RebelJerks

RebelJerks — CS2 Stats

TR76561198414078386[U:1:453812658]Steam profile ↗✓ No bans

133Tracked matches47%Win rate2020Tracked since
443Hours in CS1Hrs last 2 wks
CSDB Rating6.1 SolidAll-Rounder
Premier CS Rating17,794Purple band · top ~17.3% of ranked players (population est.)
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 May 2026 (131 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 52 days played since 1 Oct 2020. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 17,794 -4,241 16 Mar10 May · 3 days played
17,79422,035peak 22,03516 Mar10 May
22,035Peak Premier in tracked matches
52Days played since 2020-10-01

Premier CS Rating

  • 4,241 below peak (22,035)
  • Next: Pink band at 20,000 2,206 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=12,569), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate49.3%48.3%51.0%1.7% short
Shot accuracy18.4%13.2%13.7%above
Kill/death ratio1.431.071.09above
Match win rate56.7%46.9%48.4%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRebelJerksFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER17,794 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning64
Utility59

0–100 skill scores via Leetify.

Recent form

COLD54442Last 10054%Win rateLLLLLWLLLL

Last 10 vs previous 10: −60pp win rate · −0.07 avg rating · +2.8pp headshot accuracy · +200ms reaction

Win rate down 60pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 738ms

Last 10

  • 19 · 10% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 26%
  • Avg reaction 722ms

Last 20

  • 812 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 622ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim7.3
Utility5.9
Positioning6.4
Opening Duels5.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 88% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 629ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning6.4
Utility5.9
Mechanics6.3
Opening Duels4.5
Win Impact3.9

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.04
first ⅓ avg 0.01 → last ⅓ avg 0.05
Reaction time640ms+42ms
first ⅓ avg 598ms → last ⅓ avg 640ms
Headshot accuracy26.4%+4.2%
first ⅓ avg 22.2% → last ⅓ avg 26.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.32Best match rating · 13–1 · mirage, 7 Feb
63%Best headshot accuracy · 4–16 · cache, 2 Oct
349msFastest reaction time · 0–11 · mirage, 2 Oct
16–3Biggest win · mirage, 24 Apr

Across the last 100 tracked matches.

Highlights

6Longest win streak
L5Current streak
45In matches decided by ≤2 rounds
64Overtime games

Map breakdown

mirageBest map · 62% over 45infernoWeakest map · 42% over 24
MapGradePlayedRecordWin rateAvg rating
mirageA45281762%0.05
infernoC24101442%0.03
nukeA106460%0.02
overpassA53260%0.08
dust241325%0.02
train32167%0.04
vertigo32167%0.06
cache31233%0.00
ancient2020%-0.05
anubis110100%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (42% over 24). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,268Lifetime kills
1.43K/D · Top 10% of Level 9 players
582Matches
56.7%Match win rate · Top 5% of Level 9 players
49.3%Headshot % · Top 50% of Level 9 players
18.4%Shot accuracy · Top 10% of Level 9 players
2,106MVPs
303Hours (in match)
456Bombs planted
257Bombs defused

Most-used weapons

Lifetime map wins

1,507inferno
536nuke
517dust2
247train
121vertigo
54cbble
33office
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.6%Headshot accuracy
35.7%Accuracy (enemy spotted)
34.2%Spray accuracy
78.1%Counter-strafing
10.2°Preaim
629msReaction time
44.8%T opening success
51.4%CT opening success
0.57Enemies flashed / flash
12.5%Flash assists
6.04HE damage / grenade
14.01Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust24–130.0424%11 Sept
dust210–13-0.106%10 May
mirage4–40.0217%10 May
nuke9–13-0.0643%9 May
ancient10–130.0026%9 May
nuke5–00.1131%9 May
inferno1–13-0.0622%9 May
mirage6–13-0.0340%9 May
ancient6–12-0.1017%7 May
mirage1–13-0.0335%7 May
mirage13–60.0924%16 Mar
mirage13–40.0210%16 Mar
mirage3–13-0.0533%16 Mar
mirage13–50.0129%16 Mar
inferno9–130.0431%9 Mar
mirage13–80.1119%9 Mar
mirage13–110.0116%9 Mar
mirage13–70.1524%8 Mar
nuke13–70.0624%8 Mar
inferno8–130.0522%8 Mar
mirage12–10.2350%8 Mar
mirage13–40.1838%7 Feb
mirage13–10.3239%7 Feb
mirage9–130.0011%19 Jan
anubis13–6-0.0423%31 Aug
nuke13–90.0728%31 Aug
mirage9–130.0123%8 Jul
inferno8–130.0830%16 Jun
mirage8–130.0525%5 Jun
mirage13–60.0624%27 May
train11–130.1131%26 May
mirage13–70.0331%19 May
overpass16–130.1424%23 Jul
inferno16–100.0922%10 Jul
mirage16–140.0921%10 Jul
overpass8–80.1129%9 Jul
inferno16–80.1228%9 Jul
mirage16–80.1844%9 Jul
inferno9–60.0328%6 Jul
mirage15–150.1032%6 Jul
mirage19–220.0313%29 Jan
mirage16–90.0518%29 Jan
nuke12–10.0135%29 Jan
mirage16–70.0629%29 Jan
nuke16–11-0.037%12 Jan
mirage16–70.0117%10 Jan
dust216–110.0738%16 Nov
nuke10–160.0411%16 Nov
overpass16–120.0414%8 Aug
inferno16–140.1020%8 Jul
inferno12–160.0422%20 May
vertigo16–130.0217%20 May
mirage16–80.1122%29 Apr
overpass16–110.1027%29 Apr
inferno11–160.0215%29 Apr
vertigo12–160.0323%28 Apr
inferno10–160.0122%28 Apr
dust219–220.0713%27 Apr
overpass11–16-0.0020%27 Apr
mirage13–160.0830%27 Apr
inferno16–70.0327%26 Apr
inferno13–160.0518%25 Apr
mirage16–30.1327%24 Apr
mirage16–140.0212%9 Jan
inferno4–16-0.0029%7 Jan
mirage7–160.0118%7 Jan
inferno5–16-0.0241%2 Jan
mirage16–60.0914%1 Dec
inferno11–16-0.0122%5 Oct
mirage17–190.0426%5 Oct
vertigo16–70.1318%22 Sept
inferno16–90.0920%22 Sept
inferno8–160.0022%28 Mar
mirage16–100.0025%25 Mar
cache16–110.0023%30 Dec
mirage16–80.0018%30 Dec
train16–50.007%4 Dec
inferno16–80.0021%9 Nov
mirage9–160.0014%25 Oct
mirage16–120.0017%25 Oct
inferno16–90.0014%24 Oct
mirage12–160.0030%23 Oct
mirage16–120.0032%23 Oct
mirage16–90.0027%23 Oct
mirage16–120.0020%23 Oct
nuke14–160.0010%23 Oct
nuke9–160.0021%22 Oct
train16–120.0025%22 Oct
inferno13–160.0019%19 Oct
mirage16–70.0034%19 Oct
mirage17–190.0020%19 Oct
inferno10–160.0014%3 Oct
nuke16–90.0019%3 Oct
mirage13–160.0020%2 Oct
cache4–160.0063%2 Oct
mirage0–110.0023%2 Oct
inferno16–120.0032%2 Oct
mirage16–110.0024%1 Oct
cache7–160.0013%1 Oct
inferno16–90.0024%1 Oct

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →