FalleN bem FalleN mal +94 DIAS

FalleN bem FalleN mal +94 DIAS — CS2 Stats

BR76561198362834760[U:1:402569032]Steam profile ↗✓ No bans

991Tracked matches55%Win rate2022Tracked since
CSDB Rating4.3 DevelopingSupport
Premier CS Rating5,118Light Blue band · top ~78.2% of ranked players (population est.)
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 19 days played since 20 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 5,118 -590 3 Sept16 Sept · 7 days played
4,2325,708peak 5,7083 Sept16 Sept
5,708Peak Premier in tracked matches
19Days played since 2026-08-20

Premier CS Rating

  • 590 below peak (5,708)
  • Next: Blue band at 10,000 4,882 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGFalleN bem FalleN mal +94…FACEITLevel 1STANDINGTop 100.0% of rankedPREMIER5,118 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim33
Positioning50
Utility71

0–100 skill scores via Leetify.

Recent form

STEADY48457Last 10048%Win rateLLWWWLWLLW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −2.5pp headshot accuracy · −48ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 659ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 627ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 650ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+3.2 against its own average).

Aim3.3
Utility7.1
Positioning5.0
Opening Duels3.2
Clutch0.4

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 56% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 61% T opening-duel success — entries that actually open the round.

Flashes. 0.78 enemies blinded per flash — utility that consistently lands.

Areas to improve

CT openings. Opening success drops from 61% on T to 45% on CT — first contacts on the defending side are being lost.

Reaction time. 642ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.3
Positioning5.0
Utility7.1
Mechanics2.9
Opening Duels5.7
Win Impact6.7

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time634ms+50ms
first ⅓ avg 584ms → last ⅓ avg 634ms
Headshot accuracy12.7%−1.4%
first ⅓ avg 14.1% → last ⅓ avg 12.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 10–5 · mirage, 20 Aug
44%Best headshot accuracy · 13–3 · overpass, 24 Aug
375msFastest reaction time · 6–0 · cache, 24 Aug
13–0Biggest win · mirage, 16 Sept

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
79In matches decided by ≤2 rounds
5Overtime games

Map breakdown

mirageBest map · 51% over 43infernoWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB43222151%-0.01
dust2B20101050%-0.02
infernoD102820%-0.03
nukeC104640%-0.04
anubisB63350%0.01
overpassC52340%-0.01
ancient330100%-0.01
cache32167%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

19Matches
37%Win rate
0.50Avg K/D
44.9ADR
28%Headshot %

Clutches & streaks

22%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Dust2714%0.427.4
Nuke367%0.6310.7
Overpass333%0.274.7
Inferno333%0.537.3
Ancient2100%0.8010.0
Anubis10%0.5910.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.1%Headshot accuracy
33.0%Accuracy (enemy spotted)
36.3%Spray accuracy
62.9%Counter-strafing
12.0°Preaim
642msReaction time
60.7%T opening success
44.6%CT opening success
0.78Enemies flashed / flash
8.0%Flash assists
14.45HE damage / grenade
11.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.0953% — below the 15% mark we flag

    Aim Training
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust210–13-0.027%17 Sept
inferno9–13-0.054%17 Sept
dust213–60.0123%16 Sept
dust213–11-0.0615%16 Sept
nuke13–11-0.0712%16 Sept
dust29–130.049%16 Sept
mirage13–00.0927%16 Sept
nuke5–13-0.0310%16 Sept
dust210–13-0.0112%16 Sept
anubis13–60.0013%16 Sept
inferno13–90.057%16 Sept
dust213–9-0.0127%15 Sept
ancient13–50.0422%15 Sept
mirage13–4-0.046%14 Sept
mirage13–16-0.035%14 Sept
mirage8–13-0.0533%14 Sept
mirage6–130.0026%14 Sept
inferno7–13-0.0517%14 Sept
nuke11–130.048%13 Sept
anubis11–13-0.004%13 Sept
mirage8–13-0.036%13 Sept
cache8–13-0.0217%13 Sept
mirage13–40.0110%13 Sept
inferno13–9-0.0410%13 Sept
mirage13–6-0.025%13 Sept
mirage13–11-0.005%12 Sept
mirage13–10-0.029%12 Sept
dust216–13-0.0512%11 Sept
mirage4–2-0.030%11 Sept
dust212–12-0.0210%11 Sept
dust213–9-0.094%10 Sept
mirage11–130.0117%10 Sept
mirage7–130.0329%7 Sept
nuke9–13-0.0514%7 Sept
inferno12–12-0.0712%7 Sept
dust27–1-0.0319%7 Sept
mirage3–13-0.096%7 Sept
anubis13–100.0311%3 Sept
dust29–13-0.0424%3 Sept
dust216–130.076%3 Sept
mirage4–13-0.088%28 Aug
mirage13–10.0313%28 Aug
nuke5–13-0.1019%28 Aug
dust25–13-0.0313%28 Aug
mirage16–19-0.0316%28 Aug
mirage13–3-0.0233%28 Aug
mirage11–13-0.0320%27 Aug
mirage13–80.0814%27 Aug
mirage12–120.0224%27 Aug
dust211–13-0.078%27 Aug
mirage13–7-0.0511%27 Aug
mirage5–13-0.096%27 Aug
dust210–130.0125%27 Aug
mirage13–110.033%26 Aug
mirage13–90.069%26 Aug
mirage6–13-0.0717%26 Aug
mirage13–9-0.000%26 Aug
mirage13–70.0215%26 Aug
ancient13–5-0.0418%26 Aug
mirage9–13-0.0123%26 Aug
mirage13–7-0.0715%26 Aug
dust213–70.0611%26 Aug
dust210–13-0.0015%26 Aug
nuke13–7-0.0310%25 Aug
nuke11–13-0.0128%25 Aug
overpass0–00.000%25 Aug
overpass6–13-0.0318%25 Aug
mirage7–130.0223%25 Aug
mirage13–30.0321%25 Aug
inferno6–13-0.065%25 Aug
inferno12–12-0.0413%24 Aug
dust212–12-0.093%24 Aug
cache6–00.0230%24 Aug
overpass13–30.0444%24 Aug
mirage13–20.1317%24 Aug
overpass9–13-0.0520%24 Aug
nuke1–1-0.100%24 Aug
inferno11–13-0.088%24 Aug
mirage9–13-0.0513%24 Aug
mirage4–13-0.0312%24 Aug
dust213–7-0.0019%24 Aug
nuke13–90.038%24 Aug
anubis11–13-0.0211%23 Aug
mirage16–14-0.0210%23 Aug
dust213–7-0.057%22 Aug
ancient13–3-0.0311%22 Aug
mirage7–2-0.0511%22 Aug
anubis5–13-0.0013%22 Aug
mirage10–13-0.0315%21 Aug
nuke13–8-0.0517%21 Aug
anubis13–80.0713%21 Aug
overpass13–3-0.0240%21 Aug
mirage13–110.0817%21 Aug
inferno11–130.0611%20 Aug
mirage7–13-0.0011%20 Aug
mirage5–13-0.025%20 Aug
inferno10–13-0.0313%20 Aug
cache7–40.048%20 Aug
mirage10–50.149%20 Aug
mirage5–13-0.028%20 Aug

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →