Bistook8

Bistook8 — CS2 Stats

FR76561198412802057[U:1:452536329]Steam profile ↗✓ No bans

1,109Tracked matches72%Win rate2022Tracked since
CSDB Rating6.3 SolidSupport
Premier CS Rating23,915Top 25% of 213,399 CSDB-tracked playersPink band · top ~4.2% of ranked players (population est.)
CSDB Leaderboard#33423 of 260020 tracked
FaceitLevel 6 · 1,365 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,915 +7,381 14 Sept – 25 Oct · 31 days played
16,53423,915peak 23,91514 Sept25 Oct
24,076Peak Premier in tracked matches
1,365Highest Faceit ELO seen on CSDB
36Days played since 2026-09-14

Faceit ELO

  • At peak — 1,365
  • Next: Level 8 at 1,531 — 166 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4

Premier CS Rating

  • At peak — 23,915
  • +4,815 over 30 days · improving
  • Next: Red band at 25,000 — 1,085 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGBistook8FACEITLevel 6 · 1,365 ELOSTANDINGTop 54.0% of rankedPREMIER23,915 · Pink bandPEAK ELO1,365csdb.gg/stats

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Performance scores

Aim80
Positioning45
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY61–37–2Last 10061%Win rateWLLWWLLWWW

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · −2.5pp headshot accuracy · −9ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 7%
  • Avg reaction 539ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 7%
  • Avg reaction 525ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 8%
  • Avg reaction 530ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim8.0
Utility4.6
Positioning4.5
Opening Duels1.1
Clutch2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 96% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning4.5
Utility4.6
Mechanics6.7
Opening Duels2.1
Win Impact10.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time531ms−12ms
first ⅓ avg 543ms → last ⅓ avg 531ms
Headshot accuracy9.5%−3.2%
first ⅓ avg 12.7% → last ⅓ avg 9.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · nuke, 18 Oct →
24%Best headshot accuracy · 13–7 · inferno, 14 Oct →
406msFastest reaction time · 13–9 · anubis, 15 Oct →
13–1Biggest win · anubis, 24 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
9–8In matches decided by ≤2 rounds
13Overtime games

Map breakdown

cacheBest map · 80% over 5ancientWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
infernoA2514–1156%-0.00
nukeA2214–864%0.01
dust2S1711–665%0.00
mirageS128–467%0.01
ancientD93–633%0.02
anubisS97–278%0.03
cacheS54–180%0.04
poseidon—10–10%-0.18

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

171Matches
54%Win rate
1.11Avg K/D
82.3ADR
34%Headshot %

Clutches & streaks

32%1v1 clutch win
20%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno3759%1.1616.2
Nuke3569%1.2716.1
Anubis3256%1.0815.6
Ancient2552%1.0317.1
Dust21926%0.9614.6
Mirage1844%0.9816.5
Cache560%1.2419.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.2%Headshot accuracy
43.4%Accuracy (enemy spotted)
46.2%Spray accuracy
80.3%Counter-strafing
10.5°Preaim
530msReaction time
35.5%T opening success
41.2%CT opening success
0.41Enemies flashed / flash
11.1%Flash assists
8.74HE damage / grenade
5.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.2218% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4137 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.5367% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–50.047%2 Nov →
ancient10–13-0.027%2 Nov →
nuke11–13-0.098%1 Nov →
nuke13–6-0.009%1 Nov →
inferno13–4-0.012%27 Oct →
anubis14–16-0.051%27 Oct →
nuke8–13-0.004%26 Oct →
anubis13–40.0510%25 Oct →
mirage13–40.039%25 Oct →
nuke13–100.098%25 Oct →
inferno6–13-0.039%25 Oct →
anubis13–10-0.029%25 Oct →
inferno13–80.0614%24 Oct →
anubis16–13-0.016%22 Oct →
inferno13–90.088%22 Oct →
mirage3–13-0.039%21 Oct →
dust213–60.023%20 Oct →
inferno3–13-0.0412%19 Oct →
dust216–14-0.027%19 Oct →
dust213–60.0415%19 Oct →
nuke13–60.0810%19 Oct →
mirage13–11-0.0213%19 Oct →
nuke13–30.1412%18 Oct →
inferno15–15-0.0312%17 Oct →
cache13–8-0.0010%15 Oct →
nuke13–110.015%15 Oct →
dust213–60.1217%15 Oct →
anubis13–90.0214%15 Oct →
cache13–90.0819%14 Oct →
inferno10–13-0.0411%14 Oct →
inferno0–6-0.050%14 Oct →
inferno13–70.0324%14 Oct →
ancient6–130.0210%14 Oct →
nuke13–9-0.0113%14 Oct →
ancient6–130.027%12 Oct →
cache13–30.0311%12 Oct →
poseidon0–9-0.1823%12 Oct →
dust216–120.0919%12 Oct →
inferno13–160.009%12 Oct →
mirage13–11-0.0219%12 Oct →
inferno13–8-0.0314%12 Oct →
anubis13–60.107%12 Oct →
dust213–9-0.0018%11 Oct →
nuke13–70.039%11 Oct →
nuke5–13-0.080%10 Oct →
inferno13–40.0713%10 Oct →
dust214–16-0.0619%10 Oct →
inferno13–100.0013%8 Oct →
inferno13–9-0.0011%7 Oct →
ancient4–13-0.043%6 Oct →
anubis6–13-0.048%6 Oct →
nuke16–14-0.005%6 Oct →
nuke14–16-0.018%5 Oct →
dust29–13-0.009%5 Oct →
mirage11–130.0314%5 Oct →
mirage13–11-0.0216%5 Oct →
mirage13–80.0010%5 Oct →
dust28–13-0.038%5 Oct →
inferno13–11-0.018%4 Oct →
dust213–11-0.057%4 Oct →
ancient11–13-0.007%4 Oct →
nuke13–40.0417%4 Oct →
ancient15–150.0710%1 Oct →
inferno13–110.078%1 Oct →
inferno13–30.0414%29 Sept →
dust213–70.077%29 Sept →
cache14–160.0713%29 Sept →
nuke8–13-0.068%27 Sept →
mirage1–13-0.0615%27 Sept →
inferno4–13-0.087%27 Sept →
ancient13–3-0.028%27 Sept →
dust213–16-0.026%27 Sept →
dust213–2-0.002%27 Sept →
dust213–8-0.0110%25 Sept →
mirage13–50.0914%24 Sept →
anubis13–10.0723%24 Sept →
mirage13–9-0.0511%23 Sept →
anubis6–10.1120%23 Sept →
nuke13–60.118%23 Sept →
inferno9–13-0.0110%22 Sept →
ancient16–130.0911%22 Sept →
nuke13–30.0914%22 Sept →
inferno9–13-0.0610%22 Sept →
cache13–30.0312%21 Sept →
inferno13–100.037%20 Sept →
mirage7–130.016%19 Sept →
mirage13–10.1419%19 Sept →
dust28–130.0221%19 Sept →
nuke13–6-0.0422%17 Sept →
nuke9–130.0218%17 Sept →
nuke9–13-0.0613%16 Sept →
ancient13–100.0416%16 Sept →
dust25–13-0.0613%16 Sept →
inferno13–70.0116%15 Sept →
dust213–10-0.0313%15 Sept →
inferno13–80.0619%15 Sept →
nuke13–60.0418%15 Sept →
inferno6–13-0.0616%15 Sept →
nuke7–13-0.099%14 Sept →
inferno11–13-0.026%14 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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