MEOWWWW

MEOWWWW — CS2 Stats

IN76561198406355505[U:1:446089777]Steam profile ↗✓ No bans

556Tracked matches60%Win rate2023Tracked since
1,376Hours in CS
CSDB Rating6.2 SolidPositional Player
Premier CS Rating25,000Top 25% of 180,525 CSDB-tracked playersRed band · top ~3% of ranked players (population est.)
CSDB Leaderboard#19694 of 226612 tracked
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Sep 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 556 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 26 days played since 2 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 25,000 +5,490 2 Jun8 Sept · 23 days played
19,51025,249peak 25,2492 Jun8 Sept
25,667Peak Premier in tracked matches
26Days played since 2026-06-02

Premier CS Rating

  • 249 below peak (25,249)
  • +3,034 over 90 days
  • Next: Gold band at 30,000 5,000 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-08
  • Pink band first seen 2026-09-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 9 Sep 2026 and 18 Sep 2026.

Measured 9 Sep 202618 Sep 2026; previous 3 Sep 2026 → 9 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=12,691), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate42.2%49.2%50.3%8.1% short
Shot accuracy16.4%13.3%11.7%above
Kill/death ratio1.171.131.18meets
Match win rate43.5%48.5%51.8%8.4% short

This profile matches the typical Gold band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMEOWWWWPREMIER25,000 · Red bandcsdb.gg/stats

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Performance scores

Aim84
Positioning37
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY6733Last 10067%Win rateLLLWWWWWWL

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · +4.9pp headshot accuracy · −65ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 47%
  • Avg reaction 533ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 33%
  • Avg reaction 567ms

Last 20

  • 128 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 31%
  • Avg reaction 600ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.3 against its own average).

Aim8.4
Utility3.4
Positioning3.7
Opening Duels0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 85% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 47 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 36% on CT to 13% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning3.7
Utility3.4
Mechanics8.0
Opening Duels0.8
Win Impact8.3

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.00
Reaction time573ms+12ms
first ⅓ avg 561ms → last ⅓ avg 573ms
Headshot accuracy27.3%−3.4%
first ⅓ avg 30.7% → last ⅓ avg 27.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 4–0 · dust2, 13 Jun
100%Best headshot accuracy · 2–0 · mirage, 25 Jul
344msFastest reaction time · 2–0 · mirage, 25 Jul
13–0Biggest win · inferno, 25 Jul

Across the last 100 tracked matches.

Highlights

11Longest win streak
L3Current streak
63In matches decided by ≤2 rounds
2Overtime games

Map breakdown

ancientBest map · 92% over 13cacheWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
dust2S32211166%0.01
mirageA26161062%-0.01
ancientS1312192%0.04
infernoS108280%0.02
cacheC104640%0.02
anubisS65183%0.01
nuke31233%0.02

Across the last 100 tracked matches.

Lifetime stats

90,084Lifetime kills
1.17K/D · Top 50% of Red band
3,748Matches
43.5%Match win rate
42.2%Headshot %
16.4%Shot accuracy · Top 25% of Red band
8,027MVPs
1,376Hours (in match)
2,740Bombs planted
1,146Bombs defused

Most-used weapons

AK-4730,416
AWP21,276
SSG 081,826
P901,798
Knife963
P250839

Lifetime map wins

10,591dust2
3,107inferno
1,126vertigo
717nuke
684train
425cbble
147lake
138italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.2%Headshot accuracy
32.4%Accuracy (enemy spotted)
36.5%Spray accuracy
86.1%Counter-strafing
7.3°Preaim
607msReaction time
13.0%T opening success
36.5%CT opening success
0.37Enemies flashed / flash
4.0%Flash assists
6.04HE damage / grenade
11.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3723 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 13.0382% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
dust24–13-0.0950%28 Jul
ancient7–130.0232%26 Jul
mirage6–13-0.0638%25 Jul
inferno13–00.0014%25 Jul
mirage2–00.01100%25 Jul
mirage13–8-0.055%25 Jul
mirage13–10-0.0332%25 Jul
ancient13–50.0626%24 Jul
dust213–9-0.0036%24 Jul
inferno3–13-0.050%24 Jul
dust213–110.0240%24 Jul
dust29–13-0.0514%23 Jul
dust213–90.0628%23 Jul
inferno4–13-0.0450%23 Jul
dust20–13-0.050%21 Jul
dust27–00.0444%21 Jul
dust213–10-0.0715%21 Jul
mirage13–8-0.0241%21 Jul
dust21–13-0.039%21 Jul
mirage10–4-0.0743%18 Jul
ancient13–90.0318%18 Jul
dust213–100.0330%18 Jul
cache6–130.0226%18 Jul
mirage6–130.0430%18 Jul
ancient13–80.0225%16 Jul
cache13–90.0225%16 Jul
cache8–130.0420%15 Jul
inferno13–60.0230%15 Jul
dust20–13-0.040%14 Jul
mirage13–50.0424%14 Jul
dust213–30.0731%14 Jul
mirage0–13-0.040%14 Jul
mirage5–10.0325%14 Jul
mirage0–13-0.050%11 Jul
mirage13–00.0426%11 Jul
nuke2–13-0.05100%11 Jul
mirage13–10-0.0230%11 Jul
mirage6–2-0.088%11 Jul
dust28–30.0730%11 Jul
mirage1–13-0.0730%11 Jul
inferno13–10-0.0035%11 Jul
mirage13–80.0328%11 Jul
dust213–100.0823%11 Jul
mirage11–130.0224%11 Jul
nuke7–130.0922%11 Jul
anubis13–50.1325%10 Jul
cache16–120.0126%10 Jul
cache3–130.0419%9 Jul
dust213–110.0434%9 Jul
ancient13–110.0427%9 Jul
dust213–90.0630%9 Jul
cache13–70.1234%9 Jul
dust29–130.0529%9 Jul
cache1–13-0.0236%9 Jul
mirage13–11-0.0132%9 Jul
anubis13–90.0139%8 Jul
cache13–90.0349%8 Jul
dust21–13-0.0267%8 Jul
mirage5–13-0.0558%8 Jul
dust213–100.0950%8 Jul
mirage13–60.0467%7 Jul
cache11–13-0.0450%7 Jul
cache1–90.0245%7 Jul
inferno13–10-0.0421%5 Jul
anubis13–90.0217%5 Jul
mirage13–100.0538%4 Jul
dust213–100.0421%4 Jul
anubis0–13-0.1267%4 Jul
inferno13–60.0829%4 Jul
nuke13–80.0131%27 Jun
dust211–13-0.0518%27 Jun
inferno16–120.0728%27 Jun
inferno13–80.1125%26 Jun
dust213–90.0736%26 Jun
ancient13–80.0330%26 Jun
dust22–13-0.1150%23 Jun
dust213–8-0.0580%23 Jun
anubis13–9-0.0223%23 Jun
ancient7–1-0.0220%23 Jun
mirage0–130.0525%23 Jun
ancient13–9-0.0433%16 Jun
dust213–11-0.0156%16 Jun
dust20–13-0.050%16 Jun
ancient13–90.0134%15 Jun
ancient13–100.0730%15 Jun
inferno13–70.0219%15 Jun
mirage0–13-0.1050%15 Jun
dust28–3-0.0521%13 Jun
mirage13–60.0637%13 Jun
dust24–00.2656%13 Jun
dust213–5-0.0227%6 Jun
dust213–00.000%6 Jun
ancient13–50.0524%6 Jun
mirage13–70.0621%6 Jun
anubis13–50.0432%6 Jun
ancient13–30.1532%6 Jun
ancient13–80.0638%5 Jun
dust213–40.1542%5 Jun
mirage0–13-0.050%2 Jun
dust20–13-0.010%2 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →