Rantsi

Rantsi — CS2 Stats

76561198405150253[U:1:444884525]Steam profile ↗✓ No bans

2,962Tracked matches63%Win rate2020Tracked since
CSDB Rating6.2 SolidPositional Player
FaceitLevel 10 · 1,903 ELOTop 12.4% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,903 → 1,903
+43Tracked matches · now 2,962
−6.7ppWin rate · 70.0% → 63.3%

Rating over time

Faceit ELO: 1,903 +0 29 Aug – 25 Sept · 3 observations
1,9031,903peak 1,90329 Aug25 Sept
23,644Peak Premier in tracked matches
1,903Highest Faceit ELO seen on CSDB
63Days played since 2025-10-27

Faceit ELO

  • At peak — 1,903
  • 0 over 30 days · steady
  • Next: Level 10 at 2,001 — 98 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-29
  • Level 8 first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGRantsiFACEITLevel 10 · 1,903 ELOSTANDINGTop 12.4% of ranked30 DAYS0 ELOPEAK ELO1,903csdb.gg/stats

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Performance scores

Aim89
Positioning49
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY51–49Last 10051%Win rateLWWLWLLWWL

Last 10 vs previous 10: −30pp win rate · +0.00 avg rating · −5.0pp headshot accuracy · −31ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 472ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 504ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 520ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim8.9
Utility4.7
Positioning4.9
Opening Duels1.0
Clutch3.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning4.9
Utility4.7
Mechanics7.8
Opening Duels0.2
Win Impact9.4

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time528ms−87ms
first ⅓ avg 614ms → last ⅓ avg 528ms
Headshot accuracy20.5%+5.2%
first ⅓ avg 15.3% → last ⅓ avg 20.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–4 · ancient, 24 Feb →
50%Best headshot accuracy · 13–0 · ancient, 13 Sept →
313msFastest reaction time · 10–13 · nuke, 26 Sept →
13–0Biggest win · ancient, 13 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
3–10In matches decided by ≤2 rounds
10Overtime games

Map breakdown

vertigoBest map · 60% over 5nukeWeakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
mirageA3419–1556%-0.01
ancientB3116–1552%-0.00
nukeD186–1233%-0.02
vertigoA53–260%0.02
cache—44–0100%0.00
dust2—41–325%-0.05
overpass—20–20%-0.04
train—11–0100%0.00
shelter—11–0100%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 18). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,918Matches
52%Win rate
0.87Avg K/D
68.5ADR
45%Headshot %

Clutches & streaks

35%1v1 clutch win
15%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage60452%0.8813.1
Ancient41360%0.9314.1
Nuke20545%0.8513.3
Vertigo13055%0.8712.6
Dust26035%0.7912.2
Train3951%0.8212.7
Anubis3244%0.9314.2
Cache2857%1.0812.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
36.6%Accuracy (enemy spotted)
43.7%Spray accuracy
85.1%Counter-strafing
8.0°Preaim
516msReaction time
29.6%T opening success
31.6%CT opening success
0.42Enemies flashed / flash
8.2%Flash assists
11.28HE damage / grenade
6.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4203 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.6278% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient6–13-0.0312%11 Oct →
train13–90.0026%11 Oct →
cache16–13-0.0118%26 Sept →
nuke10–13-0.0519%26 Sept →
nuke13–110.0313%21 Sept →
mirage10–130.0320%19 Sept →
mirage2–8-0.0427%19 Sept →
ancient13–80.0322%18 Sept →
mirage13–90.0726%18 Sept →
vertigo11–13-0.0316%13 Sept →
nuke13–90.0116%13 Sept →
cache13–40.0122%13 Sept →
shelter13–90.0022%13 Sept →
ancient13–0-0.0050%13 Sept →
mirage11–130.0130%13 Sept →
mirage13–60.0238%12 Sept →
mirage13–4-0.0236%12 Sept →
mirage13–7-0.067%5 Sept →
ancient13–6-0.0110%5 Sept →
ancient17–19-0.0118%3 Sept →
ancient5–13-0.0223%30 Aug →
mirage13–80.0414%29 Aug →
mirage13–2-0.028%29 Aug →
cache13–5-0.0216%29 Aug →
mirage13–7-0.0021%28 Aug →
vertigo16–13-0.0220%25 Aug →
mirage13–8-0.029%22 Aug →
ancient7–13-0.0611%19 Aug →
mirage1–13-0.0613%8 Aug →
mirage8–13-0.0416%7 Aug →
vertigo13–40.0517%5 Aug →
mirage13–30.0030%31 Jul →
nuke13–8-0.0229%29 Jul →
nuke13–40.018%21 Jul →
ancient13–30.0819%20 Jul →
cache13–40.0320%20 Jul →
mirage9–13-0.0316%20 Jul →
nuke7–13-0.0311%26 Jun →
overpass13–160.0114%31 May →
ancient13–10-0.0118%23 May →
dust26–13-0.0619%12 May →
mirage13–70.0121%24 Apr →
mirage4–13-0.0247%24 Apr →
ancient7–13-0.0824%27 Mar →
nuke7–13-0.0238%26 Mar →
nuke11–130.0114%22 Mar →
ancient13–40.0213%22 Mar →
mirage10–13-0.0512%22 Mar →
overpass5–13-0.098%21 Mar →
mirage13–60.0313%21 Mar →
ancient10–13-0.0321%15 Mar →
ancient13–30.0134%14 Mar →
ancient5–13-0.046%14 Mar →
nuke9–130.0323%14 Mar →
dust213–4-0.0430%12 Mar →
nuke1–13-0.0411%12 Mar →
mirage13–90.0412%12 Mar →
ancient13–20.1023%12 Mar →
ancient13–80.0223%10 Mar →
dust24–13-0.0222%10 Mar →
ancient10–13-0.0125%7 Mar →
ancient9–13-0.0122%7 Mar →
mirage5–130.0129%27 Feb →
vertigo7–130.0128%27 Feb →
mirage9–130.0122%24 Feb →
ancient13–40.1730%24 Feb →
ancient25–23-0.0222%23 Feb →
mirage8–130.0433%19 Feb →
ancient8–13-0.0423%19 Feb →
ancient7–13-0.029%11 Feb →
ancient11–13-0.0420%9 Feb →
mirage11–13-0.0614%9 Feb →
ancient13–16-0.0510%8 Feb →
mirage13–5-0.049%7 Feb →
mirage13–8-0.0417%7 Feb →
nuke7–13-0.0417%5 Feb →
nuke7–13-0.0233%30 Jan →
ancient8–13-0.029%27 Jan →
nuke13–90.0018%26 Jan →
nuke8–13-0.0116%25 Jan →
ancient11–130.0223%24 Jan →
ancient16–14-0.0016%11 Jan →
nuke13–10-0.0315%11 Jan →
mirage10–13-0.075%8 Jan →
mirage11–13-0.020%8 Jan →
vertigo9–60.1019%28 Dec →
ancient6–2-0.070%28 Dec →
mirage13–3-0.0420%28 Dec →
dust24–13-0.0817%22 Dec →
nuke17–19-0.0117%21 Dec →
ancient13–50.0429%19 Dec →
mirage3–13-0.0314%19 Dec →
mirage16–120.036%10 Dec →
ancient13–10-0.0016%30 Nov →
nuke6–13-0.0512%16 Nov →
ancient13–100.0214%3 Nov →
nuke14–16-0.0412%3 Nov →
mirage13–60.0112%2 Nov →
mirage8–00.046%1 Nov →
mirage13–60.0123%27 Oct →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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