ICYXIS

ICYXIS — CS2 Stats

76561198800610506[U:1:840344778]Steam profile ↗1 game ban

1,844Tracked matches47%Win rate2020Tracked since
CSDB Rating7.0 StrongSupport
Premier CS Rating26,535Top 5% of 215,386 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#10005 of 261612 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Oct 2026 (38 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,844 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,535 -1,377 6 Jun – 7 Oct · 24 days played
23,53328,849peak 28,8496 Jun7 Oct
28,849Peak Premier in tracked matches
25Days played since 2025-06-06

Premier CS Rating

  • 2,314 below peak (28,849)
  • Next: Gold band at 30,000 — 3,465 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-10-07
  • Pink band first seen 2026-10-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGICYXISFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER26,535 · Red bandcsdb.gg/stats

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Performance scores

Aim90
Positioning58
Utility78

0–100 skill scores via Leetify.

Recent form

STEADY57–41–2Last 10057%Win rateLWWLLWLLWL

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · +3.0pp headshot accuracy · +4ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 28%
  • Avg reaction 505ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 31%
  • Avg reaction 534ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 29%
  • Avg reaction 532ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim9.0
Utility7.8
Positioning5.8
Opening Duels3.1
Clutch5.4

Sharp aimerHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 85% playstyle similarity

Most alike: positioning profile, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Utility. Utility score of 78 — grenade impact well above the norm.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 48% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning5.8
Utility7.8
Mechanics6.6
Opening Duels2.3
Win Impact3.9

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time533ms−11ms
first ⅓ avg 544ms → last ⅓ avg 533ms
Headshot accuracy28.5%+5.6%
first ⅓ avg 22.9% → last ⅓ avg 28.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–5 · ancient, 17 Jul →
50%Best headshot accuracy · 5–13 · overpass, 17 Jul →
305msFastest reaction time · 0–5 · anubis, 17 Jun →
13–1Biggest win · nuke, 19 Jul →

Across the last 100 tracked matches.

Highlights

11Longest win streak
5–2In matches decided by ≤2 rounds
8Overtime games

Map breakdown

trainBest map · 100% over 5ancientWeakest map · 43% over 21
MapGradePlayedRecordWin rateAvg rating
ancientC219–1243%0.01
mirageA169–756%0.03
nukeA149–564%0.03
infernoC146–843%0.02
dust2A149–564%0.02
overpassS107–370%0.03
trainS55–0100%0.03
anubisA53–260%-0.01
vertigo—10–10%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (43% over 21). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

4,307Matches
51%Win rate
1.40Avg K/D
85.9ADR
47%Headshot %

Clutches & streaks

47%1v1 clutch win
33%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage20555%1.2718.8
Anubis11955%1.3119.0
Ancient6942%1.1517.3
Vertigo4544%1.2119.8
Nuke2438%1.0917.1
Overpass1644%1.1217.9
Train989%1.4416.8
Dust2667%0.9713.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.0%Headshot accuracy
36.3%Accuracy (enemy spotted)
41.2%Spray accuracy
79.7%Counter-strafing
8.1°Preaim
534msReaction time
30.4%T opening success
48.3%CT opening success
0.65Enemies flashed / flash
9.4%Flash assists
6.57HE damage / grenade
13.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.3724% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
overpass10–13-0.0222%11 Aug →
ancient13–30.0333%11 Aug →
mirage13–40.0634%10 Aug →
overpass8–13-0.0427%10 Aug →
nuke7–130.0024%10 Aug →
nuke16–130.0522%2 Aug →
mirage6–13-0.0442%2 Aug →
inferno5–13-0.0442%2 Aug →
inferno13–50.0932%2 Aug →
nuke10–13-0.0233%2 Aug →
mirage7–130.0231%2 Aug →
mirage13–50.0922%2 Aug →
ancient11–130.0431%1 Aug →
ancient3–13-0.0226%1 Aug →
nuke13–50.0531%1 Aug →
mirage13–90.0236%1 Aug →
ancient5–13-0.0231%1 Aug →
train16–140.0822%1 Aug →
inferno13–16-0.0526%1 Aug →
mirage10–130.0824%1 Aug →
overpass13–4-0.0931%1 Aug →
inferno9–130.0236%1 Aug →
ancient13–3-0.0424%1 Aug →
dust216–14-0.0624%29 Jul →
ancient13–5-0.0523%29 Jul →
ancient10–130.0616%22 Jul →
nuke3–13-0.0129%21 Jul →
nuke13–110.0525%20 Jul →
mirage6–13-0.0825%20 Jul →
overpass13–70.0330%20 Jul →
ancient13–80.1123%19 Jul →
overpass13–40.1137%19 Jul →
nuke13–80.0627%19 Jul →
ancient13–16-0.0320%19 Jul →
ancient13–100.1028%19 Jul →
nuke13–10.1224%19 Jul →
overpass13–10.1628%19 Jul →
ancient13–30.1028%19 Jul →
overpass13–60.0633%18 Jul →
mirage13–40.0529%18 Jul →
mirage0–6-0.019%18 Jul →
ancient6–130.0237%18 Jul →
nuke7–13-0.0628%18 Jul →
dust213–11-0.0233%18 Jul →
overpass5–13-0.0550%17 Jul →
overpass13–50.0221%17 Jul →
nuke13–40.0918%17 Jul →
ancient13–50.1726%17 Jul →
inferno11–130.0026%17 Jul →
inferno11–20.0719%17 Jul →
inferno7–13-0.0224%17 Jul →
dust216–14-0.0429%17 Jul →
mirage13–70.0629%17 Jul →
mirage13–80.0530%17 Jul →
nuke13–80.0520%17 Jul →
inferno13–50.0523%16 Jul →
overpass13–30.1024%16 Jul →
inferno13–40.0929%16 Jul →
dust213–10.1133%16 Jul →
ancient12–16-0.0022%16 Jul →
inferno13–160.0615%16 Jul →
nuke10–130.0121%16 Jul →
ancient9–130.0227%12 Jul →
inferno1–13-0.0328%12 Jul →
nuke13–100.0123%9 Jul →
inferno13–90.0236%9 Jul →
mirage10–130.0224%9 Jul →
ancient7–13-0.0325%9 Jul →
vertigo12–12-0.0132%5 Jul →
dust213–100.0138%5 Jul →
train13–30.0414%5 Jul →
mirage13–3-0.0333%30 Jun →
ancient13–2-0.0223%30 Jun →
mirage13–30.0922%24 Jun →
dust213–80.0721%22 Jun →
anubis13–80.1018%22 Jun →
train13–8-0.0116%22 Jun →
dust213–50.0831%22 Jun →
train13–70.0728%22 Jun →
train13–8-0.0118%22 Jun →
ancient7–13-0.0510%22 Jun →
nuke13–40.0722%18 Jun →
dust213–80.1529%18 Jun →
anubis9–13-0.0227%17 Jun →
dust212–120.0944%17 Jun →
anubis0–5-0.1233%17 Jun →
inferno13–40.0413%16 Jun →
dust28–13-0.0314%16 Jun →
dust213–90.0418%15 Jun →
anubis13–30.0131%15 Jun →
ancient4–13-0.0521%15 Jun →
mirage13–90.0820%15 Jun →
dust21–13-0.0815%8 Jun →
mirage0–13-0.0338%8 Jun →
dust21–13-0.058%8 Jun →
inferno0–6-0.050%7 Jun →
ancient13–8-0.0832%6 Jun →
dust24–13-0.0516%6 Jun →
ancient7–13-0.0326%6 Jun →
anubis13–6-0.0118%6 Jun →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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