robertocarlos1996

robertocarlos1996 — CS2 Stats

76561198694921094[U:1:734655366]Steam profile ↗✓ No bans

158Tracked matches76%Win rate2026Tracked since
76Hours in CS19Hrs last 2 wks
CSDB Rating7.5 StrongOpening Duellist
Premier CS Rating31,034Top 1% of 190,010 CSDB-tracked playersGold band · top ~0.6% of ranked players (population est.)
CSDB Leaderboard#107 of 238112 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

+108Premier CS Rating · 30,926 → 31,034
+15Tracked matches · now 158
+5.9ppWin rate · 70.0% → 75.9%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 3 days observed since 30 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 30,926 +1,062 30 Aug17 Sept · 3 observations
29,86431,120peak 31,12030 Aug17 Sept
31,120Peak Premier on CSDB
3Days observed since 2026-08-30

Premier CS Rating

  • 86 below peak (31,120)
  • Reached: Gold band · Red band · Pink band · Purple band
  • Gold band first seen 2026-09-07
  • Red band first seen 2026-08-30

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches1819−1
Win rate89%89%−1pp
K/D5.576.65−1.08
Headshot %72%76%−4pp

Measured 16 Sep 202622 Sep 2026; previous 8 Sep 2026 → 16 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Gold band among CSDB-tracked players (n=334), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGold band median
Headshot rate59.3%50.2%
Shot accuracy0.0%11.6%
Kill/death ratio4.781.18
Match win rate86.0%51.9%

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CSDB.GGrobertocarlos1996PREMIER31,034 · Gold bandcsdb.gg/stats

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Performance scores

Aim100
Positioning83
Utility7

0–100 skill scores via Leetify.

Player DNA

Primary style: Opening DuellistWinning opening duels is what stands out in this profile (+3.3 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim10.0
Utility0.7
Positioning8.3
Opening Duels9.5

Sharp aimerLimited utility dependenceStrong positioning

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Strengths & areas to improve

Strengths

Aim. Aim score of 100 — the mechanical foundation is a clear strength.

CT openings. 69% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 70% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Counter-strafing. Only 61% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim10.0
Positioning8.3
Utility0.7
Mechanics2.4
Opening Duels9.9
Win Impact10.0

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

3,926Lifetime kills
4.78K/D · Top 5% of Gold band
164Matches
86.0%Match win rate · Top 5% of Gold band
59.3%Headshot % · Top 25% of Gold band
0.0%Shot accuracy
875MVPs
28Hours (in match)
143Bombs planted
28Bombs defused

Most-used weapons

Lifetime map wins

589dust2
177nuke
151inferno
57vertigo
45office
31train
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

88.9%Headshot accuracy
95.8%Accuracy (enemy spotted)
0.0%Spray accuracy
60.7%Counter-strafing
4.6°Preaim
169msReaction time
70.0%T opening success
68.9%CT opening success
0.22Enemies flashed / flash
3.5%Flash assists
2.74HE damage / grenade
0.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Sustained sprays are missing more than they land, which is a recoil-control pattern you can drill directly.

    Spray accuracy 0% — below the 20% mark we flag

    Practice Config
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2162 — below the 0.5 mark we flag

    Grenade Lineups

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →