VAC.exe not found.

VAC.exe not found. — CS2 Stats

76561198781610669[U:1:821344941]Steam profile ↗✓ No bans

67Tracked matches76%Win rate2025Tracked since
CSDB Rating6.0 SolidPositional Player
WingmanSilver Elite
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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Performance scores

Aim75
Positioning66
Utility13

0–100 skill scores via Leetify.

Recent form

STEADY39235Last 6758%Win rateLWWWWLTWWW

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · +4.9pp headshot accuracy · −156ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 16%
  • Avg reaction 553ms

Last 10

  • 721 · 70% win rate
  • Avg rating 0.10
  • Avg headshot accuracy 37%
  • Avg reaction 492ms

Last 20

  • 1532 · 75% win rate
  • Avg rating 0.09
  • Avg headshot accuracy 34%
  • Avg reaction 570ms

Newest first, from the last 67 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.2 against its own average).

Aim7.5
Utility1.3
Positioning6.6
Opening Duels5.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 80% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 620ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning6.6
Utility1.3
Mechanics5.0
Opening Duels4.4
Win Impact10.0

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.08+0.04
first ⅓ avg 0.03 → last ⅓ avg 0.08
Reaction time563ms+25ms
first ⅓ avg 538ms → last ⅓ avg 563ms
Headshot accuracy33.0%+17.1%
first ⅓ avg 15.8% → last ⅓ avg 33.0%

Rolling 5-match average across the last 67 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.33Best match rating · 3–3 · inferno, 14 Nov
100%Best headshot accuracy · 3–3 · inferno, 14 Nov
180msFastest reaction time · 0–9 · inferno, 10 Oct
13–0Biggest win · ancient, 11 Oct

Across the last 67 tracked matches.

Highlights

8Longest win streak
53In matches decided by ≤2 rounds

Map breakdown

mirageBest map · 100% over 10infernoWeakest map · 36% over 25
MapGradePlayedRecordWin rateAvg rating
infernoC2591636%-0.01
nukeS1512380%0.05
dust2B105550%0.01
mirageS10100100%0.09
vertigo31233%-0.03
overpass21150%-0.00
anubis1010%0.02
ancient110100%0.02

Across the last 67 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 25). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
42.5%Accuracy (enemy spotted)
36.4%Spray accuracy
72.5%Counter-strafing
8.9°Preaim
620msReaction time
43.3%T opening success
52.0%CT opening success
0.35Enemies flashed / flash
2.0%Flash assists
4.36HE damage / grenade
1.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3531 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno2–9-0.1710%18 Nov
dust213–110.1316%15 Nov
mirage13–70.0816%15 Nov
mirage13–90.1617%15 Nov
mirage13–30.1523%15 Nov
inferno3–30.33100%14 Nov
dust212–120.0350%14 Nov
nuke9–40.0850%14 Nov
nuke9–20.1653%14 Nov
inferno9–20.0933%14 Nov
mirage13–30.1935%13 Nov
inferno8–80.1159%13 Nov
vertigo9–10.2573%13 Nov
nuke13–90.0423%12 Nov
anubis5–100.0229%12 Nov
mirage12–80.0421%11 Nov
dust213–30.1422%11 Nov
mirage13–50.0419%11 Nov
dust27–3-0.0320%11 Nov
nuke13–4-0.0120%11 Nov
inferno4–9-0.150%11 Oct
inferno6–90.0238%11 Oct
inferno4–9-0.1316%11 Oct
inferno4–90.0514%11 Oct
inferno9–60.0917%11 Oct
mirage13–20.0110%11 Oct
nuke3–9-0.1343%11 Oct
ancient13–00.028%11 Oct
dust28–130.0614%10 Oct
inferno8–8-0.1414%10 Oct
inferno9–30.057%10 Oct
nuke9–30.010%10 Oct
dust213–9-0.0517%10 Oct
inferno7–9-0.059%10 Oct
vertigo0–9-0.1567%10 Oct
inferno6–90.0013%10 Oct
vertigo0–9-0.2050%10 Oct
inferno8–8-0.0511%10 Oct
inferno3–9-0.1417%10 Oct
nuke9–50.0612%10 Oct
nuke6–9-0.0619%10 Oct
inferno0–9-0.2520%10 Oct
inferno3–9-0.0511%10 Oct
nuke9–50.0723%10 Oct
inferno9–20.0518%10 Oct
nuke9–20.078%10 Oct
nuke9–20.1526%10 Oct
inferno1–9-0.135%10 Oct
inferno9–30.1415%10 Oct
inferno9–70.0311%3 Oct
inferno9–70.0017%3 Oct
inferno9–70.0615%3 Oct
dust213–80.0616%3 Oct
inferno9–7-0.0632%3 Oct
nuke9–00.2050%2 Oct
nuke9–40.0527%2 Oct
overpass8–8-0.0520%2 Oct
mirage13–70.029%2 Oct
overpass9–10.0511%2 Oct
dust22–70.039%2 Oct
nuke4–130.045%2 Oct
dust24–13-0.190%2 Oct
dust26–13-0.0527%2 Oct
mirage13–20.1713%1 Oct
mirage13–40.058%1 Oct
nuke13–10.0511%1 Oct
inferno7–90.0114%1 Oct

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →