B_o_B︻芫=一

B_o_B︻芫=一 — CS2 Stats

76561198372833118[U:1:412567390]Steam profile ↗✓ No bans

3,698Tracked matches55%Win rate2023Tracked since
CSDB Rating4.4 DevelopingSupport
Premier CS Rating4,328Grey band · top ~81.6% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 4,328 -137 13 Sept – 29 Sept · 17 days played
3,2455,391peak 5,39113 Sept29 Sept
5,618Peak Premier in tracked matches
17Days played since 2026-09-13

Premier CS Rating

  • 1,063 below peak (5,391)
  • Next: Light Blue band at 5,000 — 672 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGB_o_B︻芫=一PREMIER4,328 · Grey bandcsdb.gg/stats

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Performance scores

Aim41
Positioning54
Utility58

0–100 skill scores via Leetify.

Recent form

HOT47–51–2Last 10047%Win rateTWLWWWWWLW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · −1.2pp headshot accuracy · −22ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 648ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 652ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 663ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim4.1
Utility5.8
Positioning5.4
Opening Duels2.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 66% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 59% on T to 40% on CT — first contacts on the defending side are being lost.

Reaction time. 649ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning5.4
Utility5.8
Mechanics3.7
Opening Duels4.9
Win Impact6.7

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time649ms−40ms
first ⅓ avg 689ms → last ⅓ avg 649ms
Headshot accuracy19.0%−2.2%
first ⅓ avg 21.2% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–2 · ancient, 25 Sept →
38%Best headshot accuracy · 13–9 · nuke, 22 Sept →
531msFastest reaction time · 13–8 · ancient, 28 Sept →
13–2Biggest win · ancient, 25 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–6In matches decided by ≤2 rounds
13Overtime games

Map breakdown

dust2Best map · 53% over 32cacheWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2B3217–1553%-0.01
mirageB168–850%-0.02
nukeB158–753%0.00
ancientC146–843%-0.01
infernoB84–450%0.00
cacheD82–625%-0.05
anubisD72–529%0.01

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
30.0%Accuracy (enemy spotted)
30.2%Spray accuracy
66.7%Counter-strafing
10.1°Preaim
649msReaction time
59.5%T opening success
39.7%CT opening success
0.49Enemies flashed / flash
3.4%Flash assists
5.40HE damage / grenade
22.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.493 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.6919% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
inferno15–15-0.0220%29 Sept →
dust213–10-0.0129%29 Sept →
nuke8–130.0323%29 Sept →
mirage13–8-0.0511%29 Sept →
mirage13–7-0.0416%29 Sept →
dust213–60.0114%29 Sept →
ancient16–14-0.0216%29 Sept →
mirage13–100.0714%29 Sept →
nuke9–130.1124%28 Sept →
dust213–6-0.0220%28 Sept →
ancient13–9-0.0319%28 Sept →
dust210–13-0.0816%28 Sept →
nuke13–8-0.0027%28 Sept →
inferno11–13-0.0126%28 Sept →
anubis6–13-0.0113%28 Sept →
ancient13–80.0118%28 Sept →
dust213–50.0235%28 Sept →
mirage8–13-0.0515%28 Sept →
mirage13–6-0.0410%28 Sept →
inferno13–60.0821%28 Sept →
cache7–13-0.0419%27 Sept →
ancient4–13-0.043%27 Sept →
nuke10–130.0423%26 Sept →
mirage11–13-0.0526%26 Sept →
dust216–14-0.0419%26 Sept →
cache13–90.0121%26 Sept →
dust213–160.0217%26 Sept →
ancient9–13-0.0617%26 Sept →
nuke7–130.0325%26 Sept →
nuke16–13-0.0211%26 Sept →
dust210–130.0528%26 Sept →
dust29–130.0614%26 Sept →
anubis5–130.0219%25 Sept →
mirage13–100.0016%25 Sept →
nuke13–110.0321%25 Sept →
dust210–13-0.0420%25 Sept →
mirage4–13-0.0012%25 Sept →
mirage9–130.0419%25 Sept →
nuke13–16-0.0426%25 Sept →
ancient7–13-0.0118%25 Sept →
mirage8–130.0115%25 Sept →
cache13–7-0.0526%25 Sept →
ancient13–20.1226%25 Sept →
inferno13–80.0416%25 Sept →
dust213–40.0714%25 Sept →
dust213–11-0.0311%25 Sept →
mirage5–13-0.0923%24 Sept →
cache8–13-0.0625%24 Sept →
ancient9–130.0120%24 Sept →
ancient11–13-0.037%24 Sept →
dust213–16-0.0414%24 Sept →
dust216–130.0016%24 Sept →
cache6–13-0.0918%24 Sept →
nuke13–9-0.0214%23 Sept →
dust28–13-0.0012%23 Sept →
dust213–80.0315%22 Sept →
mirage13–110.0029%22 Sept →
ancient15–150.0115%22 Sept →
anubis10–13-0.0217%22 Sept →
nuke13–9-0.0438%22 Sept →
dust213–40.1230%22 Sept →
mirage11–13-0.0321%21 Sept →
cache7–13-0.0816%20 Sept →
nuke13–40.0217%20 Sept →
dust216–13-0.0112%20 Sept →
dust29–13-0.098%20 Sept →
dust27–13-0.0519%20 Sept →
inferno10–13-0.0116%20 Sept →
anubis11–130.0119%19 Sept →
dust214–16-0.1015%19 Sept →
dust28–13-0.0412%19 Sept →
mirage13–40.0130%19 Sept →
dust213–80.0425%19 Sept →
cache7–13-0.0212%19 Sept →
dust213–16-0.0321%19 Sept →
dust27–13-0.0333%19 Sept →
nuke10–13-0.0731%19 Sept →
anubis13–30.0520%19 Sept →
dust213–80.0232%18 Sept →
cache13–16-0.0723%18 Sept →
ancient13–8-0.0221%18 Sept →
inferno13–60.0314%18 Sept →
inferno9–13-0.0416%18 Sept →
ancient8–13-0.0613%18 Sept →
dust27–13-0.0522%17 Sept →
anubis6–130.0332%17 Sept →
ancient13–60.0630%17 Sept →
anubis13–8-0.0217%17 Sept →
dust29–13-0.0215%17 Sept →
ancient5–13-0.0818%17 Sept →
dust213–11-0.0130%17 Sept →
nuke13–8-0.0222%16 Sept →
dust213–70.0214%15 Sept →
inferno13–10-0.0421%15 Sept →
mirage13–5-0.0012%15 Sept →
nuke13–30.0226%15 Sept →
mirage9–13-0.0410%15 Sept →
nuke4–13-0.0325%15 Sept →
dust213–60.0533%14 Sept →
dust213–6-0.0119%13 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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