Korhone

Korhone — CS2 Stats

FI76561199476391779[U:1:1516126051]Steam profile ↗✓ No bans

327Tracked matches33%Win rate2024Tracked since
CSDB Rating1.9 LearningSupport
FaceitLevel 3 · 873 ELOTop 90.6% of ranked FACEIT players
WingmanSilver Elite
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 1 day observed since 23 Sep 2026. Come back after the next session and the change shows above.

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Rating over time

873Highest Faceit ELO seen on CSDB
1Days observed since 2026-09-23

Faceit ELO

  • At peak — 873
  • Next: Level 4 at 901 28 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-09-23
  • Level 2 first seen 2026-09-23

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGKorhoneFACEITLevel 3 · 873 ELOSTANDINGTop 90.6% of rankedPEAK ELO873csdb.gg/stats

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Performance scores

Aim24
Positioning34
Utility39

0–100 skill scores via Leetify.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2 against its own average).

Aim2.4
Utility3.9
Positioning3.4
Opening Duels0.0
Clutch0.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 65% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 724ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 53% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.4
Positioning3.4
Utility3.9
Mechanics0.7
Opening Duels0.5
Win Impact0.0

Composite 1.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

24Matches
33%Win rate
0.63Avg K/D
58.7ADR
31%Headshot %

Clutches & streaks

22%1v1 clutch win
18%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis729%0.518.0
Ancient560%0.9711.0
Nuke425%0.528.3
Mirage425%0.6510.5
Inferno20%0.5810.5
Vertigo10%0.406.0
Dust21100%0.4510.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.6%Headshot accuracy
31.4%Accuracy (enemy spotted)
29.7%Spray accuracy
53.0%Counter-strafing
8.0°Preaim
724msReaction time
34.4%T opening success
28.3%CT opening success
0.49Enemies flashed / flash
1.7%Flash assists
8.07HE damage / grenade
4.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.5582% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 723.95ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4916 — below the 0.5 mark we flag

    Grenade Lineups

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →