Foxxy's Fantasies

Foxxy's Fantasies — CS2 Stats

76561198665551092[U:1:705285364]Steam profile ↗✓ No bans

44Tracked matches68%Win rate2026Tracked since
CSDB Rating3.1 LearningSupport
Premier CS Rating16,673Purple band · top ~21.7% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

16,673Peak Premier in tracked matches
16Days played since 2026-07-29

Premier CS Rating

  • At peak — 16,673
  • Next: Pink band at 20,000 — 3,327 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGFoxxy's FantasiesPREMIER16,673 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim12
Positioning42
Utility48

0–100 skill scores via Leetify.

Recent form

HOT27–13–4Last 4461%Win rateWWLWWWWWTW

Last 10 vs previous 10: +40pp win rate · −0.02 avg rating · +1.0pp headshot accuracy · +39ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 11%
  • Avg reaction 719ms

Last 10

  • 8–1–1 · 80% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 630ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 610ms

Newest first, from the last 44 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim1.2
Utility4.8
Positioning4.2
Opening Duels0.7

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 51% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 51% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.2
Positioning4.2
Utility4.8
Mechanics0.2
Opening Duels1.3
Win Impact10.0

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.06
first ⅓ avg 0.03 → last ⅓ avg -0.04
Reaction time619ms−14ms
first ⅓ avg 633ms → last ⅓ avg 619ms
Headshot accuracy15.7%+0.5%
first ⅓ avg 15.2% → last ⅓ avg 15.7%

Rolling 5-match average across the last 44 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–2 · vertigo, 11 Aug →
36%Best headshot accuracy · 13–9 · office, 9 Sept →
438msFastest reaction time · 13–10 · office, 19 Sept →
13–1Biggest win · inferno, 6 Sept →

Across the last 44 tracked matches.

Highlights

5Longest win streak
W2Current streak
1Overtime games

Map breakdown

officeBest map · 67% over 12ancientWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
officeS128–467%-0.01
nukeA95–456%0.01
ancientC52–340%-0.02
mirageA53–260%-0.01
cache—42–250%-0.02
inferno—32–167%-0.05
dust2—22–0100%-0.03
vertigo—22–0100%0.11
anubis—10–10%-0.08
boulder—11–0100%0.05

Across the last 44 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.0%Headshot accuracy
23.9%Accuracy (enemy spotted)
30.7%Spray accuracy
51.0%Counter-strafing
15.3°Preaim
612msReaction time
32.3%T opening success
37.8%CT opening success
0.46Enemies flashed / flash
6.2%Flash assists
12.12HE damage / grenade
2.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 15.2571° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4615 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
office13–10-0.0621%23 Sept →
nuke13–10-0.078%23 Sept →
ancient8–13-0.040%19 Sept →
dust213–7-0.0313%19 Sept →
office13–10-0.0315%19 Sept →
office13–10-0.0322%19 Sept →
inferno13–4-0.0412%18 Sept →
nuke13–110.0332%18 Sept →
office12–12-0.0616%18 Sept →
office13–10-0.0424%18 Sept →
nuke13–60.017%17 Sept →
anubis1–13-0.0818%16 Sept →
ancient4–13-0.0712%13 Sept →
mirage13–20.0122%13 Sept →
nuke5–13-0.0623%13 Sept →
ancient13–40.0310%13 Sept →
nuke8–130.029%13 Sept →
office13–90.0536%9 Sept →
inferno3–13-0.0710%6 Sept →
mirage6–130.037%6 Sept →
mirage9–13-0.0711%6 Sept →
mirage16–14-0.0322%6 Sept →
inferno13–1-0.040%6 Sept →
nuke13–60.1128%6 Sept →
mirage13–90.0420%6 Sept →
dust213–10-0.0318%6 Sept →
ancient12–12-0.0422%6 Sept →
office5–13-0.079%5 Sept →
office13–90.0436%5 Sept →
office13–7-0.0813%4 Sept →
office10–130.049%4 Sept →
office13–100.0814%4 Sept →
cache12–12-0.025%26 Aug →
cache11–13-0.036%26 Aug →
cache13–40.0213%26 Aug →
nuke13–90.0222%12 Aug →
office8–130.0028%12 Aug →
ancient13–70.0011%11 Aug →
boulder13–70.0523%11 Aug →
vertigo13–20.1925%11 Aug →
nuke12–12-0.0117%7 Aug →
cache13–7-0.046%7 Aug →
nuke10–130.0113%31 Jul →
vertigo13–110.0422%29 Jul →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.