cookedWaba

cookedWaba — CS2 Stats

76561198393832159[U:1:433566431]Steam profile ↗1 game ban

425Tracked matches63%Win rate2022Tracked since
CSDB Rating6.4 SolidPositional Player
Premier CS Rating11,672Blue band · top ~46% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,672 +982 24 Aug – 1 Oct · 5 days played
10,69011,796peak 11,79624 Aug1 Oct
11,796Peak Premier in tracked matches
45Days played since 2026-07-18

Premier CS Rating

  • 124 below peak (11,796)
  • +248 over 30 days · steady
  • Next: Purple band at 15,000 — 3,328 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGcookedWabaPREMIER11,672 · Blue bandcsdb.gg/stats

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Performance scores

Aim81
Positioning62
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY53–40–7Last 10053%Win rateLLWWWLWLWL

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · +5.7pp headshot accuracy · −16ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 26%
  • Avg reaction 575ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 24%
  • Avg reaction 585ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 594ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim8.1
Utility3.6
Positioning6.2
Opening Duels3.0
Clutch4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 86% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 63% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 63% on T to 35% on CT — first contacts on the defending side are being lost.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.2
Utility3.6
Mechanics7.2
Opening Duels4.8
Win Impact9.4

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.04
first ⅓ avg 0.04 → last ⅓ avg -0.00
Reaction time583ms−96ms
first ⅓ avg 680ms → last ⅓ avg 583ms
Headshot accuracy24.3%+1.4%
first ⅓ avg 23.0% → last ⅓ avg 24.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–5 · overpass, 25 Aug →
60%Best headshot accuracy · 2–5 · cache, 24 Jul →
398msFastest reaction time · 3–1 · mirage, 15 Sept →
13–0Biggest win · cache, 21 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
11–7In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 83% over 12cacheWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
nukeS1611–569%0.02
dust2A169–756%-0.01
infernoB136–746%-0.00
cacheD134–931%0.04
mirageS1210–283%0.05
anubisC104–640%0.01
ancientA95–456%0.00
office—41–325%0.07
train—31–233%0.03
overpass—21–150%0.08
vertigo—21–150%-0.03

Across the last 100 tracked matches.

Faceit stats

Combat

88Matches
49%Win rate
0.90Avg K/D
73.3ADR
47%Headshot %

Clutches & streaks

44%1v1 clutch win
14%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2846%0.8413.0
Dust21457%1.0314.9
Inferno1242%1.0014.8
Cache967%0.9813.8
Anubis838%0.9312.5
Ancient743%0.7711.9
Nuke475%1.0212.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.9%Headshot accuracy
34.1%Accuracy (enemy spotted)
38.1%Spray accuracy
82.6%Counter-strafing
8.0°Preaim
585msReaction time
63.4%T opening success
35.1%CT opening success
0.42Enemies flashed / flash
0.6%Flash assists
9.93HE damage / grenade
5.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4244 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.059% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke14–16-0.0019%1 Oct →
office6–130.0324%1 Oct →
dust213–7-0.0245%29 Sept →
dust213–4-0.0530%27 Sept →
mirage9–4-0.0112%25 Sept →
inferno1–13-0.0929%25 Sept →
dust213–8-0.0522%24 Sept →
nuke1–90.0423%24 Sept →
anubis13–5-0.0218%24 Sept →
inferno4–130.0221%23 Sept →
ancient1–13-0.1315%23 Sept →
dust211–13-0.0618%23 Sept →
anubis13–70.0118%21 Sept →
cache13–00.0814%21 Sept →
mirage13–100.0313%21 Sept →
nuke13–6-0.0737%21 Sept →
office13–90.0718%20 Sept →
overpass5–13-0.0319%20 Sept →
cache8–13-0.0219%20 Sept →
inferno13–6-0.0218%20 Sept →
nuke13–9-0.0439%20 Sept →
dust210–13-0.0418%20 Sept →
dust26–130.0823%19 Sept →
vertigo13–40.0125%19 Sept →
nuke5–90.0034%19 Sept →
dust213–7-0.0416%18 Sept →
inferno13–110.0118%18 Sept →
nuke13–9-0.0729%18 Sept →
cache13–50.1231%17 Sept →
ancient13–100.0029%15 Sept →
mirage3–10.0936%15 Sept →
office11–130.1449%12 Sept →
inferno11–13-0.0124%11 Sept →
nuke4–130.0124%9 Sept →
train13–60.0321%7 Sept →
office12–120.0328%6 Sept →
vertigo6–13-0.0712%2 Sept →
nuke13–4-0.0018%31 Aug →
ancient13–110.0817%29 Aug →
nuke13–90.0533%28 Aug →
ancient13–110.0215%28 Aug →
anubis3–13-0.0016%28 Aug →
inferno12–12-0.0312%27 Aug →
cache5–130.0823%27 Aug →
mirage13–10.0726%27 Aug →
mirage12–120.0516%27 Aug →
anubis13–60.0314%27 Aug →
dust212–12-0.1240%25 Aug →
overpass13–50.1921%25 Aug →
ancient13–11-0.0120%25 Aug →
ancient13–110.1016%24 Aug →
dust27–13-0.0410%24 Aug →
cache2–10-0.0525%23 Aug →
cache11–130.0422%23 Aug →
inferno9–13-0.039%22 Aug →
cache6–130.0019%22 Aug →
anubis9–13-0.0317%22 Aug →
dust216–13-0.0021%21 Aug →
anubis7–130.0419%21 Aug →
anubis8–13-0.0911%20 Aug →
inferno13–30.0713%20 Aug →
dust213–90.0718%19 Aug →
anubis13–60.1427%19 Aug →
dust216–130.0119%19 Aug →
ancient5–13-0.0820%18 Aug →
nuke13–90.0424%18 Aug →
cache13–30.0933%17 Aug →
inferno10–130.1115%14 Aug →
dust216–13-0.0222%11 Aug →
mirage13–11-0.028%11 Aug →
nuke6–40.1532%11 Aug →
inferno6–13-0.088%11 Aug →
train2–70.0831%8 Aug →
inferno13–60.1218%6 Aug →
nuke13–60.0219%6 Aug →
cache13–80.0719%6 Aug →
mirage16–120.0914%5 Aug →
dust213–70.1016%5 Aug →
mirage13–70.0920%5 Aug →
cache9–13-0.0022%3 Aug →
nuke16–140.0517%2 Aug →
nuke9–13-0.0014%31 Jul →
dust212–120.0823%28 Jul →
mirage13–20.1331%28 Jul →
mirage2–50.0950%28 Jul →
anubis8–13-0.0420%28 Jul →
dust212–120.0431%24 Jul →
ancient11–130.1120%24 Jul →
anubis11–130.0918%24 Jul →
cache2–5-0.0060%24 Jul →
nuke12–60.0532%24 Jul →
nuke13–50.0927%23 Jul →
cache6–130.0612%23 Jul →
mirage13–90.0018%21 Jul →
inferno13–11-0.0313%21 Jul →
train10–13-0.0236%21 Jul →
ancient4–13-0.0614%21 Jul →
mirage13–20.0130%21 Jul →
cache12–120.0218%19 Jul →
inferno13–11-0.0529%18 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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