OliX

OliX — CS2 Stats

DE76561198446094181[U:1:485828453]Steam profile ↗✓ No bans

2,175Tracked matches57%Win rate2020Tracked since
CSDB Rating6.1 SolidPositional Player
Premier CS Rating26,422Top 10% of 212,379 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#10396 of 259235 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−216Premier CS Rating · 26,638 → 26,422

Rating over time

Premier CS Rating: 26,422 +6,107 18 Sept – 1 Nov · 11 days played
20,31526,638peak 26,63818 Sept1 Nov
26,691Peak Premier in tracked matches
16Days played since 2026-09-18

Premier CS Rating

  • 216 below peak (26,638)
  • Next: Gold band at 30,000 — 3,578 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGOliXFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER26,422 · Red bandcsdb.gg/stats

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Performance scores

Aim85
Positioning44
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY52–43–5Last 10052%Win rateLWLWLWWWLW

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · −0.8pp headshot accuracy · +47ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 12%
  • Avg reaction 581ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 605ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 581ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim8.5
Utility3.8
Positioning4.4
Opening Duels0.0
Clutch3.6

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 42 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 39% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 592ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning4.4
Utility3.8
Mechanics6.4
Opening Duels1.1
Win Impact7.2

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time598ms−52ms
first ⅓ avg 650ms → last ⅓ avg 598ms
Headshot accuracy14.1%−3.7%
first ⅓ avg 17.8% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–9 · office, 31 Oct →
33%Best headshot accuracy · 7–13 · inferno, 26 Oct →
422msFastest reaction time · 13–1 · inferno, 23 Oct →
13–1Biggest win · inferno, 23 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
3–5In matches decided by ≤2 rounds
4Overtime games

Map breakdown

anubisBest map · 69% over 13nukeWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
infernoC198–1142%0.02
dust2B179–853%0.00
ancientB168–850%-0.03
anubisS139–469%-0.01
cacheB136–746%-0.01
mirageA95–456%-0.02
nukeD62–433%-0.02
vertigo—31–233%-0.01
office—22–0100%0.10
boulder—11–0100%0.02
overpass—11–0100%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

695Matches
53%Win rate
1.12Avg K/D
70.3ADR
36%Headshot %

Clutches & streaks

38%1v1 clutch win
12%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient1741%0.8413.4
Anubis1164%0.9414.3
Inferno933%0.9815.2
Nuke650%1.3211.5
Overpass425%0.8110.3
Mirage425%0.8613.8
Vertigo10%0.7110.0
Dust210%0.477.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
44.6%Accuracy (enemy spotted)
48.0%Spray accuracy
78.7%Counter-strafing
9.0°Preaim
592msReaction time
22.6%T opening success
38.8%CT opening success
0.43Enemies flashed / flash
4.5%Flash assists
7.84HE damage / grenade
4.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7503% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4318 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.5712% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient12–16-0.0413%1 Nov →
inferno13–10-0.0012%1 Nov →
nuke13–16-0.0010%1 Nov →
ancient13–90.0110%31 Oct →
anubis6–130.0213%31 Oct →
cache4–2-0.078%31 Oct →
office13–90.1824%31 Oct →
cache13–100.0710%31 Oct →
inferno5–13-0.0426%29 Oct →
ancient13–7-0.0213%29 Oct →
dust213–60.1127%29 Oct →
cache4–13-0.0414%29 Oct →
mirage7–13-0.0120%29 Oct →
dust213–100.0118%29 Oct →
inferno13–80.0715%29 Oct →
dust28–13-0.0710%29 Oct →
dust213–7-0.016%29 Oct →
ancient13–9-0.0317%29 Oct →
anubis13–11-0.049%29 Oct →
ancient13–7-0.0313%28 Oct →
dust211–13-0.0417%28 Oct →
nuke13–8-0.0312%28 Oct →
dust28–130.0211%28 Oct →
ancient5–13-0.0311%28 Oct →
ancient13–70.0012%26 Oct →
inferno7–130.0133%26 Oct →
dust26–13-0.015%26 Oct →
cache13–100.0222%26 Oct →
cache3–13-0.134%26 Oct →
cache13–90.0322%26 Oct →
mirage8–13-0.0614%25 Oct →
inferno5–13-0.038%25 Oct →
nuke9–13-0.017%25 Oct →
anubis13–30.0110%25 Oct →
ancient13–6-0.0524%25 Oct →
inferno13–160.0121%25 Oct →
mirage13–100.028%25 Oct →
cache13–10-0.039%25 Oct →
inferno8–130.0618%23 Oct →
ancient4–13-0.0126%23 Oct →
office13–80.0212%23 Oct →
inferno13–10.0220%23 Oct →
dust213–7-0.0319%23 Oct →
ancient8–13-0.0610%23 Oct →
anubis13–11-0.0126%23 Oct →
vertigo13–9-0.0314%23 Oct →
cache8–13-0.079%23 Oct →
cache9–13-0.0412%22 Oct →
boulder13–60.0212%22 Oct →
inferno13–20.0730%22 Oct →
mirage6–130.0212%22 Oct →
cache9–13-0.040%22 Oct →
ancient3–13-0.104%22 Oct →
inferno13–40.118%21 Oct →
anubis13–9-0.0215%21 Oct →
anubis11–13-0.109%21 Oct →
ancient13–50.019%21 Oct →
inferno13–80.0122%21 Oct →
nuke12–12-0.0118%20 Oct →
cache5–130.0325%20 Oct →
ancient13–100.0712%19 Oct →
anubis13–90.0218%19 Oct →
nuke6–13-0.0723%19 Oct →
mirage8–13-0.0026%19 Oct →
mirage13–30.0017%19 Oct →
anubis13–4-0.0513%19 Oct →
inferno11–13-0.0115%19 Oct →
cache13–30.0717%19 Oct →
dust29–13-0.0221%19 Oct →
inferno11–13-0.0218%19 Oct →
ancient10–13-0.0512%19 Oct →
mirage13–5-0.0911%18 Oct →
anubis13–80.0326%18 Oct →
inferno12–120.0323%18 Oct →
vertigo7–130.0331%18 Oct →
dust213–80.0516%18 Oct →
ancient8–13-0.0320%18 Oct →
dust213–90.0111%18 Oct →
dust215–15-0.0314%18 Oct →
inferno13–10-0.0711%18 Oct →
anubis13–10.0913%18 Oct →
dust213–9-0.0023%18 Oct →
anubis13–4-0.0115%18 Oct →
inferno12–120.0314%17 Oct →
inferno9–130.0421%17 Oct →
anubis10–130.0126%17 Oct →
anubis9–13-0.0520%17 Oct →
overpass13–40.0413%17 Oct →
vertigo11–13-0.0314%17 Oct →
inferno13–30.1423%17 Oct →
nuke13–70.036%17 Oct →
ancient12–12-0.0414%16 Oct →
dust27–13-0.0133%16 Oct →
inferno9–13-0.0113%16 Oct →
dust213–80.0113%16 Oct →
mirage13–90.0228%16 Oct →
dust213–80.0615%16 Oct →
dust210–13-0.0118%16 Oct →
mirage13–5-0.0611%19 Sept →
cache7–130.0526%18 Sept →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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