system®

system® — CS2 Stats

NL76561198389930039[U:1:429664311]Steam profile ↗✓ No bans

1,007Tracked matches62%Win rate2020Tracked since
CSDB Rating7.7 StrongPositional Player
Premier CS Rating26,579Top 5% of 211,308 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#9016 of 258289 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

−105Premier CS Rating · 26,684 → 26,579

Rating over time

Premier CS Rating: 26,579 +466 23 Sept – 28 Oct · 6 days played
25,66326,684peak 26,68423 Sept28 Oct
26,684Peak Premier in tracked matches
2,195Highest Faceit ELO seen on CSDB
36Days played since 2026-09-08

Premier CS Rating

  • 105 below peak (26,684)
  • +466 over 30 days · improving
  • Next: Gold band at 30,000 — 3,421 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-10-11
  • Pink band first seen 2026-10-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GGsystem®FACEITLevel 10STANDINGTop 12.4% of rankedPREMIER26,579 · Red bandPEAK ELO2,195csdb.gg/stats

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Performance scores

Aim93
Positioning68
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY59–39–2Last 10059%Win rateLLWWLWWLWL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −2.1pp headshot accuracy · +78ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 497ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 513ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 28%
  • Avg reaction 474ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim9.3
Utility4.2
Positioning6.8
Opening Duels4.6
Clutch3.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 90% playstyle similarity

Most alike: positioning profile, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning6.8
Utility4.2
Mechanics8.0
Opening Duels4.4
Win Impact9.0

Composite 7.7/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time484ms−36ms
first ⅓ avg 519ms → last ⅓ avg 484ms
Headshot accuracy28.2%+5.3%
first ⅓ avg 22.9% → last ⅓ avg 28.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 13–0 · mirage, 17 Oct →
80%Best headshot accuracy · 0–7 · cache, 24 Oct →
344msFastest reaction time · 8–1 · mirage, 24 Sept →
23–0Biggest win · ancient, 30 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
12–4In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 100% over 6nukeWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
cacheA1810–856%0.02
dust2S1812–667%-0.00
mirageA1810–856%0.04
nukeC125–742%-0.02
ancientA116–555%0.02
infernoA116–555%0.04
anubisS66–0100%0.03
debris—21–150%0.04
rush_001—22–0100%0.07
office—10–10%0.02
overpass—11–0100%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

836Matches
52%Win rate
1.29Avg K/D
83.5ADR
55%Headshot %

Clutches & streaks

37%1v1 clutch win
26%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage12552%1.2916.6
Dust210555%1.2217.4
Inferno6444%1.2416.8
Cache6461%1.5918.9
Ancient6338%1.2618.1
Anubis4670%1.2817.1
Nuke4252%1.3618.0
Vertigo838%0.7813.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.9%Headshot accuracy
37.8%Accuracy (enemy spotted)
41.9%Spray accuracy
86.0%Counter-strafing
9.2°Preaim
494msReaction time
48.9%T opening success
46.5%CT opening success
0.46Enemies flashed / flash
5.4%Flash assists
4.91HE damage / grenade
6.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4595 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke3–13-0.0514%28 Oct →
office3–130.0222%28 Oct →
cache13–60.0713%28 Oct →
ancient13–70.0221%27 Oct →
nuke10–130.0429%27 Oct →
dust213–5-0.0643%27 Oct →
mirage13–100.0522%27 Oct →
mirage9–130.0155%27 Oct →
anubis13–50.0325%27 Oct →
ancient10–13-0.0227%26 Oct →
anubis13–100.0622%26 Oct →
debris7–90.0621%26 Oct →
inferno9–60.1422%26 Oct →
nuke13–10-0.0041%26 Oct →
inferno8–13-0.0321%25 Oct →
inferno10–00.1733%25 Oct →
mirage13–9-0.0220%24 Oct →
cache9–13-0.0519%24 Oct →
ancient13–6-0.0412%24 Oct →
cache0–70.0380%24 Oct →
mirage7–130.0520%21 Oct →
dust213–8-0.0130%21 Oct →
dust213–16-0.0125%20 Oct →
mirage16–140.0122%20 Oct →
nuke13–100.0126%20 Oct →
dust28–13-0.0421%19 Oct →
cache13–40.1227%19 Oct →
inferno8–80.0445%17 Oct →
mirage13–00.2429%17 Oct →
cache13–90.0538%16 Oct →
dust213–10-0.0415%16 Oct →
cache12–120.0442%16 Oct →
ancient13–100.0530%16 Oct →
rush_0018–70.1224%15 Oct →
nuke13–100.0228%15 Oct →
inferno6–130.0343%15 Oct →
mirage13–100.0226%15 Oct →
nuke6–9-0.0315%13 Oct →
debris9–10.0237%13 Oct →
ancient3–130.0429%13 Oct →
dust213–9-0.0329%13 Oct →
mirage13–10-0.0117%12 Oct →
dust28–130.0228%12 Oct →
ancient7–13-0.0033%12 Oct →
cache16–120.0419%11 Oct →
mirage13–100.0627%11 Oct →
inferno13–5-0.0313%11 Oct →
nuke13–110.0733%10 Oct →
dust25–13-0.0220%9 Oct →
ancient10–13-0.0339%9 Oct →
mirage9–13-0.0328%9 Oct →
cache13–9-0.0139%9 Oct →
dust213–50.0432%8 Oct →
dust213–110.0626%8 Oct →
cache13–110.0636%8 Oct →
anubis13–110.0320%4 Oct →
nuke7–13-0.0426%4 Oct →
ancient13–110.0925%4 Oct →
dust213–30.0132%4 Oct →
rush_0018–70.0243%3 Oct →
mirage5–130.0042%3 Oct →
anubis13–100.0127%2 Oct →
cache4–13-0.0125%2 Oct →
inferno3–130.0129%1 Oct →
cache1–13-0.1220%1 Oct →
overpass13–9-0.0423%30 Sept →
ancient23–00.0841%30 Sept →
mirage9–130.0432%30 Sept →
cache10–130.0230%30 Sept →
dust213–110.0527%29 Sept →
nuke13–80.0337%29 Sept →
nuke5–13-0.0325%28 Sept →
inferno13–50.0132%28 Sept →
cache11–130.0731%27 Sept →
dust28–130.0136%27 Sept →
anubis16–140.0132%27 Sept →
cache13–8-0.0011%26 Sept →
mirage5–130.0110%24 Sept →
inferno13–60.0532%24 Sept →
mirage11–130.0719%24 Sept →
mirage8–10.0313%24 Sept →
dust213–9-0.0128%23 Sept →
mirage13–90.0120%20 Sept →
dust219–16-0.0414%18 Sept →
dust213–9-0.0126%17 Sept →
mirage13–30.0817%17 Sept →
nuke5–9-0.0719%17 Sept →
nuke1–9-0.2322%17 Sept →
inferno9–70.0529%17 Sept →
cache13–80.0513%15 Sept →
cache13–80.0721%14 Sept →
inferno7–130.0118%14 Sept →
ancient13–9-0.0216%14 Sept →
dust213–50.0011%12 Sept →
dust210–130.0218%12 Sept →
ancient10–130.0124%10 Sept →
cache11–13-0.0122%10 Sept →
anubis13–110.0419%10 Sept →
mirage8–130.0629%8 Sept →
cache13–8-0.0321%8 Sept →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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