Monster can lady

Monster can lady — CS2 Stats

AF76561198750474866[U:1:790209138]Steam profile ↗✓ No bans

48Tracked matches41%Win rate2026Tracked since
CSDB Rating5.0 DevelopingSupport
Premier CS Rating8,639Light Blue band · top ~61.4% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 8,639 → 8,639
+1Tracked matches · now 48
0.0ppWin rate · 41.4% → 41.4%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 14 Jan 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 8,639 -2,232 4 Sept21 Sept · 5 days played
8,63910,871peak 10,8714 Sept21 Sept
10,871Peak Premier in tracked matches
32Days played since 2026-01-14

Premier CS Rating

  • 2,232 below peak (10,871)
  • Next: Blue band at 10,000 1,361 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGMonster can ladyPREMIER8,639 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim78
Positioning50
Utility64

0–100 skill scores via Leetify.

Recent form

COLD27201Last 4856%Win rateLLLLLLWLWL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · −12.8pp headshot accuracy · +15ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 25%
  • Avg reaction 564ms

Last 10

  • 28 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 563ms

Last 20

  • 614 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 555ms

Newest first, from the last 48 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2 against its own average).

Aim7.8
Utility6.4
Positioning5.0
Opening Duels1.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 93% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning5.0
Utility6.4
Mechanics5.6
Opening Duels1.7
Win Impact2.1

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.05
first ⅓ avg 0.05 → last ⅓ avg -0.01
Reaction time552ms−76ms
first ⅓ avg 628ms → last ⅓ avg 552ms
Headshot accuracy23.0%+7.1%
first ⅓ avg 15.9% → last ⅓ avg 23.0%

Rolling 5-match average across the last 48 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–8 · anubis, 13 Jun
100%Best headshot accuracy · 0–13 · inferno, 30 Aug
422msFastest reaction time · 3–13 · anubis, 21 Sept
13–0Biggest win · anubis, 4 Sept

Across the last 48 tracked matches.

Highlights

9Longest win streak
L6Current streak

Map breakdown

nukeBest map · 80% over 5infernoWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2D82625%-0.04
infernoD61517%0.05
anubisA53260%0.08
mirageD51420%-0.01
nukeS54180%0.07
train43175%0.01
overpass440100%0.00
cache31233%0.05
italy220100%0.06
warden220100%0.01
vertigo220100%0.08
office110100%0.13
alpine110100%-0.06

Across the last 48 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
40.2%Accuracy (enemy spotted)
47.9%Spray accuracy
75.3%Counter-strafing
11.6°Preaim
586msReaction time
30.8%T opening success
43.0%CT opening success
0.56Enemies flashed / flash
5.6%Flash assists
11.34HE damage / grenade
13.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.7602% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis3–13-0.0425%21 Sept
inferno11–130.0021%16 Sept
dust23–130.0033%15 Sept
mirage1–13-0.0144%15 Sept
inferno7–40.030%10 Sept
dust20–6-0.130%10 Sept
anubis13–00.0917%4 Sept
dust25–130.010%4 Sept
dust213–2-0.0310%4 Sept
dust29–130.0222%1 Sept
cache13–10.1321%31 Aug
inferno0–13-0.07100%30 Aug
dust20–5-0.200%27 Aug
mirage1–13-0.0524%27 Aug
inferno1–60.0827%26 Aug
cache7–130.0523%26 Aug
cache2–13-0.0333%26 Aug
nuke8–10.0220%20 Aug
train13–11-0.0219%16 Aug
train9–1-0.0433%16 Aug
inferno6–130.1012%3 Aug
nuke13–30.1214%30 Jul
anubis7–130.048%29 Jul
overpass13–70.0214%1 Jul
overpass13–10-0.0313%28 Jun
anubis13–80.1611%13 Jun
mirage12–12-0.0010%13 Jun
italy13–40.0711%24 May
nuke6–130.0620%22 May
train13–30.0714%26 Apr
train2–130.0442%26 Apr
nuke13–70.0617%17 Apr
dust213–40.0320%17 Apr
nuke13–30.0923%17 Apr
inferno13–30.1614%16 Apr
warden13–30.0332%16 Apr
dust26–13-0.0520%5 Apr
anubis13–10.1613%5 Apr
mirage2–13-0.070%27 Mar
office13–30.1315%22 Mar
vertigo13–40.0722%6 Mar
mirage13–40.0813%4 Mar
warden13–9-0.004%4 Mar
overpass13–10-0.0114%19 Feb
vertigo13–90.0922%15 Feb
alpine4–6-0.0615%4 Feb
italy13–90.068%4 Feb
overpass13–70.0219%14 Jan

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →