo15–150.0713%30 Apr →
nuke16–120.0616%25 Apr →
train8–160.1327%17 Apr →
nuke16–140.0220%16 Apr →
nuke16–20.0833%13 Apr →
vertigo14–160.0916%12 Apr →
nuke16–100.0834%12 Apr →
nuke16–50.1416%11 Apr →
vertigo9–10.0422%11 Apr →
vertigo10–160.1120%11 Apr →
cache15–150.0419%11 Apr →
overpass16–110.0319%10 Apr →
vertigo16–110.0716%10 Apr →
nuke16–90.1326%10 Apr →
nuke14–160.0823%7 Apr →
inferno15–150.0518%5 Apr →
train13–160.0622%31 Mar →
nuke16–70.1432%31 Mar →
vertigo16–140.0323%31 Mar →
vertigo10–160.0816%28 Mar →
nuke16–50.0426%28 Mar →
nuke11–160.0816%28 Mar →
dust27–00.0824%28 Mar →
nuke16–100.1316%27 Mar →
nuke16–100.1916%27 Mar →
vertigo6–160.1018%27 Mar →
nuke14–160.0719%24 Mar →
vertigo16–110.0319%22 Mar →
nuke16–110.139%22 Mar →
nuke13–160.0318%20 Mar →
overpass8–160.0131%20 Mar →
vertigo16–60.2421%20 Mar →
nuke16–130.0916%20 Mar →
train15–150.1326%19 Mar →
vertigo14–160.1820%18 Mar →
nuke16–130.1330%18 Mar →
inferno12–160.0823%18 Mar →
vertigo9–160.1326%18 Mar →
nuke16–140.0428%13 Mar →
train15–150.1634%13 Mar →
nuke16–90.0521%13 Mar →
nuke16–70.2119%12 Mar →
overpass10–160.0514%12 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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