Piippu

Piippu — CS2 Stats

76561198367774683[U:1:407508955]Steam profile ↗✓ No bans

1,779Tracked matches28%Win rate2020Tracked since
CSDB Rating3.8 LearningPositional Player
Premier CS Rating5,979Light Blue band · top ~74.1% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 37 days played since 29 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 5,979 -8,187 2 Jul12 Sept · 17 days played
5,97914,166peak 14,1662 Jul12 Sept
14,166Peak Premier in tracked matches
37Days played since 2026-06-29

Premier CS Rating

  • 8,187 below peak (14,166)
  • -4,020 over 30 days · declining
  • Next: Blue band at 10,000 4,021 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGPiippuFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER5,979 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim39
Positioning58
Utility49

0–100 skill scores via Leetify.

Recent form

COLD35632Last 10035%Win rateWWLLLLLWLL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +0.5pp headshot accuracy · +41ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 586ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 659ms

Last 20

  • 7121 · 35% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 639ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim3.9
Utility4.9
Positioning5.8
Opening Duels5.8
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 66% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 645ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.9
Positioning5.8
Utility4.9
Mechanics4.2
Opening Duels5.6
Win Impact0.0

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time644ms−46ms
first ⅓ avg 691ms → last ⅓ avg 644ms
Headshot accuracy17.8%+1.0%
first ⅓ avg 16.8% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–3 · mirage, 23 Jul
50%Best headshot accuracy · 2–13 · ancient, 15 Aug
453msFastest reaction time · 13–3 · train, 15 Aug
13–1Biggest win · nuke, 7 Aug

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
32In matches decided by ≤2 rounds
3Overtime games

Map breakdown

infernoBest map · 44% over 27nukeWeakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
infernoC27121544%0.01
cacheD2061430%-0.02
ancientD1441029%-0.02
nukeD1431121%-0.01
mirageD72529%0.02
overpass3030%-0.02
train32167%0.01
vertigo31233%-0.01
anubis31233%-0.04
dust232167%-0.05
boulder220100%0.04
shelter1010%-0.09

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (21% over 14). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

394Matches
52%Win rate
1.07Avg K/D
76.8ADR
37%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno367%0.8613.0
Dust21100%1.0016.0
Ancient10%0.4210.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.9%Headshot accuracy
32.2%Accuracy (enemy spotted)
35.6%Spray accuracy
68.7%Counter-strafing
13.6°Preaim
645msReaction time
50.7%T opening success
53.7%CT opening success
0.43Enemies flashed / flash
2.9%Flash assists
9.52HE damage / grenade
2.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.5787° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4252 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–100.0519%12 Sept
inferno13–60.1215%12 Sept
cache8–130.0414%12 Sept
mirage3–130.0023%12 Sept
ancient11–13-0.0411%12 Sept
ancient8–13-0.0925%12 Sept
nuke10–13-0.0712%12 Sept
mirage13–7-0.0210%12 Sept
ancient13–160.0019%12 Sept
overpass8–13-0.0223%12 Sept
cache0–13-0.1020%11 Sept
inferno3–13-0.0616%11 Sept
ancient16–130.0014%11 Sept
inferno5–10-0.0210%8 Sept
inferno10–130.0715%5 Sept
inferno13–110.0627%2 Sept
cache12–120.1117%31 Aug
nuke10–130.0413%31 Aug
inferno13–110.0124%28 Aug
cache13–9-0.0411%28 Aug
inferno9–13-0.0013%19 Aug
nuke10–13-0.0016%17 Aug
ancient2–13-0.0850%15 Aug
boulder13–9-0.0222%15 Aug
nuke4–13-0.0516%15 Aug
overpass2–8-0.0314%15 Aug
inferno4–130.0011%15 Aug
ancient1–130.0322%15 Aug
mirage5–13-0.0630%15 Aug
inferno6–13-0.0421%15 Aug
train9–13-0.0313%15 Aug
train13–30.0615%15 Aug
ancient6–13-0.047%15 Aug
inferno13–20.088%15 Aug
cache13–30.0125%14 Aug
ancient13–50.0116%14 Aug
cache4–13-0.0310%14 Aug
nuke13–20.1020%14 Aug
inferno13–6-0.0212%14 Aug
vertigo1–13-0.0512%14 Aug
anubis13–9-0.0313%12 Aug
inferno13–90.0721%11 Aug
inferno9–13-0.0317%9 Aug
nuke4–13-0.077%8 Aug
inferno2–9-0.076%7 Aug
nuke13–10.0821%7 Aug
cache13–7-0.0317%7 Aug
vertigo5–130.0316%1 Aug
nuke6–13-0.0412%1 Aug
inferno9–130.0217%1 Aug
shelter3–13-0.0916%1 Aug
boulder12–10.1117%1 Aug
inferno13–5-0.0521%31 Jul
train13–20.0223%31 Jul
vertigo13–9-0.0215%31 Jul
nuke5–13-0.0325%31 Jul
dust26–13-0.119%31 Jul
cache13–100.0316%31 Jul
inferno13–90.0121%31 Jul
ancient13–5-0.0311%27 Jul
anubis6–13-0.0414%26 Jul
inferno7–13-0.0113%26 Jul
inferno13–30.0522%25 Jul
cache2–13-0.0517%25 Jul
nuke8–130.0427%24 Jul
cache8–130.0525%24 Jul
ancient13–100.1019%24 Jul
inferno7–13-0.0415%23 Jul
mirage13–30.2012%23 Jul
nuke2–13-0.0729%22 Jul
ancient10–13-0.0113%22 Jul
cache7–130.0320%22 Jul
mirage5–13-0.0314%22 Jul
nuke7–130.0122%22 Jul
inferno11–130.0418%20 Jul
nuke13–10-0.0214%20 Jul
inferno8–130.036%18 Jul
ancient6–13-0.0117%17 Jul
anubis15–15-0.0711%17 Jul
cache5–13-0.1113%16 Jul
dust213–8-0.0810%16 Jul
ancient8–130.0123%16 Jul
mirage9–130.0333%12 Jul
ancient6–13-0.0816%11 Jul
mirage7–130.0416%11 Jul
cache4–13-0.048%9 Jul
cache7–13-0.0812%9 Jul
inferno6–13-0.0412%9 Jul
inferno5–130.0616%8 Jul
cache13–100.0325%8 Jul
cache4–13-0.0218%8 Jul
cache5–13-0.0614%6 Jul
dust213–80.0212%4 Jul
cache13–6-0.0628%4 Jul
inferno13–11-0.0120%4 Jul
overpass1–13-0.0122%2 Jul
nuke7–13-0.0317%2 Jul
cache4–13-0.0321%2 Jul
inferno13–8-0.0214%30 Jun
cache8–13-0.0613%29 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →