lilnuggy

lilnuggy — CS2 Stats

76561198413730884[U:1:453465156]Steam profile ↗✓ No bans

294Tracked matches41%Win rate2023Tracked since
CSDB Rating2.6 LearningPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Sep 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 294 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 44 days played since 29 Mar 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 2,062 +161 19 Apr27 Jun · 5 days played
1,6702,062peak 2,06219 Apr27 Jun
2,166Peak Premier in tracked matches
44Days played since 2026-03-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Performance scores

Aim36
Positioning24
Utility2

0–100 skill scores via Leetify.

Recent form

COLD41527Last 10041%Win rateLLWLLLLWLL

Last 10 vs previous 10: −60pp win rate · +0.00 avg rating · −1.9pp headshot accuracy · −49ms reaction

Win rate down 60pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 6%
  • Avg reaction 583ms

Last 10

  • 28 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 7%
  • Avg reaction 566ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 8%
  • Avg reaction 590ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim3.6
Utility0.2
Positioning2.4
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 596ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.6
Positioning2.4
Utility0.2
Mechanics5.1
Opening Duels0.0
Win Impact2.1

Composite 2.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.01
first ⅓ avg -0.06 → last ⅓ avg -0.04
Reaction time599ms−55ms
first ⅓ avg 654ms → last ⅓ avg 599ms
Headshot accuracy8.1%−1.4%
first ⅓ avg 9.5% → last ⅓ avg 8.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 10–3 · dust2, 2 Aug
38%Best headshot accuracy · 6–2 · inferno, 17 Jun
438msFastest reaction time · 6–13 · inferno, 19 Aug
13–1Biggest win · nuke, 9 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
53In matches decided by ≤2 rounds
1Overtime games

Map breakdown

trainBest map · 57% over 7anubisWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
nukeC1661038%-0.04
infernoB157847%-0.03
dust2D1551033%-0.05
ancientD134931%-0.05
anubisD82625%-0.06
trainA74357%-0.03
cacheC73443%-0.06
overpass4040%-0.07
boulder330100%-0.03
fachwerk32167%-0.06
office32167%-0.05
vertigo31233%-0.06
warden21150%-0.03
shelter110100%-0.05

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.4%Headshot accuracy
32.3%Accuracy (enemy spotted)
31.1%Spray accuracy
73.1%Counter-strafing
12.0°Preaim
596msReaction time
23.4%T opening success
21.8%CT opening success
0.00Enemies flashed / flash
0.0%Flash assists
0.04HE damage / grenade
0.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.3653% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.4302% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient5–13-0.0313%5 Sept
anubis5–13-0.104%30 Aug
inferno13–100.056%24 Aug
inferno8–13-0.056%22 Aug
nuke11–13-0.042%22 Aug
anubis2–13-0.116%19 Aug
ancient9–13-0.0510%19 Aug
inferno13–110.058%19 Aug
nuke6–13-0.0410%19 Aug
inferno6–13-0.068%19 Aug
nuke13–60.019%18 Aug
ancient13–9-0.0313%17 Aug
train13–8-0.036%17 Aug
shelter13–10-0.055%17 Aug
ancient5–13-0.097%17 Aug
boulder13–2-0.0311%16 Aug
fachwerk13–6-0.022%16 Aug
office13–7-0.0533%16 Aug
nuke1–13-0.080%16 Aug
office13–3-0.046%16 Aug
train12–120.036%16 Aug
inferno13–3-0.0719%16 Aug
nuke7–13-0.094%16 Aug
ancient10–13-0.077%16 Aug
overpass2–13-0.1111%16 Aug
cache7–130.016%15 Aug
cache9–13-0.0414%15 Aug
inferno4–13-0.070%15 Aug
ancient13–7-0.057%15 Aug
anubis5–13-0.0113%14 Aug
dust212–12-0.078%14 Aug
ancient6–13-0.058%14 Aug
train13–3-0.010%13 Aug
train12–120.014%13 Aug
fachwerk1–13-0.103%13 Aug
dust22–13-0.0613%10 Aug
ancient13–30.038%9 Aug
nuke13–10.016%9 Aug
nuke12–12-0.0410%9 Aug
dust210–13-0.0710%8 Aug
anubis13–6-0.0813%8 Aug
overpass6–13-0.1113%8 Aug
nuke9–7-0.065%6 Aug
dust23–13-0.0820%6 Aug
dust213–5-0.076%6 Aug
cache0–13-0.113%6 Aug
inferno13–10-0.016%6 Aug
overpass2–13-0.0313%5 Aug
vertigo13–9-0.0113%5 Aug
nuke12–12-0.008%5 Aug
office7–13-0.053%2 Aug
dust210–30.1321%2 Aug
boulder13–9-0.0310%27 Jul
dust22–13-0.0614%27 Jul
ancient12–12-0.0710%24 Jul
dust26–13-0.025%24 Jul
nuke9–13-0.0210%24 Jul
anubis4–130.007%22 Jul
boulder13–10-0.037%15 Jul
vertigo2–13-0.136%15 Jul
cache10–13-0.0310%15 Jul
inferno13–16-0.0211%14 Jul
fachwerk13–7-0.0410%14 Jul
ancient2–13-0.070%8 Jul
dust213–10-0.039%8 Jul
vertigo12–12-0.0213%29 Jun
nuke4–13-0.0617%27 Jun
inferno8–40.023%27 Jun
train13–5-0.0514%22 Jun
dust26–13-0.0713%20 Jun
anubis1–13-0.0712%17 Jun
inferno6–2-0.1838%17 Jun
train8–13-0.047%17 Jun
dust213–6-0.0313%15 Jun
inferno13–60.075%14 Jun
dust23–13-0.0514%14 Jun
inferno1–13-0.0810%17 May
dust22–13-0.0614%16 May
nuke13–60.0214%11 May
train13–8-0.095%11 May
dust211–13-0.0613%11 May
cache13–6-0.118%6 May
cache13–10-0.103%2 May
cache13–11-0.087%2 May
anubis13–11-0.0613%25 Apr
nuke13–7-0.0811%25 Apr
nuke1–13-0.068%22 Apr
ancient4–13-0.120%22 Apr
nuke13–7-0.031%19 Apr
anubis9–13-0.0911%19 Apr
ancient13–7-0.019%19 Apr
overpass11–13-0.024%19 Apr
inferno3–9-0.084%18 Apr
nuke5–13-0.086%16 Apr
warden12–8-0.0210%12 Apr
ancient7–13-0.0610%12 Apr
dust213–11-0.0713%12 Apr
warden8–13-0.043%11 Apr
inferno8–130.015%2 Apr
inferno10–13-0.0611%29 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →