tapxenox99

tapxenox99 — CS2 Stats

76561198727477268[U:1:767211540]Steam profile ↗✓ No bans

72Tracked matches39%Win rate2026Tracked since
CSDB Rating3.7 LearningSupport
WingmanSilver Elite
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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Performance scores

Aim68
Positioning36
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY33327Last 7246%Win rateWWLLWLLLLW

Last 10 vs previous 10: −40pp win rate · +0.06 avg rating · −2.7pp headshot accuracy · −106ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.06), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.10
  • Avg headshot accuracy 20%
  • Avg reaction 363ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 21%
  • Avg reaction 389ms

Last 20

  • 128 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 442ms

Newest first, from the last 72 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.2 against its own average).

Aim6.8
Utility3.7
Positioning3.6
Opening Duels0.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 92% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Counter-strafing. Only 55% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning3.6
Utility3.7
Mechanics1.2
Opening Duels0.2
Win Impact1.4

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time479ms−296ms
first ⅓ avg 775ms → last ⅓ avg 479ms
Headshot accuracy20.8%+0.9%
first ⅓ avg 19.9% → last ⅓ avg 20.8%

Rolling 5-match average across the last 72 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.40Best match rating · 9–0 · nuke, 20 Mar
64%Best headshot accuracy · 9–3 · inferno, 6 Apr
305msFastest reaction time · 13–3 · nuke, 3 Sept
13–2Biggest win · train, 4 Sept

Across the last 72 tracked matches.

Highlights

8Longest win streak
W2Current streak
53In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 73% over 15anubisWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
infernoB21101148%0.02
nukeS1511473%0.04
vertigoC94544%-0.02
mirageC73443%0.01
anubisD71614%-0.03
cache4040%-0.02
dust232167%-0.05
train21150%-0.03
ancient21150%-0.02
overpass2020%-0.11

Across the last 72 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
36.3%Accuracy (enemy spotted)
31.2%Spray accuracy
55.2%Counter-strafing
6.0°Preaim
545msReaction time
28.0%T opening success
31.4%CT opening success
0.44Enemies flashed / flash
5.6%Flash assists
8.50HE damage / grenade
6.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4367 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.0475% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–110.2317%9 Sept
inferno9–50.2824%9 Sept
inferno13–160.0215%8 Sept
anubis6–13-0.0424%7 Sept
train13–20.0220%4 Sept
cache8–130.0216%3 Sept
ancient5–13-0.0227%3 Sept
nuke2–13-0.0316%3 Sept
anubis6–13-0.0122%3 Sept
inferno9–10.1726%3 Sept
nuke13–60.1238%3 Sept
mirage10–13-0.0523%3 Sept
cache2–130.0614%3 Sept
nuke13–3-0.0426%3 Sept
mirage13–2-0.0025%3 Sept
nuke13–100.0140%2 Sept
anubis13–40.0646%2 Sept
dust213–8-0.077%31 Aug
mirage13–4-0.068%31 Aug
ancient13–8-0.027%30 Aug
dust213–4-0.0311%30 Aug
cache4–13-0.1211%30 Aug
train3–13-0.076%30 Aug
cache12–12-0.0432%30 Aug
inferno9–5-0.1612%30 Aug
anubis9–13-0.1210%26 Aug
inferno3–9-0.1013%25 Aug
dust22–13-0.0429%25 Aug
anubis12–12-0.0515%25 Aug
mirage5–13-0.0827%25 Aug
anubis0–13-0.0618%25 Aug
nuke9–6-0.0619%28 Apr
inferno6–9-0.0539%28 Apr
inferno7–9-0.045%25 Apr
overpass1–9-0.177%25 Apr
mirage2–80.0229%23 Apr
inferno9–20.1614%23 Apr
nuke9–30.195%23 Apr
vertigo7–9-0.0513%20 Apr
inferno3–9-0.1916%20 Apr
inferno6–90.0921%7 Apr
vertigo9–60.0710%7 Apr
vertigo9–7-0.1515%6 Apr
inferno9–30.0564%6 Apr
nuke6–9-0.1031%6 Apr
nuke8–80.0410%23 Mar
anubis2–130.0110%23 Mar
inferno9–60.099%23 Mar
nuke9–40.1028%23 Mar
mirage7–130.0120%21 Mar
vertigo12–120.0518%21 Mar
vertigo9–60.0615%20 Mar
nuke9–70.0115%20 Mar
inferno4–9-0.0728%20 Mar
inferno6–9-0.0610%20 Mar
nuke9–7-0.0331%20 Mar
vertigo8–8-0.0611%20 Mar
inferno9–7-0.0117%20 Mar
nuke9–00.4032%20 Mar
inferno8–80.0118%18 Mar
vertigo6–9-0.0913%18 Mar
inferno9–30.1832%18 Mar
nuke9–50.0027%18 Mar
inferno7–9-0.0315%18 Mar
inferno1–9-0.2316%18 Mar
nuke9–60.1043%18 Mar
vertigo8–8-0.0135%17 Mar
inferno9–50.1117%17 Mar
overpass4–9-0.0613%17 Mar
vertigo9–30.025%17 Mar
inferno9–20.257%17 Mar
nuke1–9-0.1111%17 Mar

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →