___aa___

___aa___ — CS2 Stats

US76561198454282919[U:1:494017191]Steam profile ↗✓ No bans

274Tracked matches50%Win rate2020Tracked since
1,944Hours in CS
CSDB Rating5.9 SolidSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Aug 2026 (33 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 274 tracked matches. Play, then come back: the next observation lands here.

Rating over time

1Days observed since 2026-08-30

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

No matches recorded between 30 Aug 2026 and 2 Oct 2026.

Measured 30 Aug 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim73
Positioning54
Utility61

0–100 skill scores via Leetify.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim7.3
Utility6.1
Positioning5.4
Opening Duels1.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 662ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.4
Utility6.1
Mechanics7.4
Opening Duels1.3
Win Impact5.0

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

73,730Lifetime kills
1.27K/D · Top 25% of tracked players
1,445Matches
44.2%Match win rate
51.1%Headshot % · Top 25% of tracked players
14.4%Shot accuracy · Top 50% of tracked players
3,569MVPs
1,944Hours (in match)
1,369Bombs planted
382Bombs defused

Most-used weapons

AK-4730,437
AWP5,774
P2504,480
FAMAS1,971
MP91,455

Lifetime map wins

2,181dust2
1,397inferno
668nuke
437train
344vertigo
128cbble
45office
28lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

10Matches
30%Win rate
0.69Avg K/D
—ADR
40%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
2Longest win streak

Recent Faceit resultsWWLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
37.2%Accuracy (enemy spotted)
39.6%Spray accuracy
83.1%Counter-strafing
10.2°Preaim
662msReaction time
36.0%T opening success
34.4%CT opening success
0.57Enemies flashed / flash
5.9%Flash assists
8.18HE damage / grenade
13.78Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.0426% — below the 40% mark we flag

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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