CockRing Capo

CockRing Capo — CS2 Stats

CD76561198388342292[U:1:428076564]Steam profile ↗✓ No bans

428Tracked matches63%Win rate2021Tracked since
340Hours in CS
CSDB Rating4.3 DevelopingPositional Player
Premier CS Rating13,423Blue band · top ~36.8% of ranked players (population est.)
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Jun 2026 (123 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,423 +2,005 29 Mar – 11 Jun · 23 days played
9,29014,452peak 14,45229 Mar11 Jun
14,999Peak Premier in tracked matches
25Days played since 2026-03-26

Premier CS Rating

  • 1,029 below peak (14,452)
  • -1,029 over 30 days · declining
  • Next: Purple band at 15,000 — 1,577 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate34.6%42.0%44.3%9.7% short
Shot accuracy12.2%9.6%11.9%above
Kill/death ratio1.010.981.03meets
Match win rate47.1%43.8%45.2%above

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCockRing CapoPREMIER13,423 · Blue bandcsdb.gg/stats

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Performance scores

Aim41
Positioning48
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY55–43–2Last 10055%Win rateLWLLLWWWWL

Last 10 vs previous 10: −30pp win rate · −0.05 avg rating · +3.5pp headshot accuracy · −10ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 18%
  • Avg reaction 708ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 684ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 689ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim4.1
Utility3.2
Positioning4.8
Opening Duels1.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 78% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 671ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning4.8
Utility3.2
Mechanics5.3
Opening Duels1.3
Win Impact9.4

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time670ms−22ms
first ⅓ avg 692ms → last ⅓ avg 670ms
Headshot accuracy15.1%−0.2%
first ⅓ avg 15.3% → last ⅓ avg 15.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.36Best match rating · 9–1 · poseidon, 7 Apr →
35%Best headshot accuracy · 13–4 · ancient, 25 Apr →
469msFastest reaction time · 13–4 · ancient, 25 Apr →
13–1Biggest win · mirage, 26 Apr →

Across the last 100 tracked matches.

Highlights

9Longest win streak
4–7In matches decided by ≤2 rounds
2Overtime games

Map breakdown

poseidonBest map · 100% over 6officeWeakest map · 0% over 11
MapGradePlayedRecordWin rateAvg rating
mirageA2011–955%-0.00
infernoA138–562%0.02
nukeA116–555%-0.00
officeD110–110%-0.03
overpassB84–450%0.02
ancientB84–450%0.01
cacheS65–183%0.01
anubisS64–267%0.01
poseidonS66–0100%0.16
dust2A53–260%0.03
sanctum—44–0100%0.10
vertigo—20–20%-0.04

Across the last 100 tracked matches.

Lifetime stats

15,346Lifetime kills
1.01K/D · Top 50% of Blue band
907Matches
47.1%Match win rate · Top 25% of Blue band
34.6%Headshot %
12.2%Shot accuracy · Top 50% of Blue band
2,142MVPs
340Hours (in match)
979Bombs planted
162Bombs defused

