4sense

4sense — CS2 Stats

AT76561198697159267[U:1:736893539]Steam profile ↗✓ No bans

482Tracked matches37%Win rate2026Tracked since
1,224Hours in CS141Hrs last 2 wks
CSDB Rating2.2 LearningClutch Specialist
Premier CS Rating1,112Grey band · top ~95.3% of ranked players (population est.)
WingmanSilver II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 1,112 -1,004 26 Sept – 16 Oct · 14 days played
1,0002,116peak 2,11626 Sept16 Oct
2,116Peak Premier in tracked matches
17Days played since 2026-09-26

Premier CS Rating

  • 1,004 below peak (2,116)
  • Next: Light Blue band at 5,000 — 3,888 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,645), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate41.0%38.2%39.9%above
Shot accuracy0.0%3.6%7.0%7.0% short
Kill/death ratio0.430.830.920.49 short
Match win rate36.5%40.2%42.3%5.8% short

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG4sensePREMIER1,112 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim16
Positioning18
Utility36

0–100 skill scores via Leetify.

Recent form

COLD34–62–4Last 10034%Win rateWWLLWLLLLL

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating · −1.6pp headshot accuracy · −3ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 4%
  • Avg reaction 781ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 10%
  • Avg reaction 813ms

Last 20

  • 5–15 · 25% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 11%
  • Avg reaction 814ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.7 against its own average).

Aim1.6
Utility3.6
Positioning1.8
Opening Duels0.0
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 68% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 800ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.6
Positioning1.8
Utility3.6
Mechanics6.6
Opening Duels0.0
Win Impact0.6

Composite 2.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.01
first ⅓ avg -0.06 → last ⅓ avg -0.05
Reaction time800ms+66ms
first ⅓ avg 734ms → last ⅓ avg 800ms
Headshot accuracy9.5%+0.4%
first ⅓ avg 9.1% → last ⅓ avg 9.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–1 · nuke, 9 Oct →
25%Best headshot accuracy · 13–5 · nuke, 12 Oct →
430msFastest reaction time · 8–6 · rush_001, 2 Oct →
13–1Biggest win · nuke, 9 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
5–7In matches decided by ≤2 rounds
3Overtime games

Map breakdown

mirageBest map · 43% over 23ancientWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
mirageC2310–1343%-0.06
nukeC229–1341%-0.02
dust2D144–1029%-0.06
cacheC104–640%-0.07
ancientD102–820%-0.04
anubisD92–722%-0.06
infernoD72–529%-0.06
train—30–30%-0.07
overpass—10–10%-0.03
rush_001—11–0100%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

9,382Lifetime kills
0.43K/D
1,385Matches
36.5%Match win rate
41.0%Headshot % · Top 50% of Grey band
0.0%Shot accuracy
1,156MVPs
515Hours (in match)
1,181Bombs planted
134Bombs defused

Most-used weapons

Lifetime map wins

1,969dust2
919nuke
681inferno
242vertigo
83train
19lake
13office
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

8Matches
38%Win rate
0.30Avg K/D
34.0ADR
41%Headshot %

Clutches & streaks

40%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Anubis250%0.234.0
Dust21100%0.273.0
Nuke10%0.285.0
Cache1100%0.428.0
Inferno10%0.377.0
Mirage10%0.254.0
Thera10%0.388.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.5%Headshot accuracy
29.6%Accuracy (enemy spotted)
30.1%Spray accuracy
79.7%Counter-strafing
14.1°Preaim
800msReaction time
19.1%T opening success
6.7%CT opening success
0.44Enemies flashed / flash
1.9%Flash assists
4.25HE damage / grenade
9.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.0801° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.5205% — below the 15% mark we flag

