certified bussy enjoyer™

certified bussy enjoyer™ — CS2 Stats

76561198411943957[U:1:451678229]Steam profile ↗✓ No bans

1,637Tracked matches52%Win rate2023Tracked since
CSDB Rating5.5 SolidSupport
Premier CS Rating11,257Blue band · top ~48.2% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Jul 2026 (119 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,257 -1,389 5 Feb – 5 Jul · 28 days played
10,47714,919peak 14,9195 Feb5 Jul
14,999Peak Premier in tracked matches
51Days played since 2026-02-05

Premier CS Rating

  • 3,662 below peak (14,919)
  • -1,094 over 90 days
  • Next: Purple band at 15,000 — 3,743 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGcertified bussy enjoyer™FACEITLevel 7STANDINGTop 42.3% of rankedPREMIER11,257 · Blue bandcsdb.gg/stats

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Performance scores

Aim72
Positioning48
Utility51

0–100 skill scores via Leetify.

Recent form

HOT50–45–5Last 10050%Win rateLWLWWWWWWL

Last 10 vs previous 10: +40pp win rate · +0.01 avg rating · −0.2pp headshot accuracy · +6ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 10%
  • Avg reaction 539ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 565ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 562ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim7.2
Utility5.1
Positioning4.8
Opening Duels2.1
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 94% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 591ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning4.8
Utility5.1
Mechanics7.5
Opening Duels2.2
Win Impact5.6

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time565ms−90ms
first ⅓ avg 654ms → last ⅓ avg 565ms
Headshot accuracy13.0%−7.0%
first ⅓ avg 20.0% → last ⅓ avg 13.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 9–6 · sanctum, 1 Jun →
40%Best headshot accuracy · 6–13 · nuke, 11 Feb →
445msFastest reaction time · 13–7 · nuke, 25 Feb →
13–1Biggest win · mirage, 19 May →

Across the last 100 tracked matches.

Highlights

7Longest win streak
10–8In matches decided by ≤2 rounds
16Overtime games

Map breakdown

ancientBest map · 60% over 15dust2Weakest map · 46% over 13
MapGradePlayedRecordWin rateAvg rating
mirageA2514–1156%-0.01
nukeB178–947%-0.02
ancientA159–660%-0.02
anubisB157–847%-0.01
dust2B136–746%-0.01
inferno—41–325%-0.06
overpass—41–325%-0.03
vertigo—31–233%-0.01
cache—32–167%-0.02
sanctum—11–0100%0.12

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (46% over 13). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

322Matches
51%Win rate
0.86Avg K/D
75.5ADR
44%Headshot %

Clutches & streaks

33%1v1 clutch win
15%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage10852%0.8514.1
Anubis4751%0.8113.3
Dust24245%0.8414.2
Ancient4141%0.8615.4
Cache3067%0.9115.2
Vertigo2045%1.0917.9
Inferno1662%0.8914.4
Nuke1547%0.7512.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.6%Headshot accuracy
38.0%Accuracy (enemy spotted)
41.7%Spray accuracy
83.6%Counter-strafing
10.2°Preaim
591msReaction time
34.3%T opening success
43.0%CT opening success
0.43Enemies flashed / flash
7.8%Flash assists
12.32HE damage / grenade
5.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.5585% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4285 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.3188% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage19–22-0.0314%21 Oct →
ancient13–9-0.055%7 Oct →
mirage13–16-0.0410%3 Oct →
dust213–60.0512%20 Sept →
ancient13–11-0.049%1 Sept →
ancient13–10-0.0514%29 Aug →
dust213–11-0.0217%29 Aug →
mirage13–60.0017%25 Aug →
ancient13–9-0.0112%24 Aug →
mirage3–13-0.059%23 Aug →
dust28–13-0.067%18 Aug →
vertigo3–130.0214%23 Jul →
mirage13–80.0213%5 Jul →
ancient13–40.039%5 Jul →
anubis9–13-0.0213%3 Jul →
vertigo5–13-0.1012%3 Jul →
dust211–13-0.0810%2 Jul →
anubis13–50.028%2 Jul →
mirage15–150.0215%22 Jun →
inferno2–9-0.2123%5 Jun →
sanctum9–60.1233%1 Jun →
cache14–160.0013%28 May →
ancient13–16-0.0316%26 May →
cache19–17-0.0418%20 May →
mirage13–1-0.0111%19 May →
nuke13–160.0111%19 May →
cache13–7-0.0213%18 May →
ancient13–16-0.0412%15 May →
overpass4–13-0.0229%7 May →
nuke2–13-0.0717%14 Apr →
nuke13–9-0.0511%31 Mar →
vertigo13–70.030%28 Mar →
nuke0–13-0.050%28 Mar →
anubis8–13-0.0423%27 Mar →
mirage4–13-0.0232%26 Mar →
nuke3–130.0522%22 Mar →
overpass10–13-0.0818%12 Mar →
ancient15–15-0.0620%12 Mar →
nuke13–100.0118%12 Mar →
dust28–13-0.0412%10 Mar →
ancient13–9-0.028%10 Mar →
mirage13–90.0414%10 Mar →
mirage1–13-0.0518%9 Mar →
anubis13–8-0.0412%9 Mar →
mirage13–70.0122%9 Mar →
dust28–13-0.0219%4 Mar →
mirage10–130.0127%4 Mar →
anubis13–10-0.0315%4 Mar →
nuke13–10-0.0411%3 Mar →
dust211–13-0.0519%3 Mar →
mirage13–40.009%3 Mar →
overpass15–15-0.0324%2 Mar →
dust213–60.0221%2 Mar →
anubis7–13-0.077%2 Mar →
mirage13–9-0.0210%2 Mar →
overpass13–11-0.0220%1 Mar →
mirage11–130.0421%1 Mar →
mirage13–11-0.059%26 Feb →
anubis10–130.009%26 Feb →
mirage13–9-0.0420%26 Feb →
anubis10–13-0.0326%25 Feb →
nuke13–7-0.0214%25 Feb →
nuke10–13-0.088%23 Feb →
inferno16–120.0220%23 Feb →
ancient13–30.0213%23 Feb →
mirage13–5-0.056%23 Feb →
nuke13–40.0125%18 Feb →
anubis5–130.0220%18 Feb →
dust210–130.0415%16 Feb →
inferno8–130.0312%16 Feb →
mirage13–10-0.0120%16 Feb →
dust27–13-0.0719%16 Feb →
dust213–60.045%14 Feb →
ancient15–150.0423%14 Feb →
mirage9–13-0.0114%14 Feb →
anubis13–70.0615%13 Feb →
nuke13–110.0017%13 Feb →
ancient13–11-0.049%13 Feb →
nuke6–13-0.0540%11 Feb →
anubis16–14-0.0012%11 Feb →
mirage13–11-0.0017%11 Feb →
ancient11–13-0.0024%10 Feb →
mirage13–70.0213%10 Feb →
nuke11–13-0.0424%10 Feb →
mirage5–13-0.0519%9 Feb →
nuke13–90.0524%9 Feb →
anubis15–15-0.0418%9 Feb →
nuke9–13-0.0622%8 Feb →
anubis13–70.0117%8 Feb →
dust213–110.0127%7 Feb →
anubis13–60.0023%7 Feb →
mirage13–5-0.0122%7 Feb →
dust213–8-0.0118%6 Feb →
ancient13–20.0038%6 Feb →
nuke13–7-0.0124%6 Feb →
inferno7–13-0.0820%5 Feb →
ancient11–130.0019%5 Feb →
anubis14–16-0.0219%5 Feb →
nuke12–160.0117%5 Feb →
mirage0–13-0.0733%5 Feb →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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