TildeDilde

TildeDilde — CS2 Stats

76561198802703318[U:1:842437590]Steam profile ↗✓ No bans

2,326Tracked matches53%Win rate2020Tracked since
4,038Hours in CS36Hrs last 2 wks
CSDB Rating5.5 SolidPositional Player
Premier CS Rating20,146Top 50% of 211,827 CSDB-tracked playersPink band · top ~8.3% of ranked players (population est.)
CSDB Leaderboard#80142 of 258825 tracked
FaceitLevel 3 · 976 ELOTop 90.6% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,146 -3,289 31 Aug – 29 Oct · 26 days played
20,00023,858peak 23,85831 Aug29 Oct
Faceit ELO: 976 +0 31 Aug – 17 Sept · 5 observations
976976peak 97631 Aug17 Sept
23,858Peak Premier in tracked matches
976Highest Faceit ELO seen on CSDB
22Days played since 2026-08-31

Faceit ELO

  • At peak — 976
  • Next: Level 5 at 1,051 — 75 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-31
  • Level 3 first seen 2026-08-31

Premier CS Rating

  • 3,712 below peak (23,858)
  • -2,535 over 30 days · declining
  • Next: Red band at 25,000 — 4,854 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-31
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,505), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate45.9%41.8%42.7%above
Shot accuracy7.5%12.2%11.2%3.8% short
Kill/death ratio1.010.980.99meets
Match win rate49.4%43.3%43.9%above

This profile matches the typical Level 4 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTildeDildeFACEITLevel 3 · 976 ELOSTANDINGTop 90.6% of rankedPREMIER20,146 · Pink bandPEAK ELO976csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning49
Utility24

0–100 skill scores via Leetify.

Recent form

COLD50–47–3Last 10050%Win rateWLLWLLLWLL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −0.1pp headshot accuracy · −28ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 584ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 569ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim7.0
Utility2.4
Positioning4.9
Opening Duels2.2
Clutch4.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 91% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 49% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning4.9
Utility2.4
Mechanics7.3
Opening Duels2.9
Win Impact6.1

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time569ms−52ms
first ⅓ avg 621ms → last ⅓ avg 569ms
Headshot accuracy19.8%+3.7%
first ⅓ avg 16.1% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–2 · anubis, 3 Oct →
35%Best headshot accuracy · 13–3 · anubis, 20 Oct →
414msFastest reaction time · 2–9 · inferno, 16 Oct →
13–1Biggest win · vertigo, 10 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
8–6In matches decided by ≤2 rounds
5Overtime games

Map breakdown

anubisBest map · 64% over 11infernoWeakest map · 44% over 16
MapGradePlayedRecordWin rateAvg rating
mirageB2010–1050%-0.02
infernoC167–944%-0.02
ancientB158–753%-0.00
cacheB115–645%-0.01
dust2A116–555%-0.04
anubisA117–464%0.00
nukeB105–550%-0.00
vertigo—31–233%0.02
overpass—21–150%-0.01
poseidon—10–10%-0.14

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (44% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

87,447Lifetime kills
1.01K/D · Top 50% of Level 3 players
5,188Matches
49.4%Match win rate · Top 25% of Level 3 players
45.9%Headshot % · Top 50% of Level 3 players
7.5%Shot accuracy
13,661MVPs
2,250Hours (in match)
6,770Bombs planted
1,231Bombs defused

Most-used weapons

AK-4734,875
AWP6,445
MP94,340
MAC-103,084
SSG 081,839
P250928

Lifetime map wins

8,322inferno
6,603dust2
3,320nuke
2,364vertigo
1,378train
902office
625cbble
199safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