    Aim Training →
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 799.7637ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–7-0.034%18 Oct →
cache13–4-0.016%16 Oct →
mirage5–13-0.026%16 Oct →
nuke7–13-0.044%16 Oct →
mirage13–7-0.060%16 Oct →
ancient2–11-0.059%15 Oct →
nuke10–13-0.0514%15 Oct →
mirage2–13-0.0822%14 Oct →
nuke5–13-0.0618%14 Oct →
anubis11–13-0.0315%14 Oct →
mirage5–13-0.129%14 Oct →
mirage8–13-0.0314%14 Oct →
dust22–13-0.0915%13 Oct →
anubis9–13-0.043%13 Oct →
mirage13–10-0.085%13 Oct →
nuke8–13-0.013%13 Oct →
overpass2–13-0.0320%13 Oct →
nuke13–5-0.0625%12 Oct →
dust22–13-0.090%12 Oct →
train4–13-0.1420%12 Oct →
cache8–13-0.036%12 Oct →
train9–13-0.0611%12 Oct →
anubis13–8-0.059%12 Oct →
mirage10–13-0.059%12 Oct →
mirage13–9-0.0318%12 Oct →
nuke7–13-0.0217%12 Oct →
ancient13–9-0.053%11 Oct →
dust213–11-0.085%11 Oct →
nuke13–5-0.050%11 Oct →
mirage13–5-0.004%11 Oct →
inferno10–13-0.043%11 Oct →
mirage7–13-0.006%11 Oct →
mirage13–60.0313%11 Oct →
dust212–7-0.0210%11 Oct →
dust211–13-0.023%11 Oct →
nuke9–13-0.0810%11 Oct →
cache7–13-0.076%11 Oct →
anubis10–13-0.104%11 Oct →
nuke11–30.004%11 Oct →
ancient13–100.057%10 Oct →
nuke12–120.034%9 Oct →
nuke4–13-0.013%9 Oct →
nuke13–10.155%9 Oct →
nuke10–13-0.0413%9 Oct →
nuke2–13-0.013%8 Oct →
nuke13–70.0212%7 Oct →
nuke11–13-0.038%7 Oct →
inferno6–13-0.0824%6 Oct →
nuke12–3-0.0522%6 Oct →
anubis16–14-0.1011%6 Oct →
dust29–13-0.068%6 Oct →
cache14–16-0.1410%6 Oct →
ancient1–13-0.144%6 Oct →
mirage8–13-0.0713%6 Oct →
dust25–130.023%6 Oct →
train1–13-0.016%6 Oct →
mirage13–6-0.0415%4 Oct →
dust213–2-0.0513%4 Oct →
cache2–13-0.177%4 Oct →
mirage13–10-0.0818%4 Oct →
inferno5–9-0.0614%4 Oct →
dust25–13-0.0615%4 Oct →
nuke13–30.010%4 Oct →
dust212–12-0.1114%4 Oct →
ancient9–13-0.079%3 Oct →
nuke5–130.036%3 Oct →
mirage13–10-0.0512%3 Oct →
mirage6–13-0.0821%3 Oct →
cache13–9-0.025%3 Oct →
ancient4–13-0.0412%3 Oct →
cache3–13-0.069%3 Oct →
ancient4–130.0110%3 Oct →
nuke10–13-0.116%3 Oct →
mirage3–13-0.124%3 Oct →
cache11–13-0.090%2 Oct →
mirage11–13-0.0611%2 Oct →
inferno4–13-0.099%2 Oct →
dust210–13-0.0512%2 Oct →
anubis15–15-0.056%2 Oct →
cache13–9-0.075%2 Oct →
ancient9–13-0.053%2 Oct →
anubis9–13-0.0615%2 Oct →
inferno13–5-0.0513%2 Oct →
rush_0018–6-0.0420%2 Oct →
nuke13–11-0.035%2 Oct →
dust27–13-0.104%2 Oct →
mirage13–3-0.017%2 Oct →
mirage4–13-0.078%1 Oct →
ancient10–130.026%1 Oct →
inferno9–13-0.0613%1 Oct →
cache13–2-0.036%1 Oct →
dust28–13-0.0910%1 Oct →
anubis11–13-0.068%1 Oct →
anubis12–12-0.049%1 Oct →
nuke13–2-0.0525%1 Oct →
ancient1–13-0.0811%1 Oct →
mirage5–13-0.099%30 Sept →
mirage13–6-0.100%30 Sept →
mirage9–13-0.095%30 Sept →
dust213–11-0.0213%30 Sept →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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