Naga

Naga — CS2 Stats

76561198705662964[U:1:745397236]Steam profile ↗✓ No bans

641Tracked matches69%Win rate2026Tracked since
CSDB Rating7.3 StrongPositional Player
Premier CS Rating16,607Purple band · top ~22% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,607 +2,355 19 Jul – 4 Oct · 20 days played
14,25217,308peak 17,30819 Jul4 Oct
17,308Peak Premier in tracked matches
34Days played since 2026-07-16

Premier CS Rating

  • 701 below peak (17,308)
  • +470 over 30 days · improving
  • +2,355 over 90 days
  • Next: Pink band at 20,000 — 3,393 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-29
  • Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGNagaFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER16,607 · Purple bandcsdb.gg/stats

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Performance scores

Aim81
Positioning69
Utility36

0–100 skill scores via Leetify.

Recent form

HOT61–38–1Last 10061%Win rateWWTWWWWWLW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +0.5pp headshot accuracy · −24ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–0–1 · 80% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 29%
  • Avg reaction 547ms

Last 10

  • 8–1–1 · 80% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 29%
  • Avg reaction 578ms

Last 20

  • 15–4–1 · 75% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 29%
  • Avg reaction 590ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim8.1
Utility3.6
Positioning6.9
Opening Duels6.9
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 80% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.4° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.9
Utility3.6
Mechanics8.4
Opening Duels7.2
Win Impact10.0

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.02
first ⅓ avg 0.03 → last ⅓ avg 0.05
Reaction time617ms+39ms
first ⅓ avg 578ms → last ⅓ avg 617ms
Headshot accuracy28.6%−1.0%
first ⅓ avg 29.6% → last ⅓ avg 28.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–8 · anubis, 18 Sept →
59%Best headshot accuracy · 13–10 · mirage, 17 Jul →
422msFastest reaction time · 3–13 · anubis, 25 Jul →
13–1Biggest win · anubis, 22 Jul →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
14–5In matches decided by ≤2 rounds
4Overtime games

Map breakdown

anubisBest map · 75% over 8nukeWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageS3222–1069%0.04
dust2B209–1145%0.01
cacheS1511–473%0.04
ancientA116–555%0.02
anubisS86–275%0.07
nukeC52–340%-0.00
infernoC52–340%0.05
vertigo—22–0100%0.05
office—21–150%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

279Matches
49%Win rate
0.99Avg K/D
74.0ADR
57%Headshot %

Clutches & streaks

35%1v1 clutch win
18%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage8146%0.9614.4
Dust26356%1.0815.1
Ancient3847%0.9314.9
Inferno3647%0.9913.8
Anubis3050%0.9915.2
Nuke1436%0.8613.1
Cache1060%1.1716.1
Overpass771%0.9513.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.7%Headshot accuracy
34.2%Accuracy (enemy spotted)
33.9%Spray accuracy
87.7%Counter-strafing
10.4°Preaim
597msReaction time
58.2%T opening success
59.4%CT opening success
0.46Enemies flashed / flash
6.9%Flash assists
9.05HE damage / grenade
5.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4618 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–110.0640%4 Oct →
ancient13–90.1232%3 Oct →
mirage12–120.0934%2 Oct →
mirage13–90.0116%29 Sept →
vertigo13–70.0620%23 Sept →
anubis13–80.1627%18 Sept →
mirage13–11-0.0218%17 Sept →
mirage13–20.0845%17 Sept →
cache9–130.0431%16 Sept →
anubis13–40.0225%16 Sept →
nuke13–110.0326%15 Sept →
mirage13–110.0632%15 Sept →
mirage13–100.0427%14 Sept →
mirage10–30.0631%14 Sept →
inferno13–30.1133%14 Sept →
nuke7–130.0024%13 Sept →
dust26–130.0627%13 Sept →
mirage1–130.0726%12 Sept →
mirage13–30.1427%11 Sept →
mirage13–80.1230%11 Sept →
mirage13–50.0137%10 Sept →
mirage11–13-0.0329%7 Sept →
office11–130.0443%5 Sept →
office13–30.0326%5 Sept →
cache6–1-0.0620%31 Aug →
cache11–13-0.0227%13 Aug →
mirage9–13-0.0123%31 Jul →
dust213–100.0526%31 Jul →
ancient13–80.0321%31 Jul →
dust28–130.0429%30 Jul →
mirage13–40.1231%30 Jul →
mirage10–130.1125%29 Jul →
dust213–11-0.0033%29 Jul →
vertigo13–30.0436%29 Jul →
dust210–13-0.0041%28 Jul →
ancient5–13-0.1017%28 Jul →
ancient9–130.0532%27 Jul →
mirage5–13-0.0533%27 Jul →
cache13–70.0633%26 Jul →
mirage11–13-0.0029%26 Jul →
dust213–110.0231%25 Jul →
ancient13–100.0825%25 Jul →
anubis3–13-0.0228%25 Jul →
ancient13–100.0618%25 Jul →
dust213–110.0132%24 Jul →
dust213–90.0226%24 Jul →
inferno8–130.0419%24 Jul →
ancient13–40.0329%24 Jul →
inferno12–160.0219%23 Jul →
cache13–8-0.0418%23 Jul →
cache13–20.0740%23 Jul →
inferno13–110.0429%23 Jul →
dust210–130.0328%22 Jul →
dust21–5-0.120%22 Jul →
mirage13–40.0316%22 Jul →
anubis13–10.0511%22 Jul →
anubis13–30.0420%22 Jul →
dust26–13-0.0218%22 Jul →
dust213–80.0119%21 Jul →
mirage13–11-0.0522%21 Jul →
dust29–13-0.0229%21 Jul →
dust29–130.0325%21 Jul →
cache13–100.0633%21 Jul →
mirage13–50.1133%21 Jul →
mirage16–12-0.0022%21 Jul →
mirage13–50.0621%20 Jul →
inferno11–130.0625%20 Jul →
mirage9–13-0.0730%20 Jul →
ancient1–6-0.0850%20 Jul →
cache0–13-0.030%20 Jul →
nuke2–13-0.0442%20 Jul →
mirage16–120.0318%20 Jul →
cache13–50.1425%20 Jul →
anubis13–70.0825%20 Jul →
cache13–80.0737%20 Jul →
mirage13–50.0134%20 Jul →
anubis13–30.0932%20 Jul →
cache13–70.0723%20 Jul →
mirage12–16-0.0433%19 Jul →
mirage13–40.0744%19 Jul →
cache13–110.0725%19 Jul →
anubis9–130.1228%19 Jul →
mirage13–10.1015%19 Jul →
dust213–60.1329%19 Jul →
dust26–13-0.0332%19 Jul →
dust27–13-0.0825%18 Jul →
cache13–70.1033%18 Jul →
ancient13–40.0633%18 Jul →
dust213–110.1127%18 Jul →
mirage4–13-0.0125%17 Jul →
nuke13–11-0.0143%17 Jul →
mirage13–100.0359%17 Jul →
ancient7–130.0239%17 Jul →
nuke4–13-0.0032%17 Jul →
ancient4–13-0.0220%17 Jul →
dust20–13-0.0918%17 Jul →
cache13–110.0826%17 Jul →
mirage13–110.0536%17 Jul →
cache0–13-0.100%17 Jul →
dust213–90.0541%16 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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