Mán tóu gē

Mán tóu gē — CS2 Stats

RU76561198372714370[U:1:412448642]Steam profile ↗✓ No bans

72Tracked matches46%Win rate2026Tracked since
371Hours in CS4Hrs last 2 wks
CSDB Rating3.2 LearningPositional Player
WingmanSilver IV
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (22 days ago). Ranks are recorded once per day this page is viewed.

+9Tracked matches · now 72
+1.8ppWin rate · 44.0% → 45.8%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 33 days played since 27 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

33Days played since 2026-04-27

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim28
Positioning48
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY303011Last 7142%Win rateWTWWLWWWTT

Last 10 vs previous 10: +50pp win rate · +0.00 avg rating · −0.8pp headshot accuracy · −53ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 311 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 644ms

Last 10

  • 613 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 625ms

Last 20

  • 785 · 35% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 651ms

Newest first, from the last 71 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim2.8
Utility3.6
Positioning4.8
Opening Duels2.3

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 65% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 44% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 649ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 61% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.8
Positioning4.8
Utility3.6
Mechanics2.4
Opening Duels1.8
Win Impact3.6

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time647ms+17ms
first ⅓ avg 630ms → last ⅓ avg 647ms
Headshot accuracy15.2%+0.9%
first ⅓ avg 14.2% → last ⅓ avg 15.2%

Rolling 5-match average across the last 71 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 9–5 · poseidon, 21 Jun
33%Best headshot accuracy · 1–13 · nuke, 20 Jun
453msFastest reaction time · 13–11 · anubis, 20 Jun
13–1Biggest win · dust2, 15 Jun

Across the last 71 tracked matches.

Highlights

3Longest win streak
52In matches decided by ≤2 rounds
2Overtime games

Map breakdown

anubisBest map · 80% over 5infernoWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
nukeC145936%0.01
dust2D124833%-0.02
infernoD113827%-0.02
cacheB105550%-0.02
mirageA106460%0.03
anubisS54180%0.04
poseidon31233%0.09
overpass21150%0.02
debris21150%0.00
train1010%-0.05
italy1010%-0.04

Across the last 71 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,159Lifetime kills
1.41K/D · Top 10% of tracked players
868Matches
45.2%Match win rate · Top 50% of tracked players
54.3%Headshot % · Top 25% of tracked players
17.4%Shot accuracy · Top 25% of tracked players
3,274MVPs
155Hours (in match)
517Bombs planted
104Bombs defused

Most-used weapons

Lifetime map wins

476dust2
472inferno
466lake
326nuke
81train
55ar_shoots
52cbble
42safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
29.6%Accuracy (enemy spotted)
30.3%Spray accuracy
60.6%Counter-strafing
11.2°Preaim
649msReaction time
26.3%T opening success
44.1%CT opening success
0.44Enemies flashed / flash
4.9%Flash assists
10.73HE damage / grenade
2.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7796% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4358 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.2937% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–9-0.0113%20 Sept
train12–12-0.0526%20 Sept
nuke13–40.1019%14 Sept
nuke13–10-0.0211%11 Sept
nuke5–13-0.0513%10 Sept
cache13–10-0.028%10 Sept
mirage13–60.0513%9 Sept
mirage13–10-0.0114%7 Sept
cache12–120.0620%7 Sept
dust212–12-0.0310%12 Aug
anubis13–50.0917%10 Aug
dust210–13-0.0218%5 Aug
overpass5–13-0.015%21 Jul
dust210–13-0.0710%21 Jul
nuke6–130.0019%21 Jul
debris5–9-0.0824%21 Jul
inferno12–120.0411%20 Jul
dust210–13-0.0615%20 Jul
cache5–130.0117%20 Jul
poseidon8–80.0919%20 Jul
mirage6–13-0.027%20 Jul
cache10–13-0.0428%16 Jul
cache13–10-0.0412%16 Jul
dust25–13-0.0518%9 Jul
debris9–70.0920%9 Jul
nuke12–12-0.0012%8 Jul
dust24–13-0.0220%7 Jul
anubis12–120.0311%7 Jul
nuke5–13-0.0116%7 Jul
inferno9–40.0820%7 Jul
nuke16–140.0112%5 Jul
anubis12–20.037%5 Jul
poseidon8–80.015%5 Jul
dust28–130.0217%1 Jul
mirage13–30.0828%29 Jun
dust211–70.028%29 Jun
inferno2–9-0.2328%29 Jun
nuke8–8-0.0610%29 Jun
inferno8–13-0.0812%21 Jun
poseidon9–50.1614%21 Jun
nuke1–13-0.0233%20 Jun
anubis13–110.0513%20 Jun
mirage13–60.048%20 Jun
cache13–3-0.0213%20 Jun
mirage15–150.068%18 Jun
nuke13–80.1025%18 Jun
inferno7–90.1020%18 Jun
anubis13–40.0113%15 Jun
dust213–1-0.028%15 Jun
inferno13–20.0219%15 Jun
nuke8–13-0.067%14 Jun
mirage13–50.0715%14 Jun
mirage12–12-0.0619%13 Jun
cache10–13-0.0311%13 Jun
inferno8–13-0.0511%10 Jun
dust27–13-0.038%10 Jun
mirage10–130.0012%8 Jun
dust213–30.0017%8 Jun
nuke4–90.1319%8 Jun
inferno2–9-0.1411%28 May
nuke4–9-0.1020%28 May
mirage13–80.066%28 May
cache5–13-0.0823%28 May
cache13–7-0.0226%27 May
italy7–13-0.0415%27 May
dust213–110.0412%26 May
nuke13–20.108%17 May
inferno2–130.0212%17 May
inferno7–9-0.0216%16 May
overpass9–70.0411%10 May
inferno9–60.0522%27 Apr

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →