AG

AG — CS2 Stats

US76561198404375772[U:1:444110044]Steam profile ↗✓ No bans

744Tracked matches29%Win rate2021Tracked since
CSDB Rating4.0 DevelopingPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Sep 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

+4Tracked matches · now 744
−7.1ppWin rate · 35.7% → 28.6%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 49 days played since 8 Jun 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 5,118 +119 25 Jun4 Jul · 2 days played
4,9995,118peak 5,11825 Jun4 Jul
5,118Peak Premier in tracked matches
49Days played since 2026-06-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Performance scores

Aim61
Positioning42
Utility20

0–100 skill scores via Leetify.

Recent form

COLD38557Last 10038%Win rateLLLLLLLLLL

Last 10 vs previous 10: −70pp win rate · −0.06 avg rating · −2.6pp headshot accuracy · −74ms reaction

Win rate down 70pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 488ms

Last 10

  • 010 · 0% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 510ms

Last 20

  • 713 · 35% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 547ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim6.1
Utility2.0
Positioning4.2
Opening Duels2.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 86% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 43% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.2
Utility2.0
Mechanics6.0
Opening Duels1.7
Win Impact0.0

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time548ms−85ms
first ⅓ avg 634ms → last ⅓ avg 548ms
Headshot accuracy12.4%+0.1%
first ⅓ avg 12.3% → last ⅓ avg 12.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 11–0 · dust2, 29 Jun
27%Best headshot accuracy · 6–13 · nuke, 24 Aug
391msFastest reaction time · 8–13 · inferno, 8 Sept
13–0Biggest win · nuke, 4 Jul

Across the last 100 tracked matches.

Highlights

3Longest win streak
L11Current streak
46In matches decided by ≤2 rounds
3Overtime games

Map breakdown

infernoBest map · 67% over 15anubisWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
dust2C2181338%-0.01
infernoS1510567%0.01
nukeC156940%-0.00
ancientD1221017%-0.01
anubisD71614%-0.01
cacheD72529%-0.01
trainD51420%0.04
vertigoC52340%0.02
overpassC52340%0.02
mirage42250%-0.00
office31233%-0.03
italy110100%0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.7%Headshot accuracy
37.8%Accuracy (enemy spotted)
34.7%Spray accuracy
77.0%Counter-strafing
11.9°Preaim
545msReaction time
25.8%T opening success
43.4%CT opening success
0.22Enemies flashed / flash
7.3%Flash assists
11.20HE damage / grenade
1.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.7238% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2239 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.7955% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis10–130.0111%10 Sept
anubis7–13-0.0017%10 Sept
inferno8–130.0510%8 Sept
office3–13-0.0319%8 Sept
ancient5–13-0.089%5 Sept
anubis5–13-0.0613%30 Aug
cache6–13-0.0220%28 Aug
nuke3–130.0117%28 Aug
train11–130.0211%27 Aug
ancient5–13-0.022%26 Aug
dust25–13-0.029%26 Aug
inferno13–70.0616%26 Aug
nuke13–30.0213%25 Aug
cache13–100.0716%25 Aug
nuke6–130.0227%24 Aug
vertigo13–100.0914%24 Aug
train11–130.0311%23 Aug
mirage13–3-0.0118%22 Aug
train13–40.1718%22 Aug
inferno13–90.0214%22 Aug
nuke12–120.058%21 Aug
ancient11–130.008%21 Aug
vertigo7–13-0.015%21 Aug
cache2–13-0.0115%20 Aug
ancient10–13-0.028%20 Aug
inferno13–70.0420%20 Aug
anubis2–13-0.0513%19 Aug
ancient9–130.047%19 Aug
nuke6–130.0111%19 Aug
cache12–12-0.018%18 Aug
office7–13-0.0214%18 Aug
inferno13–5-0.005%18 Aug
dust26–13-0.100%13 Aug
dust213–90.0310%13 Aug
overpass13–40.1011%12 Aug
mirage12–120.008%12 Aug
ancient1–13-0.055%12 Aug
vertigo2–13-0.058%12 Aug
anubis9–130.0412%11 Aug
inferno13–11-0.0516%11 Aug
inferno12–120.0315%11 Aug
dust22–13-0.0511%10 Aug
nuke12–12-0.0013%9 Aug
dust210–13-0.0113%8 Aug
overpass6–13-0.019%8 Aug
dust213–50.0121%6 Aug
cache0–13-0.053%6 Aug
nuke9–13-0.0311%6 Aug
dust211–13-0.0811%6 Aug
inferno13–11-0.0810%4 Aug
dust213–4-0.0012%2 Aug
dust213–7-0.018%2 Aug
inferno5–13-0.025%31 Jul
mirage13–110.0614%31 Jul
dust213–90.0510%31 Jul
cache13–40.0212%31 Jul
dust211–13-0.084%29 Jul
dust213–1-0.0218%28 Jul
ancient7–13-0.0218%22 Jul
train7–13-0.017%22 Jul
nuke2–13-0.0412%21 Jul
italy11–40.0414%20 Jul
vertigo10–130.039%20 Jul
dust29–13-0.076%20 Jul
ancient15–150.0617%19 Jul
inferno13–90.036%19 Jul
cache2–13-0.0710%19 Jul
ancient9–13-0.0119%18 Jul
nuke16–120.037%18 Jul
dust22–13-0.004%17 Jul
dust26–13-0.0322%12 Jul
ancient12–16-0.037%11 Jul
dust213–110.0315%10 Jul
nuke13–8-0.0310%10 Jul
inferno5–13-0.067%10 Jul
vertigo13–50.0416%8 Jul
inferno13–10.0723%8 Jul
nuke13–5-0.0021%7 Jul
dust24–13-0.0815%7 Jul
nuke13–00.047%4 Jul
nuke1–9-0.208%4 Jul
inferno13–60.1015%29 Jun
dust211–00.2218%29 Jun
dust25–130.0118%25 Jun
ancient13–8-0.007%25 Jun
overpass11–13-0.047%21 Jun
anubis7–13-0.0717%20 Jun
ancient13–8-0.058%20 Jun
nuke7–10.1722%20 Jun
inferno13–90.0117%20 Jun
mirage6–13-0.0810%20 Jun
dust22–13-0.0412%20 Jun
overpass12–120.0612%19 Jun
inferno6–130.028%15 Jun
nuke10–13-0.099%14 Jun
dust29–130.0116%12 Jun
train3–13-0.0210%12 Jun
office13–10-0.0310%10 Jun
overpass9–3-0.024%8 Jun
anubis13–80.0410%8 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →