renard

renard — CS2 Stats

LU76561198365507539[U:1:405241811]Steam profile ↗✓ No bans

717Tracked matches52%Win rate2023Tracked since
CSDB Rating5.3 DevelopingPositional Player
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (43 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 717 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,517 -1,106 20 Mar – 4 May · 6 days played
15,51716,716peak 16,71620 Mar4 May
17,346Peak Premier in tracked matches
44Days played since 2025-03-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGrenardFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim72
Positioning46
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY48–45–7Last 10048%Win rateLLWWWWLWLL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +1.1pp headshot accuracy · −27ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 578ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 593ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 606ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim7.2
Utility1.8
Positioning4.6
Opening Duels2.4
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 87% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 592ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning4.6
Utility1.8
Mechanics8.3
Opening Duels1.9
Win Impact5.6

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time599ms−29ms
first ⅓ avg 627ms → last ⅓ avg 599ms
Headshot accuracy19.8%−2.0%
first ⅓ avg 21.8% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 9–5 · palais, 11 Apr →
50%Best headshot accuracy · 6–0 · mirage, 21 Mar →
344msFastest reaction time · 3–13 · dust2, 14 May →
13–2Biggest win · dust2, 9 Apr →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
5–4In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 63% over 8nukeWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2C249–1538%-0.01
infernoA127–558%-0.03
anubisB105–550%0.01
mirageA106–460%-0.02
overpassC94–544%-0.04
trainA95–456%0.01
ancientA85–363%0.01
nukeD62–433%-0.03
vertigo—40–40%-0.06
jura—21–150%0.00
palais—22–0100%0.10
office—11–0100%-0.03
stronghold—10–10%-0.02
dogtown—11–0100%0.03
brewery—10–10%-0.08

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

283Matches
52%Win rate
1.07Avg K/D
71.8ADR
48%Headshot %

Clutches & streaks

41%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Anubis6549%0.9814.0
Dust25044%0.9214.0
Inferno4457%1.1214.3
Mirage4353%1.1515.5
Ancient2948%1.2616.8
Nuke2658%1.0515.4
Train1567%1.1214.9
Vertigo1040%1.1617.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
33.4%Accuracy (enemy spotted)
36.4%Spray accuracy
87.3%Counter-strafing
10.7°Preaim
592msReaction time
39.8%T opening success
35.8%CT opening success
0.40Enemies flashed / flash
3.5%Flash assists
3.16HE damage / grenade
5.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4048 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.798% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
overpass0–9-0.0310%9 Feb →
overpass9–13-0.0218%8 Feb →
inferno13–70.0333%8 Feb →
anubis13–7-0.0118%8 Feb →
inferno13–5-0.0334%7 Feb →
office13–6-0.0315%7 Feb →
anubis6–13-0.0418%4 Feb →
nuke13–40.0721%4 Feb →
mirage10–13-0.0516%25 Jan →
overpass3–13-0.1517%25 Jan →
anubis15–15-0.0215%25 Jan →
stronghold12–12-0.0213%25 Jan →
dust210–13-0.0026%23 Oct →
mirage13–4-0.0315%23 Oct →
overpass13–7-0.0513%8 Aug →
train13–50.0128%8 Aug →
inferno4–13-0.0511%8 Aug →
overpass13–6-0.0519%7 Aug →
overpass10–13-0.0223%5 Aug →
dust213–60.0425%5 Aug →
nuke15–150.0021%5 Aug →
nuke8–130.0124%5 Aug →
mirage13–30.0119%5 Aug →
ancient8–13-0.0114%5 Aug →
mirage9–13-0.0520%4 Aug →
overpass13–50.0118%4 Aug →
ancient16–140.0624%4 Aug →
jura13–90.0219%4 Aug →
jura4–13-0.0211%4 Aug →
dogtown9–50.0310%15 May →
brewery5–9-0.0822%15 May →
dust25–13-0.0626%15 May →
mirage13–5-0.0339%15 May →
dust23–13-0.0124%14 May →
train4–13-0.0030%14 May →
inferno13–10-0.0424%14 May →
inferno5–13-0.0328%13 May →
inferno13–9-0.0318%11 May →
mirage13–10-0.0122%4 May →
dust213–10-0.0333%4 May →
ancient8–130.0318%29 Apr →
ancient13–8-0.0011%25 Apr →
mirage13–9-0.0320%23 Apr →
inferno9–13-0.0227%19 Apr →
mirage10–130.0516%17 Apr →
anubis13–10-0.0119%13 Apr →
train13–80.1112%13 Apr →
dust212–12-0.0517%11 Apr →
anubis10–130.1120%11 Apr →
nuke2–9-0.190%11 Apr →
palais9–50.1332%11 Apr →
train13–90.0519%9 Apr →
dust213–20.0921%9 Apr →
ancient5–13-0.0828%8 Apr →
dust211–130.0528%8 Apr →
anubis22–180.0420%6 Apr →
dust29–13-0.0530%5 Apr →
dust213–30.0117%5 Apr →
ancient16–120.0417%5 Apr →
inferno4–9-0.1410%5 Apr →
vertigo6–9-0.0933%5 Apr →
dust28–130.0429%4 Apr →
dust27–13-0.0528%4 Apr →
train10–13-0.0312%4 Apr →
inferno13–11-0.0721%4 Apr →
vertigo7–13-0.0519%4 Apr →
overpass7–2-0.017%4 Apr →
nuke9–13-0.0326%3 Apr →
dust213–50.0439%3 Apr →
inferno13–10-0.0220%2 Apr →
ancient13–110.0522%2 Apr →
mirage4–13-0.0419%2 Apr →
anubis11–13-0.079%1 Apr →
train10–13-0.0524%1 Apr →
anubis13–5-0.0118%1 Apr →
dust213–70.0120%1 Apr →
ancient13–10-0.0113%30 Mar →
dust212–12-0.0814%28 Mar →
dust29–13-0.0620%28 Mar →
nuke11–0-0.0410%28 Mar →
dust27–13-0.0425%26 Mar →
train4–13-0.0633%25 Mar →
train13–20.0819%25 Mar →
dust212–12-0.0133%24 Mar →
dust210–13-0.0123%23 Mar →
overpass0–4-0.0613%22 Mar →
anubis5–130.0113%22 Mar →
dust213–10-0.0224%21 Mar →
mirage6–0-0.0550%21 Mar →
inferno13–110.0025%20 Mar →
dust213–50.0619%20 Mar →
dust211–13-0.0233%19 Mar →
dust213–8-0.0314%18 Mar →
train13–70.0231%16 Mar →
vertigo1–8-0.1210%16 Mar →
anubis13–80.0820%15 Mar →
inferno11–130.0422%15 Mar →
vertigo8–8-0.0027%15 Mar →
palais9–70.0715%15 Mar →
dust210–130.0220%12 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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