zkmppp

zkmppp — CS2 Stats

76561198626493946[U:1:666228218]Steam profile ↗✓ No bans

159Tracked matches73%Win rate2026Tracked since
CSDB Rating7.7 StrongOpening Duellist
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGzkmpppFACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim93
Positioning70
Utility35

0–100 skill scores via Leetify.

Recent form

HOT62–14Last 7682%Win rateWWWWWWWWWW

Last 10 vs previous 10: +40pp win rate · −0.00 avg rating · −4.2pp headshot accuracy · −30ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 475ms

Last 10

  • 10–0 · 100% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 495ms

Last 20

  • 16–4 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 511ms

Newest first, from the last 76 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+1.8 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim9.3
Utility3.5
Positioning7.0
Opening Duels7.4
Clutch4.4

Sharp aimerExcellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 84% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

CT openings. 73% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 73% on CT to 47% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning7.0
Utility3.5
Mechanics8.5
Opening Duels7.2
Win Impact10.0

Composite 7.7/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.02
first ⅓ avg 0.06 → last ⅓ avg 0.04
Reaction time519ms+7ms
first ⅓ avg 511ms → last ⅓ avg 519ms
Headshot accuracy22.5%−0.2%
first ⅓ avg 22.7% → last ⅓ avg 22.5%

Rolling 5-match average across the last 76 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 13–10 · nuke, 7 Oct →
52%Best headshot accuracy · 13–10 · inferno, 14 Oct →
375msFastest reaction time · 11–13 · anubis, 12 Oct →
13–1Biggest win · cache, 30 Oct →

Across the last 76 tracked matches.

Highlights

16Longest win streak
W10Current streak
12–5In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 100% over 11anubisWeakest map · 56% over 9
MapGradePlayedRecordWin rateAvg rating
mirageS2724–389%0.04
ancientS119–282%0.04
nukeS1111–0100%0.06
infernoS108–280%0.03
anubisA95–456%0.04
cache—43–175%0.02
dust2—42–250%0.08

Across the last 76 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (56% over 9). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

162Matches
59%Win rate
1.27Avg K/D
83.6ADR
47%Headshot %

Clutches & streaks

42%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage5860%1.2916.8
Ancient3459%1.1617.7
Nuke2273%1.4420.4
Inferno2152%1.1616.7
Anubis1741%1.1418.4
Dust2650%1.6120.5
Cache475%1.6814.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.0%Headshot accuracy
40.1%Accuracy (enemy spotted)
41.7%Spray accuracy
88.4%Counter-strafing
8.2°Preaim
528msReaction time
47.2%T opening success
73.0%CT opening success
0.30Enemies flashed / flash
3.1%Flash assists
7.73HE damage / grenade
5.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.297 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–30.1028%31 Oct →
anubis13–110.0123%31 Oct →
mirage13–30.0713%30 Oct →
cache13–10.0117%30 Oct →
mirage13–5-0.0320%29 Oct →
anubis13–80.0316%29 Oct →
mirage13–90.0529%28 Oct →
inferno13–90.0022%27 Oct →
mirage13–60.0518%27 Oct →
mirage13–60.0315%27 Oct →
ancient7–13-0.0218%27 Oct →
nuke13–90.0627%26 Oct →
cache3–13-0.0135%25 Oct →
mirage14–160.0415%24 Oct →
ancient13–60.0321%24 Oct →
ancient13–80.0625%23 Oct →
inferno13–50.0520%22 Oct →
nuke13–110.0421%22 Oct →
dust210–130.0334%22 Oct →
nuke13–70.0526%21 Oct →
mirage13–70.0621%21 Oct →
nuke13–60.0412%21 Oct →
mirage12–16-0.0124%21 Oct →
ancient13–110.0930%20 Oct →
nuke13–60.0831%20 Oct →
anubis8–130.0131%20 Oct →
mirage13–110.0432%20 Oct →
anubis14–160.0322%19 Oct →
inferno10–13-0.0717%19 Oct →
mirage13–50.0524%19 Oct →
mirage13–11-0.0517%18 Oct →
inferno13–60.0324%18 Oct →
mirage13–80.0926%18 Oct →
inferno8–13-0.0122%18 Oct →
nuke19–150.0119%17 Oct →
ancient13–90.0236%17 Oct →
mirage19–170.0326%17 Oct →
mirage13–80.0621%17 Oct →
mirage13–80.0818%16 Oct →
cache13–40.0818%16 Oct →
anubis13–50.0511%15 Oct →
anubis13–40.0410%14 Oct →
inferno13–100.0352%14 Oct →
mirage13–110.0532%14 Oct →
ancient13–50.0433%14 Oct →
mirage13–110.0127%14 Oct →
mirage16–140.0424%14 Oct →
cache16–130.0219%13 Oct →
mirage13–50.0229%13 Oct →
ancient13–70.0620%13 Oct →
anubis11–130.1218%12 Oct →
ancient16–130.0523%12 Oct →
ancient13–110.0723%11 Oct →
nuke13–50.0422%10 Oct →
inferno13–50.0623%10 Oct →
mirage13–60.0116%10 Oct →
nuke13–70.0424%10 Oct →
ancient14–160.0231%10 Oct →
mirage11–130.0426%10 Oct →
nuke13–20.089%9 Oct →
mirage13–50.0519%9 Oct →
anubis7–13-0.0218%9 Oct →
ancient13–80.0222%9 Oct →
nuke13–80.0021%9 Oct →
mirage16–130.0539%9 Oct →
mirage13–100.0326%8 Oct →
inferno13–50.1024%8 Oct →
inferno13–60.1214%7 Oct →
dust216–140.0729%7 Oct →
inferno13–6-0.0523%7 Oct →
mirage13–110.0521%7 Oct →
anubis13–60.0721%7 Oct →
nuke13–100.2628%7 Oct →
dust213–30.1528%7 Oct →
dust28–130.0726%7 Oct →
mirage13–90.0414%7 Oct →

Match data via Leetify.

Recent teammates

Milestones

100 Matches16-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.