55Matches
51%Win rate
0.92Avg K/D
87.3ADR
45%Headshot %

Clutches & streaks

44%1v1 clutch win
33%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage786%1.0818.4
Nuke475%1.3818.0
Dust2250%0.9013.0
Inferno20%0.7818.0
Ancient2100%1.1114.5
Anubis2100%1.8623.5
Cache1100%1.0912.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.5%Headshot accuracy
34.5%Accuracy (enemy spotted)
32.8%Spray accuracy
82.9%Counter-strafing
10.3°Preaim
572msReaction time
34.3%T opening success
49.3%CT opening success
0.41Enemies flashed / flash
1.7%Flash assists
9.54HE damage / grenade
3.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4129 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.2532% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–6-0.0020%29 Oct →
inferno10–13-0.0117%29 Oct →
inferno7–13-0.0926%29 Oct →
nuke13–90.0218%29 Oct →
cache8–13-0.0611%29 Oct →
dust28–13-0.0631%29 Oct →
inferno11–13-0.0411%28 Oct →
ancient13–8-0.0415%26 Oct →
cache11–13-0.0525%26 Oct →
cache10–13-0.0017%26 Oct →
mirage13–110.0425%26 Oct →
nuke13–90.0028%26 Oct →
mirage6–13-0.0311%25 Oct →
inferno3–130.0020%24 Oct →
ancient13–11-0.0713%24 Oct →
nuke9–13-0.069%24 Oct →
inferno13–70.0527%24 Oct →
cache5–13-0.0313%24 Oct →
ancient11–130.0223%24 Oct →
dust22–13-0.1125%24 Oct →
anubis13–5-0.0817%24 Oct →
dust213–50.0222%24 Oct →
ancient13–9-0.0511%24 Oct →
mirage11–13-0.0233%23 Oct →
nuke13–3-0.0218%23 Oct →
mirage13–70.0416%23 Oct →
inferno13–8-0.0133%23 Oct →
mirage13–10-0.0111%21 Oct →
cache13–2-0.0515%20 Oct →
inferno13–40.0221%20 Oct →
anubis13–30.0235%20 Oct →
dust23–13-0.0616%20 Oct →
mirage13–7-0.0119%19 Oct →
cache13–30.0830%19 Oct →
anubis5–13-0.0321%18 Oct →
dust213–50.0532%18 Oct →
cache13–50.0425%18 Oct →
anubis13–20.0222%18 Oct →
nuke7–130.0527%17 Oct →
mirage7–13-0.1117%16 Oct →
nuke3–13-0.0633%16 Oct →
mirage16–140.0122%16 Oct →
inferno5–130.0111%16 Oct →
inferno2–9-0.2118%16 Oct →
ancient10–130.0723%16 Oct →
inferno6–13-0.0210%15 Oct →
ancient13–60.0421%15 Oct →
nuke3–130.0320%15 Oct →
dust216–13-0.0119%13 Oct →
mirage13–4-0.0420%13 Oct →
mirage9–8-0.0517%13 Oct →
ancient13–60.0111%13 Oct →
cache13–100.0112%13 Oct →
cache13–110.0627%13 Oct →
cache8–13-0.0511%11 Oct →
ancient10–13-0.0514%11 Oct →
nuke14–16-0.0126%11 Oct →
dust24–13-0.0720%11 Oct →
nuke13–4-0.0112%11 Oct →
ancient13–110.0714%11 Oct →
inferno13–90.0225%10 Oct →
overpass7–5-0.0713%10 Oct →
vertigo13–10.0625%10 Oct →
anubis10–130.0113%10 Oct →
ancient2–13-0.0318%10 Oct →
mirage6–13-0.0520%9 Oct →
mirage13–50.0324%9 Oct →
dust213–30.0233%9 Oct →
inferno11–130.0216%9 Oct →
mirage8–130.0110%9 Oct →
anubis7–13-0.0516%8 Oct →
nuke9–50.017%8 Oct →
anubis13–8-0.0714%8 Oct →
cache15–15-0.0815%8 Oct →
inferno13–40.029%8 Oct →
ancient13–3-0.0021%8 Oct →
anubis13–160.0211%8 Oct →
mirage7–13-0.0014%8 Oct →
anubis13–90.0714%6 Oct →
mirage0–7-0.0625%4 Oct →
inferno9–13-0.028%4 Oct →
mirage4–13-0.0419%4 Oct →
ancient2–130.0427%4 Oct →
anubis13–11-0.0214%4 Oct →
dust213–2-0.058%4 Oct →
vertigo10–13-0.0312%4 Oct →
mirage9–130.0313%3 Oct →
inferno13–9-0.0418%3 Oct →
mirage13–10-0.0615%3 Oct →
anubis13–20.1516%3 Oct →
dust26–13-0.0311%3 Oct →
ancient1–13-0.0813%3 Oct →
mirage6–13-0.0015%2 Oct →
poseidon6–9-0.1419%2 Oct →
dust213–9-0.0926%2 Oct →
ancient6–130.0818%2 Oct →
inferno13–30.0211%2 Oct →
overpass12–120.0626%2 Oct →
vertigo12–120.0223%2 Oct →
ancient13–10-0.0313%2 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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