REAP

REAP — CS2 Stats

76561198406680858[U:1:446415130]Steam profile ↗✓ No bans

2,590Tracked matches67%Win rate2020Tracked since
CSDB Rating5.8 SolidSupport
FaceitLevel 10 · 2,546 ELOTop 12.4% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (22 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,546 → 2,546
+16Tracked matches · now 2,590
0.0ppWin rate · 66.7% → 66.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 39 days played since 25 Oct 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 25,646 -3,290 25 Oct27 Jun · 17 days played
25,64629,805peak 29,80525 Oct27 Jun
29,915Peak Premier in tracked matches
2,546Highest Faceit ELO seen on CSDB
39Days played since 2025-10-25

Faceit ELO

  • At peak — 2,546
  • Next: 3,000 ELO at 3,000 454 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-02
  • Level 10 first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGREAPFACEITLevel 10 · 2,546 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,546csdb.gg/stats

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Performance scores

Aim78
Positioning37
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY60337Last 10060%Win rateWLLLWWLLWW

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · +2.3pp headshot accuracy · −3ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 416ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 474ms

Last 20

  • 1262 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 476ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.3 against its own average).

Aim7.8
Utility4.4
Positioning3.7
Opening Duels1.1
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 94% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 42 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning3.7
Utility4.4
Mechanics6.0
Opening Duels0.7
Win Impact10.0

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time507ms−35ms
first ⅓ avg 543ms → last ⅓ avg 507ms
Headshot accuracy18.8%+0.3%
first ⅓ avg 18.5% → last ⅓ avg 18.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–4 · mirage, 17 Jul
100%Best headshot accuracy · 0–13 · dust2, 27 Jun
281msFastest reaction time · 0–7 · cache, 16 May
13–0Biggest win · overpass, 1 Nov

Across the last 100 tracked matches.

Highlights

7Longest win streak
74In matches decided by ≤2 rounds
4Overtime games

Map breakdown

infernoBest map · 83% over 6cacheWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB22101245%-0.02
dust2S1711665%-0.00
nukeS1310377%0.00
overpassS108280%-0.01
ancientA106460%-0.00
cacheC83538%-0.01
infernoS65183%-0.01
anubis31233%0.00
train31233%0.03
shelter220100%0.01
vertigo1010%0.00
italy110100%-0.01
fachwerk1010%-0.08
boulder1010%-0.00
warden110100%0.03
golden110100%0.03

Across the last 100 tracked matches.

Faceit stats

Combat

3,850Matches
52%Win rate
1.11Avg K/D
73.5ADR
40%Headshot %

Clutches & streaks

36%1v1 clutch win
11%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage5054%0.8712.7
Nuke3250%1.1016.7
Ancient2854%0.9513.8
Inferno2250%0.9814.4
Dust22148%1.0312.0
Overpass2060%1.0314.9
Cache1486%1.1415.6
Train520%0.9814.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
34.9%Accuracy (enemy spotted)
40.1%Spray accuracy
77.1%Counter-strafing
8.6°Preaim
537msReaction time
29.4%T opening success
36.0%CT opening success
0.47Enemies flashed / flash
4.3%Flash assists
5.73HE damage / grenade
11.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4718 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.358% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke13–80.0421%22 Sept
anubis6–130.0021%28 Aug
inferno10–13-0.076%26 Aug
dust20–2-0.090%25 Aug
nuke13–4-0.0117%25 Aug
mirage13–110.0112%18 Jul
vertigo10–130.0040%17 Jul
train5–130.027%17 Jul
italy13–6-0.0125%17 Jul
shelter13–20.0528%17 Jul
mirage0–2-0.170%17 Jul
dust210–20.0817%17 Jul
cache13–10.0724%17 Jul
mirage13–40.1325%17 Jul
inferno13–10-0.0413%17 Jul
nuke13–70.0317%17 Jul
fachwerk12–12-0.0810%13 Jul
shelter13–8-0.0214%12 Jul
mirage13–4-0.0421%12 Jul
boulder12–12-0.0013%11 Jul
mirage13–70.0320%7 Jul
overpass13–90.0216%5 Jul
nuke13–10-0.0614%27 Jun
dust213–11-0.0516%27 Jun
dust213–30.048%27 Jun
dust27–130.0824%27 Jun
dust20–13-0.06100%27 Jun
cache7–13-0.0314%25 May
cache12–12-0.049%25 May
warden13–30.0312%24 May
overpass5–0-0.067%24 May
anubis12–12-0.0214%24 May
nuke3–13-0.0635%24 May
dust213–7-0.0347%24 May
inferno13–80.0216%23 May
cache13–10.0711%23 May
cache12–120.0118%23 May
mirage10–13-0.0529%16 May
dust213–90.0135%16 May
dust26–13-0.094%16 May
inferno13–7-0.0317%16 May
cache0–7-0.05100%16 May
dust29–13-0.0627%9 May
inferno13–3-0.0015%9 May
mirage13–110.0132%9 May
mirage0–3-0.100%9 May
ancient13–9-0.0115%6 May
mirage13–90.0320%6 May
dust213–30.1120%6 May
cache4–13-0.0725%29 Apr
cache13–7-0.0224%29 Apr
overpass0–3-0.050%30 Nov
dust25–00.028%30 Nov
ancient13–70.0819%29 Nov
train13–80.0617%29 Nov
nuke13–40.0115%29 Nov
ancient13–20.0129%29 Nov
dust213–90.039%29 Nov
dust213–10-0.0419%29 Nov
mirage7–13-0.0929%22 Nov
overpass13–9-0.0512%21 Nov
mirage8–13-0.0321%21 Nov
nuke16–14-0.0014%16 Nov
ancient8–13-0.0623%16 Nov
mirage15–15-0.0115%15 Nov
train10–130.0012%14 Nov
ancient13–110.0417%14 Nov
dust213–80.0130%14 Nov
nuke8–10.0545%14 Nov
inferno13–80.0717%14 Nov
mirage16–14-0.0518%14 Nov
overpass9–13-0.0123%14 Nov
nuke13–90.0226%12 Nov
ancient13–60.0911%11 Nov
mirage11–130.0231%11 Nov
overpass13–70.059%10 Nov
ancient10–13-0.0113%10 Nov
nuke13–6-0.027%10 Nov
mirage13–90.0518%10 Nov
dust213–50.0113%8 Nov
overpass13–90.0332%8 Nov
dust24–90.0436%5 Nov
mirage11–13-0.0326%3 Nov
ancient10–13-0.0019%2 Nov
mirage16–12-0.0211%2 Nov
overpass13–0-0.0525%1 Nov
nuke7–130.0513%1 Nov
mirage8–13-0.0412%1 Nov
overpass13–30.0420%1 Nov
overpass13–110.039%30 Oct
ancient13–9-0.118%28 Oct
mirage12–120.0317%28 Oct
golden13–70.0315%27 Oct
nuke4–13-0.0024%27 Oct
mirage13–90.0314%27 Oct
ancient8–13-0.0523%26 Oct
mirage6–13-0.0712%26 Oct
anubis13–60.037%25 Oct
mirage9–13-0.069%25 Oct
nuke13–8-0.0018%25 Oct

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →