lilnuggy

lilnuggy — CS2 Stats

76561198413730884[U:1:453465156]Steam profile ↗

292Tracked matches43%Win rate2023Tracked since
CSDB Rating2.6 Learning
Ladder ranks via Leetify

Performance scores

Aim35
Positioning26
Utility2

0–100 skill scores via Leetify.

Recent form

STEADY42508Last 10042%Win rateWLLLLWLLWW

Last 10 vs previous 10: -30pp win rate · +0.02 avg rating

Player DNA

Aim3.5
Aggression3.2
Utility0.2
Positioning2.6
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 62% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.5
Positioning2.6
Utility0.2
Mechanics5.2
Opening Duels0.0
Win Impact2.6

Composite 2.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.02
first ⅓ avg -0.06 → last ⅓ avg -0.04
Reaction time600ms−54ms
first ⅓ avg 654ms → last ⅓ avg 600ms
Headshot accuracy7.8%−2.1%
first ⅓ avg 9.9% → last ⅓ avg 7.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — dust2 10–3
131Biggest win — nuke
5Longest win streak
53In matches decided by ≤2 rounds
1Overtime games

Map breakdown

trainBest map · 57% over 7anubisWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
nukeC1761135%-0.04
infernoB168850%-0.03
dust2D1551033%-0.05
ancientD124833%-0.05
anubisD72529%-0.06
trainA74357%-0.03
cacheC73443%-0.06
overpass4040%-0.07
boulder330100%-0.03
fachwerk32167%-0.06
office32167%-0.05
vertigo31233%-0.06
warden21150%-0.03
shelter110100%-0.05

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.3%Headshot accuracy
32.5%Accuracy (enemy spotted)
30.7%Spray accuracy
73.5%Counter-strafing
12.1°Preaim
595msReaction time
27.5%T opening success
21.6%CT opening success
0.00Enemies flashed / flash
0.0%Flash assists
0.04HE damage / grenade
0.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1144° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.2893% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–100.056%24 Aug
inferno8–13-0.056%22 Aug
nuke11–13-0.042%22 Aug
anubis2–13-0.116%19 Aug
ancient9–13-0.0510%19 Aug
inferno13–110.058%19 Aug
nuke6–13-0.0410%19 Aug
inferno6–13-0.068%19 Aug
nuke13–60.019%18 Aug
ancient13–9-0.0313%17 Aug
train13–8-0.036%17 Aug
shelter13–10-0.055%17 Aug
ancient5–13-0.097%17 Aug
boulder13–2-0.0311%16 Aug
fachwerk13–6-0.022%16 Aug
office13–7-0.0533%16 Aug
nuke1–13-0.080%16 Aug
office13–3-0.046%16 Aug
train12–120.036%16 Aug
inferno13–3-0.0719%16 Aug
nuke7–13-0.094%16 Aug
ancient10–13-0.077%16 Aug
overpass2–13-0.1111%16 Aug
cache7–130.016%15 Aug
cache9–13-0.0414%15 Aug
inferno4–13-0.070%15 Aug
ancient13–7-0.057%15 Aug
anubis5–13-0.0113%14 Aug
dust212–12-0.078%14 Aug
ancient6–13-0.058%14 Aug
train13–3-0.010%13 Aug
train12–120.014%13 Aug
fachwerk1–13-0.103%13 Aug
dust22–13-0.0613%10 Aug
ancient13–30.038%9 Aug
nuke13–10.016%9 Aug
nuke12–12-0.0410%9 Aug
dust210–13-0.0710%8 Aug
anubis13–6-0.0813%8 Aug
overpass6–13-0.1113%8 Aug
nuke9–7-0.065%6 Aug
dust23–13-0.0820%6 Aug
dust213–5-0.076%6 Aug
cache0–13-0.113%6 Aug
inferno13–10-0.016%6 Aug
overpass2–13-0.0313%5 Aug
vertigo13–9-0.0113%5 Aug
nuke12–12-0.008%5 Aug
office7–13-0.053%2 Aug
dust210–30.1321%2 Aug
boulder13–9-0.0310%27 Jul
dust22–13-0.0614%27 Jul
ancient12–12-0.0710%24 Jul
dust26–13-0.025%24 Jul
nuke9–13-0.0210%24 Jul
anubis4–130.007%22 Jul
boulder13–10-0.037%15 Jul
vertigo2–13-0.136%15 Jul
cache10–13-0.0310%15 Jul
inferno13–16-0.0211%14 Jul
fachwerk13–7-0.0410%14 Jul
ancient2–13-0.070%8 Jul
dust213–10-0.039%8 Jul
vertigo12–12-0.0213%29 Jun
nuke4–13-0.0617%27 Jun
inferno8–40.023%27 Jun
train13–5-0.0514%22 Jun
dust26–13-0.0713%20 Jun
anubis1–13-0.0712%17 Jun
inferno6–2-0.1838%17 Jun
train8–13-0.047%17 Jun
dust213–6-0.0313%15 Jun
inferno13–60.075%14 Jun
dust23–13-0.0514%14 Jun
inferno1–13-0.0810%17 May
dust22–13-0.0614%16 May
nuke13–60.0214%11 May
train13–8-0.095%11 May
dust211–13-0.0613%11 May
cache13–6-0.118%6 May
cache13–10-0.103%2 May
cache13–11-0.087%2 May
anubis13–11-0.0613%25 Apr
nuke13–7-0.0811%25 Apr
nuke1–13-0.068%22 Apr
ancient4–13-0.120%22 Apr
nuke13–7-0.031%19 Apr
anubis9–13-0.0911%19 Apr
ancient13–7-0.019%19 Apr
overpass11–13-0.024%19 Apr
inferno3–9-0.084%18 Apr
nuke5–13-0.086%16 Apr
warden12–8-0.0210%12 Apr
ancient7–13-0.0610%12 Apr
dust213–11-0.0713%12 Apr
warden8–13-0.043%11 Apr
inferno8–130.015%2 Apr
inferno10–13-0.0611%29 Mar
nuke12–12-0.0417%29 Mar
inferno13–40.0113%29 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →