Thanks Dude

Thanks Dude — CS2 Stats

76561198409696957[U:1:449431229]Steam profile ↗✓ No bans

2,494Tracked matches50%Win rate2021Tracked since
CSDB Rating5.3 DevelopingSupport
Premier CS Rating20,000Top 50% of 212,695 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#83586 of 259584 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Oct 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,000 -4,044 21 Jul – 23 Oct · 20 days played
20,00024,196peak 24,19621 Jul23 Oct
24,196Peak Premier in tracked matches
49Days played since 2026-07-18

Premier CS Rating

  • 4,196 below peak (24,196)
  • -651 over 30 days · declining
  • -3,081 over 90 days
  • Next: Red band at 25,000 — 5,000 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGThanks DudeFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER20,000 · Pink bandcsdb.gg/stats

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Performance scores

Aim68
Positioning38
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY47–47–6Last 10047%Win rateWLLWLLTWWL

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · −0.4pp headshot accuracy · +73ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 10%
  • Avg reaction 628ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 637ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 601ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim6.8
Utility5.2
Positioning3.8
Opening Duels1.0
Clutch4.8

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 89% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 56% on CT to 14% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning3.8
Utility5.2
Mechanics5.3
Opening Duels3.2
Win Impact5.0

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time573ms−42ms
first ⅓ avg 616ms → last ⅓ avg 573ms
Headshot accuracy12.3%+2.0%
first ⅓ avg 10.3% → last ⅓ avg 12.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–5 · vertigo, 6 Aug →
33%Best headshot accuracy · 1–13 · cache, 22 Oct →
297msFastest reaction time · 0–4 · inferno, 15 Aug →
13–0Biggest win · nuke, 10 Aug →

Across the last 100 tracked matches.

Highlights

9Longest win streak
2–6In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 58% over 19trainWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
infernoA1911–858%0.00
nukeC187–1139%-0.00
cacheB158–753%-0.01
anubisC146–843%0.02
dust2B115–645%-0.01
trainC83–538%-0.02
vertigoC52–340%0.02
mirage—42–250%-0.01
ancient—32–167%0.03
overpass—21–150%0.02
debris—10–10%-0.37

Across the last 100 tracked matches.

Faceit stats

Combat

204Matches
54%Win rate
1.20Avg K/D
75.5ADR
30%Headshot %

Clutches & streaks

44%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno4858%1.2115.7
Cache3560%1.1115.8
Nuke3266%1.3216.3
Mirage2548%1.2016.0
Anubis2339%1.2816.6
Ancient1735%0.9414.8
Overpass1362%1.2318.2
Dust2650%1.2216.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.8%Headshot accuracy
40.3%Accuracy (enemy spotted)
47.2%Spray accuracy
74.0%Counter-strafing
11.6°Preaim
583msReaction time
14.5%T opening success
55.6%CT opening success
0.73Enemies flashed / flash
6.5%Flash assists
8.57HE damage / grenade
6.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.7768% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 14.484% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy →

Recent matches

MapScoreRatingHS%Date
anubis13–9-0.0110%31 Oct →
nuke10–130.0714%31 Oct →
nuke8–13-0.020%28 Oct →
cache13–70.019%27 Oct →
dust27–13-0.0415%23 Oct →
cache1–13-0.0733%22 Oct →
train12–120.0213%20 Oct →
mirage13–8-0.015%19 Oct →
dust213–60.0121%14 Oct →
inferno10–13-0.0112%14 Oct →
inferno1–7-0.0220%14 Oct →
cache1–70.1017%14 Oct →
inferno13–50.019%13 Oct →
nuke11–13-0.0814%13 Oct →
cache13–40.0414%11 Oct →
dust213–100.1014%11 Oct →
anubis11–130.039%9 Oct →
mirage8–13-0.0312%9 Oct →
train13–90.0314%9 Oct →
train13–80.0815%9 Oct →
dust213–50.0214%1 Oct →
dust213–6-0.0210%27 Sept →
vertigo6–13-0.035%23 Sept →
vertigo13–60.0413%23 Sept →
cache8–13-0.077%20 Sept →
anubis13–30.0828%20 Sept →
anubis12–12-0.055%9 Sept →
anubis3–13-0.026%8 Sept →
nuke10–130.029%7 Sept →
cache13–80.026%7 Sept →
dust211–13-0.025%6 Sept →
inferno13–30.1216%6 Sept →
nuke10–13-0.0114%3 Sept →
mirage13–7-0.0428%3 Sept →
nuke13–100.0417%3 Sept →
train11–13-0.007%29 Aug →
overpass13–40.0110%29 Aug →
vertigo0–13-0.100%28 Aug →
cache0–6-0.040%28 Aug →
inferno13–10.013%25 Aug →
dust212–120.0816%19 Aug →
train9–13-0.0411%19 Aug →
anubis9–13-0.066%18 Aug →
nuke13–100.038%16 Aug →
nuke3–13-0.073%15 Aug →
inferno0–4-0.200%15 Aug →
nuke12–120.027%12 Aug →
nuke13–00.0213%10 Aug →
cache13–30.027%10 Aug →
anubis13–70.0610%9 Aug →
inferno13–80.1317%9 Aug →
nuke13–40.0719%9 Aug →
inferno13–30.036%8 Aug →
nuke13–90.0310%8 Aug →
inferno16–13-0.0414%8 Aug →
vertigo13–50.1916%6 Aug →
overpass8–130.033%4 Aug →
vertigo12–120.0127%3 Aug →
cache19–15-0.0122%2 Aug →
inferno13–30.0422%1 Aug →
debris0–9-0.370%1 Aug →
cache5–13-0.0912%31 Jul →
inferno4–13-0.0211%31 Jul →
nuke5–13-0.0617%31 Jul →
nuke13–100.0117%29 Jul →
inferno6–13-0.0611%28 Jul →
ancient10–130.013%28 Jul →
cache8–130.008%28 Jul →
anubis11–130.0710%28 Jul →
inferno13–9-0.0511%27 Jul →
ancient13–60.069%27 Jul →
train13–10-0.0514%26 Jul →
anubis10–13-0.0012%26 Jul →
anubis16–140.029%26 Jul →
mirage12–120.0315%26 Jul →
cache13–6-0.1012%25 Jul →
dust22–13-0.108%24 Jul →
anubis12–160.048%24 Jul →
train4–9-0.0710%23 Jul →
dust22–13-0.118%23 Jul →
cache11–13-0.022%23 Jul →
inferno13–90.056%22 Jul →
nuke10–13-0.0618%22 Jul →
inferno9–130.0212%22 Jul →
cache16–12-0.0212%21 Jul →
anubis13–70.147%21 Jul →
inferno13–80.0811%21 Jul →
inferno13–70.0418%20 Jul →
anubis6–13-0.0611%20 Jul →
inferno4–13-0.0210%20 Jul →
nuke13–90.004%20 Jul →
inferno5–13-0.018%20 Jul →
ancient13–110.0310%19 Jul →
nuke5–13-0.066%19 Jul →
dust23–13-0.059%19 Jul →
anubis13–20.025%19 Jul →
cache13–100.0110%19 Jul →
nuke8–130.0119%19 Jul →
dust213–90.0224%18 Jul →
train9–13-0.123%18 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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