Cheezy (leo_master2)

Cheezy (leo_master2) — CS2 Stats

LC76561198405500214[U:1:445234486]Steam profile ↗✓ No bans

904Tracked matches18%Win rate2024Tracked since
534Hours in CS
CSDB Rating3.2 Learning
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

Rating over time

1Days observed since 2026-08-30

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=1,851), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate31.6%41.8%42.7%11.1% short
Shot accuracy8.6%11.9%10.8%2.2% short
Kill/death ratio0.660.971.000.33 short
Match win rate35.8%43.5%44.1%8.3% short

This profile sits below the typical Level 4 player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCheezy (leo_master2)FACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim41
Positioning25
Utility47

0–100 skill scores via Leetify.

Player DNA

Aim4.1
Aggression2.6
Utility4.7
Positioning2.5
Opening Duels0.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 67% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning2.5
Utility4.7
Mechanics5.1
Opening Duels0.0
Win Impact0.0

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

19,501Lifetime kills
0.66K/D
1,945Matches
35.8%Match win rate
31.6%Headshot %
8.6%Shot accuracy
2,825MVPs
534Hours (in match)
1,192Bombs planted
227Bombs defused

Most-used weapons

Lifetime map wins

2,989inferno
1,684nuke
1,095dust2
982vertigo
482train
30lake
16ar_shoots
13office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

10Matches
30%Win rate
0.68Avg K/D
66.0ADR
22%Headshot %

Clutches & streaks

17%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis333%0.8113.0
Dust230%0.477.0
Inferno20%0.508.0
Mirage1100%1.0716.0
Ancient1100%0.9314.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.3%Headshot accuracy
30.6%Accuracy (enemy spotted)
33.0%Spray accuracy
72.9%Counter-strafing
10.2°Preaim
613msReaction time
21.5%T opening success
28.0%CT opening success
0.49Enemies flashed / flash
2.5%Flash assists
7.49HE damage / grenade
8.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.2627% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4891 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.5024% — below the 40% mark we flag

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →