sidtheslug

sidtheslug — CS2 Stats

76561198804086436[U:1:843820708]Steam profile ↗✓ No bans

3,410Tracked matches21%Win rate2020Tracked since
CSDB Rating6.3 SolidAggressive Rifler
FaceitLevel 10 · 3,746 ELOTop 12.4% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

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CSDB.GGsidtheslugFACEITLevel 10 · 3,746 ELOSTANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim86
Positioning63
Utility53

0–100 skill scores via Leetify.

Recent form

COLD44533Last 10044%Win rateWLLTLLLLLL

Last 10 vs previous 10: -20pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression6.8
Utility5.3
Positioning6.3
Opening Duels2.7
Clutch4.2

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

iM

Plays most like iM 93% playstyle similarity

Most alike: aim profile, opening-fight frequency.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.9° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.3
Utility5.3
Mechanics7.0
Opening Duels3.0
Win Impact0.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time478ms−19ms
first ⅓ avg 497ms → last ⅓ avg 478ms
Headshot accuracy21.6%+0.8%
first ⅓ avg 20.7% → last ⅓ avg 21.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.25Best rating — nuke 13–3
132Biggest win — dust2
6Longest win streak
810In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 57% over 14nukeWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
anubisB2091145%-0.01
dust2C2081240%0.01
ancientB157847%-0.01
cacheA148657%0.02
nukeD123925%0.01
infernoC94544%-0.02
vertigo32167%0.17
mirage32167%0.10
train2020%-0.04
overpass21150%-0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

7,297Matches
53%Win rate
1.18Avg K/D
87.6ADR
46%Headshot %

Clutches & streaks

41%1v1 clutch win
25%1v2 clutch win
23Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient96357%1.3117.8
Anubis75560%1.2317.3
Mirage63554%1.1717.4
Dust255756%1.1816.1
Nuke23148%1.1416.8
Overpass18052%1.3218.2
Train17560%1.4317.7
Vertigo11850%1.0114.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.7%Headshot accuracy
38.9%Accuracy (enemy spotted)
40.5%Spray accuracy
81.7%Counter-strafing
10.9°Preaim
488msReaction time
27.3%T opening success
53.9%CT opening success
0.49Enemies flashed / flash
4.7%Flash assists
11.00HE damage / grenade
7.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4895 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.3079% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient16–140.0522%24 Aug
nuke9–130.0816%22 Aug
nuke5–13-0.0732%21 Aug
vertigo12–120.1035%19 Aug
ancient2–130.0143%19 Aug
nuke10–13-0.0113%18 Aug
anubis14–16-0.0430%18 Aug
nuke3–13-0.0511%18 Aug
anubis14–160.0122%18 Aug
nuke7–13-0.0523%16 Aug
anubis2–13-0.0817%16 Aug
dust213–20.1131%13 Aug
nuke4–13-0.1410%12 Aug
cache6–13-0.0224%12 Aug
ancient5–13-0.0624%11 Aug
nuke2–60.0517%4 Aug
cache7–13-0.0329%2 Aug
dust23–13-0.0714%2 Aug
dust213–50.0429%1 Aug
ancient13–7-0.0412%1 Aug
anubis4–13-0.0322%1 Aug
cache8–13-0.0521%1 Aug
dust26–13-0.0619%1 Aug
ancient13–90.019%1 Aug
dust213–40.0421%1 Aug
cache11–13-0.0114%1 Aug
dust25–13-0.0032%31 Jul
anubis0–2-0.010%18 Jul
cache12–120.2130%18 Jul
ancient8–130.0014%17 Jul
cache5–13-0.0630%17 Jul
dust214–160.0427%14 Jul
anubis5–13-0.0919%14 Jul
ancient10–13-0.0421%13 Jul
dust27–13-0.0517%13 Jul
anubis13–100.0435%13 Jul
mirage13–100.2023%10 Jul
cache13–20.0925%10 Jul
dust213–11-0.0124%10 Jul
vertigo13–110.1826%5 Jul
cache13–30.1224%5 Jul
anubis8–13-0.0410%4 Jul
inferno8–13-0.0221%4 Jul
cache13–80.0120%3 Jul
inferno16–13-0.0120%3 Jul
cache16–13-0.0516%2 Jul
inferno13–10-0.0020%2 Jul
ancient7–130.0124%2 Jul
anubis13–80.0625%2 Jul
dust211–130.0021%2 Jul
cache13–50.0218%30 Jun
inferno4–13-0.0712%30 Jun
anubis13–70.0321%30 Jun
nuke13–8-0.0611%29 Jun
anubis13–7-0.0018%29 Jun
mirage13–20.0634%28 Jun
cache16–13-0.0028%28 Jun
dust25–130.0126%28 Jun
inferno7–13-0.0321%28 Jun
dust27–13-0.0210%26 Jun
ancient13–70.0613%26 Jun
anubis10–13-0.0313%26 Jun
dust26–80.006%24 Jun
nuke13–30.2522%19 Jun
train3–13-0.0628%18 Jun
ancient13–60.0324%16 Jun
train5–13-0.0235%16 Jun
ancient11–130.0211%12 Jun
nuke12–16-0.0217%12 Jun
anubis13–9-0.0426%12 Jun
nuke6–13-0.0520%10 Jun
dust216–120.0723%10 Jun
anubis6–130.0215%8 Jun
dust213–50.0922%8 Jun
overpass16–14-0.0214%8 Jun
anubis13–90.0616%5 Jun
inferno13–30.0620%5 Jun
ancient10–130.0018%2 Jun
anubis6–13-0.0419%2 Jun
dust213–110.0221%2 Jun
dust211–130.0324%1 Jun
anubis13–100.0218%30 May
overpass10–130.0127%30 May
nuke10–80.1419%28 May
anubis12–120.0125%28 May
cache13–110.0020%28 May
ancient13–4-0.1010%27 May
dust22–13-0.0813%26 May
inferno8–13-0.0416%24 May
inferno13–11-0.0515%23 May
anubis13–40.0216%23 May
anubis13–60.0122%22 May
cache13–20.0750%22 May
vertigo13–40.2329%22 May
mirage4–130.0528%22 May
ancient9–13-0.0512%16 May
dust25–130.0219%16 May
ancient13–6-0.0514%15 May
inferno11–130.0136%15 May
dust213–90.0628%15 May

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 103K ELO Club1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →