maxfx SKINS

maxfx SKINS — CS2 Stats

OM76561198393373366[U:1:433107638]Steam profile ↗✓ No bans

537Tracked matches60%Win rate2024Tracked since
734Hours in CS
CSDB Rating4.4 DevelopingClutch Specialist
Premier CS Rating11,580Blue band · top ~46.5% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Oct 2026 (23 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 537 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,580 +3,901 22 May – 22 Oct · 24 days played
7,36312,060peak 12,06022 May22 Oct
12,125Peak Premier in tracked matches
45Days played since 2026-03-06

Premier CS Rating

  • 480 below peak (12,060)
  • 0 over 30 days · steady
  • +846 over 90 days
  • Next: Purple band at 15,000 — 3,420 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-31
  • Light Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 14 Oct 2026 and 14 Nov 2026.

Measured 14 Oct 2026 → 14 Nov 2026; previous 17 Sep 2026 → 14 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,505), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate32.7%41.8%42.7%10.0% short
Shot accuracy9.7%12.2%11.2%1.6% short
Kill/death ratio2.010.980.99above
Match win rate60.1%43.3%43.9%above

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmaxfx SKINSFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER11,580 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim45
Positioning39
Utility44

0–100 skill scores via Leetify.

Recent form

HOT53–45–2Last 10053%Win rateWLWWWWWLWL

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating · −1.2pp headshot accuracy · −113ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 511ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 578ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 635ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+4.4 against its own average).

Aim4.5
Utility4.4
Positioning3.9
Opening Duels2.4
Clutch9.4

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 82% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 671ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.5
Positioning3.9
Utility4.4
Mechanics5.4
Opening Duels2.4
Win Impact8.3

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time650ms+7ms
first ⅓ avg 643ms → last ⅓ avg 650ms
Headshot accuracy19.9%−1.1%
first ⅓ avg 21.0% → last ⅓ avg 19.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 8–13 · dust2, 14 Jul →
46%Best headshot accuracy · 13–5 · dust2, 6 Jul →
406msFastest reaction time · 3–9 · inferno, 31 Aug →
13–0Biggest win · mirage, 26 May →

Across the last 100 tracked matches.

Highlights

5Longest win streak
4–3In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 73% over 11infernoWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
dust2B2813–1546%0.02
mirageB2513–1252%0.01
infernoC156–940%-0.00
nukeS118–373%0.01
ancientS96–367%0.01
cache—42–250%-0.01
anubis—42–250%0.00
overpass—21–150%0.08
poseidon—11–0100%0.08
office—11–0100%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

50,873Lifetime kills
2.01K/D · Top 1% of Level 3 players
2,776Matches
60.1%Match win rate · Top 5% of Level 3 players
32.7%Headshot %
9.7%Shot accuracy
4,592MVPs
734Hours (in match)
839Bombs planted
320Bombs defused

Most-used weapons

Lifetime map wins

6,009dust2
2,594office
2,140italy
1,594inferno
940nuke
197train
190vertigo
136militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

5Matches
60%Win rate
1.00Avg K/D
69.9ADR
49%Headshot %

Clutches & streaks

67%1v1 clutch win
25%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Dust2250%0.6217.0
Mirage1100%1.6922.0
Ancient10%0.7311.0
Nuke1100%1.3615.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
32.2%Accuracy (enemy spotted)
30.0%Spray accuracy
74.4%Counter-strafing
12.0°Preaim
671msReaction time
40.7%T opening success
38.4%CT opening success
0.43Enemies flashed / flash
4.3%Flash assists
6.35HE damage / grenade
5.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4314 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.3581% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–8-0.0720%6 Sept →
inferno3–9-0.0232%31 Aug →
inferno9–00.1524%29 Aug →
ancient13–40.029%15 Aug →
nuke13–70.0530%14 Aug →
poseidon9–40.0820%14 Aug →
cache13–10-0.060%13 Aug →
mirage8–13-0.0010%13 Aug →
ancient13–30.0618%13 Aug →
dust23–13-0.0727%13 Aug →
inferno13–90.0617%11 Aug →
dust216–13-0.0122%11 Aug →
mirage13–90.0920%11 Aug →
mirage11–13-0.0415%7 Aug →
dust24–13-0.0419%7 Aug →
dust216–13-0.0128%7 Aug →
mirage9–13-0.0523%7 Aug →
mirage13–50.0111%7 Aug →
mirage2–13-0.1224%7 Aug →
ancient13–11-0.0123%4 Aug →
dust25–13-0.0612%4 Aug →
nuke13–60.0314%1 Aug →
cache13–90.0113%1 Aug →
mirage13–90.0627%29 Jul →
anubis13–80.0624%28 Jul →
nuke11–13-0.0720%28 Jul →
ancient13–40.0128%28 Jul →
nuke16–130.0724%25 Jul →
dust213–16-0.0533%25 Jul →
anubis8–13-0.0115%22 Jul →
dust28–13-0.0733%22 Jul →
inferno10–13-0.210%21 Jul →
ancient13–90.0121%18 Jul →
ancient13–8-0.0222%17 Jul →
mirage13–50.0120%15 Jul →
dust210–130.0435%15 Jul →
dust213–9-0.0239%15 Jul →
mirage13–40.0020%15 Jul →
nuke8–13-0.0223%14 Jul →
mirage13–4-0.0633%14 Jul →
dust28–130.2619%14 Jul →
mirage13–80.0022%14 Jul →
mirage13–50.0221%13 Jul →
nuke13–50.0728%13 Jul →
cache2–130.0323%13 Jul →
anubis9–13-0.0124%13 Jul →
mirage13–110.0122%12 Jul →
inferno4–130.1239%7 Jul →
inferno9–30.0118%6 Jul →
nuke9–50.0917%6 Jul →
dust213–50.1746%6 Jul →
nuke13–8-0.0326%1 Jul →
dust213–30.1714%23 Jun →
dust22–13-0.020%23 Jun →
inferno7–90.0132%17 Jun →
mirage4–13-0.1213%17 Jun →
inferno9–6-0.1311%17 Jun →
mirage7–110.0228%8 Jun →
mirage8–13-0.0410%1 Jun →
nuke10–13-0.0523%30 May →
nuke13–100.0518%29 May →
cache12–12-0.0113%29 May →
inferno1–13-0.0419%29 May →
ancient15–150.029%29 May →
overpass13–60.1128%29 May →
ancient8–130.000%27 May →
mirage13–00.0923%26 May →
dust27–100.0219%26 May →
mirage13–110.0121%25 May →
dust213–80.0121%25 May →
inferno13–70.1610%22 May →
mirage13–20.1819%22 May →
inferno0–3-0.170%15 May →
dust27–130.1011%24 Apr →
mirage5–130.0424%24 Apr →
dust20–7-0.0129%18 Apr →
anubis13–9-0.0416%18 Apr →
ancient9–13-0.0114%18 Apr →
dust213–30.0620%18 Apr →
dust24–13-0.0024%17 Apr →
inferno8–130.0118%17 Apr →
dust213–80.0931%15 Apr →
mirage6–130.0127%15 Apr →
mirage9–130.0216%15 Apr →
mirage5–13-0.0527%2 Apr →
overpass3–130.0427%2 Apr →
dust23–13-0.0039%2 Apr →
dust213–8-0.0314%2 Apr →
dust213–9-0.0129%25 Mar →
mirage7–130.096%24 Mar →
dust212–160.0317%24 Mar →
office13–110.0243%19 Mar →
inferno13–40.0915%19 Mar →
inferno9–130.0133%19 Mar →
mirage13–90.0717%13 Mar →
inferno3–13-0.0716%13 Mar →
dust23–10-0.0921%13 Mar →
dust213–40.0219%6 Mar →
dust213–90.0229%6 Mar →
dust213–9-0.0723%6 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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