Most-used weapons

Lifetime map wins

1,565inferno
987office
787nuke
560dust2
87train
80vertigo
59italy
13lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.3%Headshot accuracy
31.5%Accuracy (enemy spotted)
32.1%Spray accuracy
73.7%Counter-strafing
10.8°Preaim
671msReaction time
31.4%T opening success
39.2%CT opening success
0.54Enemies flashed / flash
0.4%Flash assists
6.17HE damage / grenade
6.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.3932% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
mirage4–13-0.0532%11 Jun →
mirage7–10.0419%11 Jun →
inferno11–13-0.076%23 May →
overpass5–13-0.0419%10 May →
mirage7–13-0.0613%10 May →
inferno13–60.0118%10 May →
nuke13–20.0416%10 May →
mirage16–120.0014%9 May →
mirage13–40.0326%9 May →
cache11–13-0.0413%3 May →
dust213–100.0519%3 May →
overpass13–40.1516%3 May →
cache13–40.0115%3 May →
nuke13–100.0613%3 May →
office4–130.0215%3 May →
cache13–90.0010%3 May →
cache13–70.0612%2 May →
cache13–70.029%2 May →
cache13–80.0117%2 May →
ancient10–130.0214%2 May →
inferno13–30.0211%29 Apr →
anubis13–50.0210%29 Apr →
overpass10–13-0.0218%28 Apr →
ancient13–80.0916%27 Apr →
office5–130.0220%27 Apr →
overpass9–13-0.018%27 Apr →
mirage13–10.0426%26 Apr →
ancient9–20.0716%26 Apr →
inferno9–10.2610%26 Apr →
ancient5–13-0.059%26 Apr →
mirage13–11-0.0215%26 Apr →
anubis13–40.0112%26 Apr →
mirage13–110.0511%26 Apr →
inferno9–6-0.0011%26 Apr →
mirage13–50.0910%26 Apr →
nuke10–13-0.006%26 Apr →
overpass8–130.048%26 Apr →
mirage9–13-0.008%25 Apr →
nuke6–13-0.034%25 Apr →
inferno13–90.0414%25 Apr →
anubis13–60.1318%25 Apr →
ancient13–4-0.0135%25 Apr →
nuke16–12-0.0112%25 Apr →
mirage13–40.0115%25 Apr →
dust213–20.005%24 Apr →
nuke13–80.0324%24 Apr →
mirage13–3-0.0019%23 Apr →
inferno10–13-0.0318%23 Apr →
overpass13–6-0.0414%23 Apr →
nuke1–13-0.0715%22 Apr →
ancient3–13-0.0521%22 Apr →
inferno11–13-0.0111%22 Apr →
dust213–80.0416%22 Apr →
sanctum9–60.1114%22 Apr →
overpass13–100.0417%19 Apr →
inferno13–6-0.0124%19 Apr →
overpass13–80.0716%19 Apr →
office8–130.0424%19 Apr →
office7–13-0.0514%14 Apr →
office1–13-0.1125%14 Apr →
office5–13-0.0715%14 Apr →
mirage13–20.1314%14 Apr →
dust28–130.0815%14 Apr →
inferno13–20.0513%13 Apr →
mirage11–13-0.0729%13 Apr →
dust29–13-0.0215%12 Apr →
mirage13–11-0.0310%12 Apr →
office5–13-0.0520%12 Apr →
office1–13-0.080%12 Apr →
office5–130.0527%12 Apr →
mirage10–13-0.0618%12 Apr →
mirage8–13-0.0231%12 Apr →
nuke6–13-0.080%11 Apr →
nuke13–40.0230%11 Apr →
nuke13–50.0012%11 Apr →
office5–13-0.0716%10 Apr →
mirage11–13-0.0411%10 Apr →
anubis6–13-0.0211%10 Apr →
inferno2–130.0014%10 Apr →
inferno13–8-0.0014%10 Apr →
ancient13–8-0.0211%10 Apr →
vertigo12–120.0214%9 Apr →
vertigo10–13-0.0910%9 Apr →
mirage3–13-0.0613%9 Apr →
anubis13–60.0017%9 Apr →
ancient7–130.0111%9 Apr →
poseidon9–60.1413%7 Apr →
sanctum9–50.0420%7 Apr →
poseidon9–40.2119%7 Apr →
poseidon9–40.1320%7 Apr →
poseidon9–40.1010%7 Apr →
sanctum9–20.0829%7 Apr →
poseidon9–10.3618%7 Apr →
poseidon9–70.0222%7 Apr →
sanctum9–30.1912%7 Apr →
anubis11–13-0.0610%6 Apr →
mirage3–6-0.010%6 Apr →
inferno11–130.029%29 Mar →
nuke9–130.0219%29 Mar →
office12–12-0.0726%26 Mar →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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