Gypsy

Gypsy — CS2 Stats

FI76561198360222353[U:1:399956625]Steam profile ↗✓ No bans

85Tracked matches53%Win rate2024Tracked since
CSDB Rating3.4 LearningPositional Player
Premier CS Rating13,499Blue band · top ~36.4% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 May 2024 (870 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,499 +9,597 21 Mar – 27 May · 26 days played
3,90213,499peak 13,49921 Mar27 May
13,619Peak Premier in tracked matches
36Days played since 2024-03-09

Premier CS Rating

  • At peak — 13,499
  • +7,534 over 30 days · improving
  • Next: Purple band at 15,000 — 1,501 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGGypsyFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER13,499 · Blue bandcsdb.gg/stats

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Performance scores

Aim35
Positioning37
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY28–27–2Last 5749%Win rateLWWLLWLWWW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +1.5pp headshot accuracy · −43ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 550ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 11%
  • Avg reaction 556ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 10%
  • Avg reaction 577ms

Newest first, from the last 57 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim3.5
Utility3.5
Positioning3.7
Opening Duels0.0
Clutch1.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 80% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.5
Positioning3.7
Utility3.5
Mechanics4.6
Opening Duels0.0
Win Impact6.1

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.02
first ⅓ avg -0.02 → last ⅓ avg -0.04
Reaction time576ms−91ms
first ⅓ avg 667ms → last ⅓ avg 576ms
Headshot accuracy10.9%+0.3%
first ⅓ avg 10.7% → last ⅓ avg 10.9%

Rolling 5-match average across the last 57 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 5–0 · ancient, 7 Apr →
23%Best headshot accuracy · 13–11 · vertigo, 27 May →
391msFastest reaction time · 8–13 · nuke, 27 Sept →
13–3Biggest win · mirage, 22 May →

Across the last 57 tracked matches.

Highlights

5Longest win streak
3–4In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 63% over 8vertigoWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA2212–1055%-0.02
nukeB105–550%-0.04
infernoA85–363%-0.03
vertigoC73–443%0.01
dust2—30–30%-0.01
ancient—32–167%0.02
anubis—21–150%0.00
overpass—20–20%-0.09

Across the last 57 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

41Matches
39%Win rate
0.67Avg K/D
60.9ADR
43%Headshot %

Clutches & streaks

28%1v1 clutch win
18%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1932%0.7011.3
Nuke757%0.6711.4
Inferno560%0.596.8
Cache540%0.6213.0
Anubis20%0.507.0
Dust21100%0.829.0
Ancient10%0.539.0
Vertigo10%0.9415.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.3%Headshot accuracy
29.6%Accuracy (enemy spotted)
30.2%Spray accuracy
70.8%Counter-strafing
11.0°Preaim
594msReaction time
29.5%T opening success
21.0%CT opening success
0.65Enemies flashed / flash
3.8%Flash assists
13.07HE damage / grenade
3.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.2964% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.886 — below the 4 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.5024% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke7–13-0.018%3 Oct →
nuke13–4-0.0716%27 Sept →
mirage13–70.0011%27 Sept →
nuke8–13-0.0512%27 Sept →
mirage10–13-0.0221%24 Sept →
inferno13–5-0.039%24 Sept →
anubis7–13-0.015%23 Sept →
inferno13–10-0.058%22 Sept →
mirage13–9-0.0714%22 Sept →
mirage13–6-0.107%22 Sept →
mirage5–130.049%21 Sept →
nuke13–10-0.0118%21 Sept →
mirage2–13-0.065%18 Sept →
nuke4–13-0.1311%27 May →
vertigo13–110.0123%27 May →
inferno13–9-0.098%24 May →
nuke10–13-0.078%22 May →
mirage13–3-0.004%22 May →
mirage16–120.0110%22 May →
mirage13–8-0.032%22 May →
vertigo13–8-0.029%21 May →
anubis13–80.0213%19 May →
inferno6–13-0.0313%17 May →
inferno13–40.0614%13 May →
vertigo13–16-0.0413%9 May →
dust211–130.047%6 May →
ancient10–13-0.054%6 May →
ancient13–4-0.024%3 May →
vertigo11–130.049%1 May →
dust27–13-0.037%29 Apr →
dust26–13-0.0219%29 Apr →
mirage9–10.103%22 Apr →
vertigo13–4-0.017%21 Apr →
mirage11–13-0.0114%12 Apr →
inferno8–13-0.049%10 Apr →
inferno6–13-0.0215%7 Apr →
nuke6–13-0.0519%7 Apr →
ancient5–00.1218%7 Apr →
vertigo8–130.086%7 Apr →
nuke16–140.019%6 Apr →
vertigo13–16-0.005%6 Apr →
mirage16–13-0.0611%5 Apr →
mirage7–13-0.0712%3 Apr →
nuke13–100.007%3 Apr →
mirage11–130.0111%2 Apr →
nuke13–9-0.0621%28 Mar →
mirage13–5-0.0117%25 Mar →
overpass8–13-0.0812%23 Mar →
overpass6–13-0.113%22 Mar →
mirage13–110.0312%22 Mar →
inferno13–8-0.039%21 Mar →
mirage13–60.037%12 Mar →
mirage12–12-0.0110%12 Mar →
mirage7–13-0.0115%11 Mar →
mirage13–80.0611%11 Mar →
mirage12–12-0.0813%11 Mar →
mirage7–13-0.1115%9 Mar →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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