turky — CS2 Stats

76561198396496946[U:1:436231218]

6,697Tracked matches47%Win rate2021Tracked since
CSDB Rating3.6 Learning
FaceitLevel 4 · 1,204 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGturkyFACEITLevel 4 · 1,204 ELOSTANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim52
Positioning53
Utility5

0–100 skill scores via Leetify.

Recent form

COLD52462Last 10052%Win rateLLLLWWLLLL

Last 10 vs previous 10: -30pp win rate · -0.01 avg rating

Player DNA

Aim5.2
Aggression7.3
Utility0.5
Positioning5.3
Opening Duels3.5
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 78% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning5.3
Utility0.5
Mechanics3.4
Opening Duels3.5
Win Impact3.9

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time610ms−23ms
first ⅓ avg 634ms → last ⅓ avg 610ms
Headshot accuracy17.2%+2.7%
first ⅓ avg 14.5% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — ancient 13–3
133Biggest win — anubis
11Longest win streak
L4Current streak
1010In matches decided by ≤2 rounds
11Overtime games

Map breakdown

vertigoBest map · 83% over 6nukeWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
mirageC2291341%-0.00
dust2A1610663%-0.02
anubisC146843%0.00
ancientA149564%0.00
cacheS128467%0.01
nukeD113827%0.01
vertigoS65183%0.06
inferno31233%0.00
shelter1010%0.04
overpass110100%0.09

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

4,931Matches
47%Win rate
0.95Avg K/D
79.3ADR
49%Headshot %

Clutches & streaks

37%1v1 clutch win
19%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage122647%0.9715.5
Anubis76546%0.9415.5
Dust276048%0.9015.2
Ancient75150%0.9515.8
Vertigo38847%1.0015.1
Inferno36743%0.8314.2
Nuke32349%1.0115.6
Train19647%1.0816.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.9%Headshot accuracy
34.1%Accuracy (enemy spotted)
36.0%Spray accuracy
65.2%Counter-strafing
10.7°Preaim
593msReaction time
37.7%T opening success
49.9%CT opening success
0.00Enemies flashed / flash
0.0%Flash assists
7.25HE damage / grenade
0.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.7078% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage8–13-0.0118%28 Aug
dust24–13-0.080%28 Aug
anubis9–13-0.0114%26 Aug
ancient6–130.0220%26 Aug
vertigo13–90.0811%21 Aug
anubis13–90.068%19 Aug
nuke8–13-0.0024%15 Aug
ancient17–190.0019%15 Aug
vertigo11–130.017%14 Aug
mirage8–13-0.0517%9 Aug
vertigo16–130.068%9 Aug
ancient13–11-0.0013%7 Aug
vertigo13–60.0819%6 Aug
mirage13–6-0.0117%6 Aug
shelter6–130.0422%5 Aug
mirage7–13-0.0914%2 Aug
nuke8–13-0.0417%31 Jul
nuke13–90.0229%31 Jul
nuke8–130.0334%31 Jul
anubis5–13-0.0217%29 Jul
nuke11–13-0.0111%27 Jul
dust213–70.0327%26 Jul
mirage10–13-0.0414%25 Jul
mirage19–16-0.0317%25 Jul
mirage13–5-0.0219%23 Jul
dust28–13-0.0217%21 Jul
cache13–9-0.0327%20 Jul
cache13–11-0.0115%20 Jul
ancient13–11-0.0325%17 Jul
dust213–7-0.0211%13 Jul
mirage13–100.0216%13 Jul
cache13–7-0.0018%13 Jul
mirage13–4-0.0024%9 Jul
dust213–110.0523%5 Jul
cache13–50.0413%5 Jul
cache13–50.0614%5 Jul
overpass13–80.0920%5 Jul
nuke13–160.0521%5 Jul
dust25–13-0.1116%5 Jul
anubis13–30.0623%5 Jul
ancient13–30.0320%4 Jul
mirage11–130.098%4 Jul
dust213–3-0.0618%4 Jul
inferno13–100.0448%1 Jul
inferno11–13-0.0014%1 Jul
cache13–40.0522%30 Jun
cache11–130.0010%30 Jun
anubis11–130.0117%28 Jun
inferno12–16-0.0310%28 Jun
anubis15–15-0.019%27 Jun
ancient13–90.0213%27 Jun
dust24–130.0114%23 Jun
dust213–110.0217%23 Jun
mirage13–50.016%22 Jun
mirage7–13-0.060%22 Jun
mirage6–13-0.0311%21 Jun
dust213–90.0124%20 Jun
mirage10–130.0522%20 Jun
dust216–140.0318%19 Jun
mirage6–130.0026%14 Jun
mirage6–130.0211%14 Jun
mirage6–13-0.0611%12 Jun
anubis8–130.0213%12 Jun
nuke13–60.0419%10 Jun
mirage14–160.049%6 Jun
ancient14–16-0.017%3 Jun
cache13–7-0.0120%31 May
mirage13–70.0316%30 May
anubis13–70.056%30 May
ancient13–3-0.0516%30 May
nuke7–13-0.0417%29 May
anubis13–60.0210%28 May
ancient13–4-0.005%27 May
anubis6–13-0.018%24 May
nuke13–110.0114%24 May
dust213–5-0.0222%24 May
ancient10–130.0215%21 May
ancient13–80.0012%18 May
dust213–11-0.0716%18 May
anubis13–8-0.004%17 May
nuke9–130.0423%17 May
cache4–130.0019%13 May
cache12–120.0321%13 May
ancient10–13-0.068%12 May
vertigo13–50.1124%12 May
mirage13–60.0314%11 May
anubis3–13-0.1121%11 May
dust213–16-0.0419%10 May
anubis7–130.0013%9 May
dust213–7-0.0410%9 May
anubis13–11-0.0015%8 May
ancient13–30.1214%8 May
cache7–13-0.0418%5 May
mirage13–90.0917%5 May
cache13–110.0420%4 May
vertigo13–40.0113%4 May
nuke4–13-0.0410%2 May
ancient13–40.0215%30 Apr
mirage5–13-0.009%29 Apr
dust214–160.0015%28 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →