Apollo

Apollo — CS2 Stats

76561198450992109[U:1:490726381]Steam profile ↗✓ No bans

3,437Tracked matches50%Win rate2021Tracked since
4,196Hours in CS14Hrs last 2 wks
CSDB Rating6.7 SolidPositional Player
Premier CS Rating27,374Top 5% of 205,052 CSDB-tracked playersRed band · top ~1.9% of ranked players (population est.)
CSDB Leaderboard#4346 of 252187 tracked
FaceitLevel 9 · 2,060 ELOTop 20.7% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,374 +1,206 1 Aug – 14 Oct · 14 days played
25,75627,374peak 27,3741 Aug14 Oct
Faceit ELO: 2,060 +0 1 Sept – 7 Sept · 2 observations
2,0602,060peak 2,0601 Sept7 Sept
27,374Peak Premier in tracked matches
2,060Highest Faceit ELO seen on CSDB
42Days played since 2026-07-31

Faceit ELO

  • At peak — 2,060
  • Next: 2,500 ELO at 2,500 — 440 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-01
  • Level 9 first seen 2026-09-01

Premier CS Rating

  • At peak — 27,374
  • +1,188 over 30 days · improving
  • Next: Gold band at 30,000 — 2,626 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-01
  • Pink band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches70——
Win rate49%——
K/D1.16——
Headshot %53%——

Measured 14 Sep 2026 → 16 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate60.4%48.2%50.9%above
Shot accuracy6.7%13.2%13.7%7.0% short
Kill/death ratio1.551.071.09above
Match win rate51.0%46.9%48.4%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGApolloFACEITLevel 9 · 2,060 ELOSTANDINGTop 20.7% of rankedPREMIER27,374 · Red bandPEAK ELO2,060csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim92
Positioning60
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY52–45–3Last 10052%Win rateLWLWLLLWWW

Last 10 vs previous 10: +10pp win rate · −0.04 avg rating · +3.2pp headshot accuracy · +8ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 28%
  • Avg reaction 475ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 486ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 24%
  • Avg reaction 482ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim9.2
Utility3.8
Positioning6.0
Opening Duels2.9
Clutch4.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.5° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning6.0
Utility3.8
Mechanics6.6
Opening Duels3.6
Win Impact5.0

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.04
Reaction time505ms−22ms
first ⅓ avg 527ms → last ⅓ avg 505ms
Headshot accuracy26.0%+0.6%
first ⅓ avg 25.4% → last ⅓ avg 26.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 6–1 · ancient, 23 Sept →
57%Best headshot accuracy · 13–6 · cache, 22 Aug →
344msFastest reaction time · 13–0 · vertigo, 2 Oct →
13–0Biggest win · vertigo, 2 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–7In matches decided by ≤2 rounds
3Overtime games

Map breakdown

ancientBest map · 69% over 16trainWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeC188–1044%0.03
ancientS1611–569%0.04
mirageD155–1033%0.04
dust2A117–464%-0.00
anubisB105–550%0.02
infernoA95–456%0.03
vertigoS96–367%0.01
trainD51–420%-0.01
cache—43–175%0.03
overpass—10–10%0.02
poseidon—11–0100%0.02
office—10–10%0.00

Across the last 100 tracked matches.

Lifetime stats

117,041Lifetime kills
1.55K/D · Top 5% of Level 9 players
4,514Matches
51.0%Match win rate · Top 25% of Level 9 players
60.4%Headshot % · Top 10% of Level 9 players
6.7%Shot accuracy
12,312MVPs
2,017Hours (in match)
4,628Bombs planted
1,840Bombs defused

Most-used weapons

AK-4754,210
AWP10,399
MP94,648
MAC-103,046
FAMAS1,730

Lifetime map wins

6,560inferno
5,473dust2
5,472nuke
2,737vertigo
1,277train
671office
140cbble
28italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

982Matches
50%Win rate
1.24Avg K/D
77.5ADR
49%Headshot %

Clutches & streaks

40%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage16650%1.1616.1
Ancient15455%1.2416.5
Inferno10851%1.1716.2
Anubis10547%1.1815.4
Dust26242%1.0513.6
Nuke4747%1.2818.1
Vertigo3946%1.1415.0
Overpass2365%1.2215.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.7%Headshot accuracy
40.2%Accuracy (enemy spotted)
51.0%Spray accuracy
79.7%Counter-strafing
10.5°Preaim
510msReaction time
42.2%T opening success
46.9%CT opening success
0.42Enemies flashed / flash
3.9%Flash assists
9.63HE damage / grenade
4.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4189 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy →

Recent matches

MapScoreRatingHS%Date
train0–13-0.0729%15 Oct →
ancient13–40.1427%14 Oct →
train2–13-0.0429%13 Oct →
train13–70.0220%13 Oct →
inferno10–130.1036%13 Oct →
inferno7–130.0328%5 Oct →
nuke5–13-0.0430%4 Oct →
ancient13–40.0016%4 Oct →
dust213–9-0.0724%4 Oct →
cache13–90.0021%3 Oct →
nuke6–0-0.0350%3 Oct →
overpass8–130.0221%3 Oct →
anubis13–50.0319%3 Oct →
nuke7–130.0720%2 Oct →
vertigo13–10.1312%2 Oct →
vertigo13–00.0327%2 Oct →
mirage8–130.1817%30 Sept →
nuke5–130.0418%30 Sept →
dust210–13-0.0520%30 Sept →
inferno8–130.0925%29 Sept →
nuke13–60.0718%29 Sept →
dust28–13-0.0143%29 Sept →
mirage8–13-0.0131%29 Sept →
mirage13–80.0826%29 Sept →
anubis13–20.1325%23 Sept →
dust28–40.0210%23 Sept →
ancient6–10.2735%23 Sept →
vertigo13–50.0828%23 Sept →
vertigo11–13-0.0126%23 Sept →
anubis10–13-0.0323%22 Sept →
cache13–50.0640%20 Sept →
dust213–40.0533%18 Sept →
ancient13–11-0.0030%18 Sept →
anubis11–13-0.0618%18 Sept →
mirage10–130.0423%18 Sept →
ancient13–50.0525%17 Sept →
ancient11–13-0.0029%16 Sept →
nuke11–130.0348%15 Sept →
dust210–13-0.0222%15 Sept →
nuke12–12-0.0630%15 Sept →
mirage8–130.0222%14 Sept →
ancient10–130.0325%14 Sept →
nuke13–30.1419%13 Sept →
poseidon9–60.0227%13 Sept →
nuke13–10.1434%13 Sept →
nuke25–230.0231%11 Sept →
mirage11–130.0221%11 Sept →
dust213–30.0135%9 Sept →
mirage13–50.0247%9 Sept →
ancient19–170.0125%9 Sept →
mirage13–40.0429%8 Sept →
office9–130.0032%5 Sept →
ancient13–110.0523%4 Sept →
dust213–50.0733%4 Sept →
anubis13–10-0.0021%2 Sept →
inferno13–110.0324%2 Sept →
mirage7–13-0.0315%1 Sept →
mirage8–00.0619%1 Sept →
inferno13–90.0130%22 Aug →
nuke13–9-0.0221%22 Aug →
nuke13–7-0.0311%22 Aug →
vertigo13–60.0123%22 Aug →
mirage3–13-0.0840%22 Aug →
anubis13–80.1035%22 Aug →
cache13–6-0.0157%22 Aug →
inferno13–70.0234%20 Aug →
dust21–13-0.0410%18 Aug →
inferno11–13-0.0511%17 Aug →
anubis6–130.0334%16 Aug →
nuke10–130.0639%14 Aug →
cache6–130.0623%14 Aug →
mirage8–13-0.0350%13 Aug →
ancient5–130.0231%13 Aug →
ancient13–5-0.0317%13 Aug →
train7–130.0024%13 Aug →
inferno13–60.0525%13 Aug →
train11–130.0442%12 Aug →
nuke12–12-0.0532%9 Aug →
nuke8–13-0.0319%9 Aug →
dust213–10-0.0239%9 Aug →
ancient8–30.0617%9 Aug →
ancient1–12-0.0027%8 Aug →
nuke9–130.1029%7 Aug →
anubis7–130.0013%6 Aug →
vertigo13–50.0330%6 Aug →
mirage13–20.1316%5 Aug →
dust213–60.0436%5 Aug →
mirage12–120.1434%5 Aug →
anubis13–100.0328%4 Aug →
nuke13–70.0321%4 Aug →
nuke7–130.0221%2 Aug →
ancient13–80.0621%2 Aug →
ancient13–5-0.0227%2 Aug →
inferno13–100.0219%2 Aug →
ancient12–160.0517%1 Aug →
vertigo2–13-0.140%31 Jul →
anubis2–13-0.0617%31 Jul →
vertigo5–13-0.0635%31 Jul →
mirage7–13-0.0121%31 Jul →
vertigo13–100.0122%31 Jul →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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