Niheko

Niheko — CS2 Stats

76561198389170219[U:1:428904491]Steam profile ↗✓ No bans

1,927Tracked matches60%Win rate2020Tracked since
CSDB Rating5.8 SolidPositional Player
Premier CS Rating16,219Purple band · top ~23.5% of ranked players (population est.)
FaceitLevel 7 · 924 ELOTop 42.3% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Sep 2026 (59 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,219 -3,662 3 Jul – 5 Sept · 13 days played
14,43019,881peak 19,8813 Jul5 Sept
19,881Peak Premier in tracked matches
924Highest Faceit ELO seen on CSDB
32Days played since 2026-07-03

Faceit ELO

  • At peak — 924
  • Next: Level 5 at 1,051 — 127 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier CS Rating

  • 3,662 below peak (19,881)
  • Next: Pink band at 20,000 — 3,781 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGNihekoFACEITLevel 7 · 924 ELOSTANDINGTop 42.3% of rankedPREMIER16,219 · Purple bandPEAK ELO924csdb.gg/stats

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Performance scores

Aim65
Positioning57
Utility48

0–100 skill scores via Leetify.

Recent form

COLD46–53–1Last 10046%Win rateLWWLLLLLLW

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · −1.1pp headshot accuracy · −6ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 536ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 542ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 545ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim6.5
Utility4.8
Positioning5.7
Opening Duels2.7
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 49% on T to 33% on CT — first contacts on the defending side are being lost.

Reaction time. 559ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning5.7
Utility4.8
Mechanics6.0
Opening Duels2.8
Win Impact8.3

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time556ms−3ms
first ⅓ avg 559ms → last ⅓ avg 556ms
Headshot accuracy14.3%+0.6%
first ⅓ avg 13.7% → last ⅓ avg 14.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–5 · inferno, 27 Aug →
35%Best headshot accuracy · 13–3 · mirage, 1 Sept →
375msFastest reaction time · 11–13 · dust2, 14 Sept →
13–0Biggest win · cache, 6 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
6–12In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 62% over 13ancientWeakest map · 38% over 21
MapGradePlayedRecordWin rateAvg rating
dust2B2714–1352%-0.01
cacheC2611–1542%-0.01
ancientC218–1338%-0.02
mirageA138–562%-0.01
anubisC83–538%-0.01
nuke—30–30%-0.03
vertigo—11–0100%-0.01
inferno—11–0100%0.09

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 21). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

120Matches
56%Win rate
1.01Avg K/D
77.8ADR
32%Headshot %

Clutches & streaks

33%1v1 clutch win
18%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust22969%1.0416.7
Ancient2846%0.9414.7
Cache1377%1.1313.8
Mirage771%0.9313.9
Anubis50%0.6410.6
Nuke1100%1.0618.0
Vertigo1100%0.6815.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
36.6%Accuracy (enemy spotted)
38.7%Spray accuracy
76.8%Counter-strafing
11.0°Preaim
559msReaction time
49.0%T opening success
33.4%CT opening success
0.62Enemies flashed / flash
2.6%Flash assists
10.57HE damage / grenade
2.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.7838% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.4354 — below the 4 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.4271% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient11–13-0.0316%25 Sept →
dust213–8-0.067%19 Sept →
dust213–110.0123%15 Sept →
ancient11–13-0.066%15 Sept →
anubis2–13-0.0517%15 Sept →
ancient7–13-0.017%15 Sept →
dust211–13-0.0316%14 Sept →
dust210–130.0416%14 Sept →
anubis4–13-0.0415%14 Sept →
mirage13–8-0.0510%14 Sept →
ancient8–13-0.072%13 Sept →
ancient13–80.016%13 Sept →
ancient1–13-0.0719%13 Sept →
cache13–10-0.0311%13 Sept →
dust213–100.0123%13 Sept →
ancient13–70.0010%12 Sept →
vertigo13–11-0.0116%12 Sept →
mirage13–60.0815%8 Sept →
cache7–13-0.0116%7 Sept →
ancient9–13-0.0823%7 Sept →
cache13–3-0.0615%7 Sept →
cache13–20.0412%6 Sept →
dust213–90.0125%6 Sept →
ancient13–80.037%6 Sept →
dust213–70.0025%6 Sept →
cache13–00.0727%6 Sept →
dust213–11-0.025%6 Sept →
cache13–4-0.0613%5 Sept →
ancient13–50.027%5 Sept →
dust25–13-0.017%5 Sept →
ancient13–16-0.036%5 Sept →
cache13–40.0322%5 Sept →
ancient13–3-0.0327%5 Sept →
cache11–13-0.0515%5 Sept →
anubis13–90.0112%5 Sept →
mirage13–7-0.0422%5 Sept →
ancient13–30.0113%5 Sept →
nuke14–160.0522%5 Sept →
mirage10–13-0.0725%4 Sept →
dust213–80.016%4 Sept →
dust213–7-0.0620%4 Sept →
cache5–130.0113%4 Sept →
dust211–13-0.0519%3 Sept →
ancient3–13-0.0818%3 Sept →
dust213–60.0420%2 Sept →
dust211–13-0.0622%2 Sept →
dust27–13-0.0416%2 Sept →
mirage5–13-0.1221%2 Sept →
mirage13–70.0523%2 Sept →
ancient7–13-0.0616%2 Sept →
dust213–9-0.0114%1 Sept →
mirage13–30.0935%1 Sept →
anubis10–13-0.043%1 Sept →
anubis13–160.009%1 Sept →
cache13–80.048%30 Aug →
mirage3–13-0.0715%30 Aug →
anubis13–70.0411%30 Aug →
inferno13–50.0910%27 Aug →
ancient11–13-0.0111%27 Aug →
cache13–9-0.0116%25 Aug →
ancient0–13-0.0225%25 Aug →
mirage13–50.0622%23 Aug →
nuke3–13-0.064%22 Aug →
dust29–13-0.0316%21 Aug →
mirage13–40.0628%19 Aug →
dust29–13-0.034%18 Aug →
dust213–60.0718%18 Aug →
dust29–130.0416%18 Aug →
dust210–130.0220%18 Aug →
cache13–60.0122%17 Aug →
dust214–16-0.084%17 Aug →
dust24–13-0.0416%17 Aug →
cache9–13-0.0518%17 Aug →
dust216–12-0.0512%17 Aug →
dust213–70.036%16 Aug →
mirage13–11-0.0113%16 Aug →
anubis9–13-0.0110%16 Aug →
ancient13–5-0.048%16 Aug →
ancient13–50.079%14 Aug →
mirage11–13-0.057%13 Aug →
cache13–4-0.0215%13 Aug →
cache7–13-0.044%13 Aug →
cache1–13-0.0221%11 Aug →
ancient9–13-0.0610%11 Aug →
nuke5–13-0.0710%11 Aug →
anubis13–10-0.0123%11 Aug →
dust21–13-0.0414%11 Aug →
ancient7–13-0.0228%10 Aug →
cache3–13-0.029%6 Jul →
cache13–110.0611%5 Jul →
cache3–13-0.069%5 Jul →
cache11–13-0.077%5 Jul →
cache2–13-0.0214%5 Jul →
cache12–12-0.019%4 Jul →
cache8–13-0.0133%4 Jul →
cache4–13-0.0015%4 Jul →
cache11–13-0.0625%3 Jul →
cache9–130.047%3 Jul →
dust216–140.0115%3 Jul →
mirage4–13-0.0213%3 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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