Doma

Doma — CS2 Stats

DE76561198412434910[U:1:452169182]Steam profile ↗

668Tracked matches59%Win rate2021Tracked since
1,972Hours in CS22Hrs last 2 wks
CSDB Rating6.7 SolidAggressive Rifler
Premier CS Rating20,845Top 50% of 29,473 CSDB-tracked playersPink band · top ~7.6% of ranked players (population est.)
CSDB Leaderboard#13486 of 38811 tracked
FaceitLevel 10 · 2,268 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=4,917), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate41.5%51.9%
Shot accuracy10.2%13.7%
Kill/death ratio1.301.08
Match win rate54.6%48.7%

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CSDB.GGDomaFACEITLevel 10 · 2,268 ELOSTANDINGTop 12.4% of rankedPREMIER20,845 · Pink bandcsdb.gg/stats

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Performance scores

Aim81
Positioning69
Utility38

0–100 skill scores via Leetify.

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.1
Aggression9.4
Utility3.8
Positioning6.9
Opening Duels4.8
Clutch4.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 91% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 60% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.9
Utility3.8
Mechanics6.4
Opening Duels4.8
Win Impact7.9

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

53,952Lifetime kills
1.30K/D · Top 25% of Level 10 players
2,299Matches
54.6%Match win rate · Top 25% of Level 10 players
41.5%Headshot %
10.2%Shot accuracy
7,612MVPs
2,841Hours (in match)
1,989Bombs planted
615Bombs defused

Most-used weapons

Lifetime map wins

5,598dust2
1,430inferno
1,269nuke
497train
291vertigo
161office
100italy
100aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

285Matches
61%Win rate
1.28Avg K/D
85.6ADR
40%Headshot %

Clutches & streaks

44%1v1 clutch win
26%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage7260%1.1716.4
Ancient5564%1.4017.8
Dust25454%1.3118.6
Anubis4674%1.3718.0
Nuke2752%1.2918.4
Inferno1464%1.1616.1
Train771%1.1315.1
Cache250%0.8911.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.9%Headshot accuracy
37.1%Accuracy (enemy spotted)
38.6%Spray accuracy
78.8%Counter-strafing
9.0°Preaim
500msReaction time
38.3%T opening success
60.2%CT opening success
0.43Enemies flashed / flash
3.9%Flash assists
5.67HE damage / grenade
6.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4288 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.328% — below the 40% mark we flag

Milestones

Faceit Level 102K ELO500 Matches
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