Trylledrylle

Trylledrylle — CS2 Stats

76561198357124656[U:1:396858928]Steam profile ↗✓ No bans

931Tracked matches18%Win rate2024Tracked since
CSDB Rating2.4 LearningSupport
Premier CS Rating1,000Grey band · top ~95.8% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 1,000 -595 13 Aug – 15 Oct · 19 days played
1,0001,943peak 1,94313 Aug15 Oct
2,018Peak Premier in tracked matches
27Days played since 2026-08-10

Premier CS Rating

  • 943 below peak (1,943)
  • 0 over 30 days · steady
  • Next: Light Blue band at 5,000 — 4,000 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGTrylledryllePREMIER1,000 · Grey bandcsdb.gg/stats

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Performance scores

Aim26
Positioning28
Utility49

0–100 skill scores via Leetify.

Recent form

COLD24–72–4Last 10024%Win rateLLLLTLTLLL

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · −0.1pp headshot accuracy · −56ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–4–1 · 0% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 15%
  • Avg reaction 683ms

Last 10

  • 0–8–2 · 0% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 17%
  • Avg reaction 695ms

Last 20

  • 3–15–2 · 15% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 17%
  • Avg reaction 723ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3 against its own average).

Aim2.6
Utility4.9
Positioning2.8
Opening Duels0.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 70% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 742ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.6
Positioning2.8
Utility4.9
Mechanics3.7
Opening Duels0.0
Win Impact0.0

Composite 2.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06−0.02
first ⅓ avg -0.04 → last ⅓ avg -0.06
Reaction time729ms+4ms
first ⅓ avg 725ms → last ⅓ avg 729ms
Headshot accuracy16.0%−1.6%
first ⅓ avg 17.6% → last ⅓ avg 16.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 11–13 · nuke, 27 Aug →
44%Best headshot accuracy · 5–13 · mirage, 16 Aug →
492msFastest reaction time · 2–13 · cache, 15 Oct →
13–0Biggest win · dust2, 27 Aug →

Across the last 100 tracked matches.

Highlights

3Longest win streak
L4Current streak
2–6In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 36% over 11mirageWeakest map · 18% over 17
MapGradePlayedRecordWin rateAvg rating
dust2D235–1822%-0.03
anubisD185–1328%-0.04
mirageD173–1418%-0.06
nukeD153–1220%-0.05
ancientC114–736%-0.01
infernoD102–820%-0.07
cacheD51–420%-0.06
train—11–0100%-0.09

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (18% over 17). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3Matches
33%Win rate
0.52Avg K/D
45.4ADR
47%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient20%0.477.5
Mirage1100%0.6114.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
28.6%Accuracy (enemy spotted)
28.9%Spray accuracy
66.7%Counter-strafing
10.3°Preaim
742msReaction time
17.5%T opening success
24.3%CT opening success
0.58Enemies flashed / flash
4.7%Flash assists
5.25HE damage / grenade
12.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 741.9553ms — above the 700ms mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 17.5497% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust28–13-0.0623%15 Oct →
dust29–13-0.039%15 Oct →
mirage14–16-0.0615%15 Oct →
cache2–13-0.0514%15 Oct →
nuke15–15-0.0414%15 Oct →
anubis4–13-0.0111%15 Oct →
dust212–12-0.0621%13 Oct →
mirage4–13-0.0523%13 Oct →
dust25–13-0.0733%9 Oct →
mirage12–16-0.0812%9 Oct →
mirage0–13-0.1013%9 Oct →
dust23–13-0.0417%9 Oct →
anubis13–9-0.0218%9 Oct →
anubis9–13-0.0612%9 Oct →
nuke5–13-0.0622%3 Oct →
ancient13–9-0.0612%2 Oct →
inferno1–13-0.1140%27 Sept →
anubis13–20.047%26 Sept →
anubis8–130.0116%19 Sept →
mirage8–13-0.0318%19 Sept →
nuke7–13-0.0326%19 Sept →
dust213–16-0.0513%14 Sept →
mirage10–13-0.107%12 Sept →
train13–7-0.096%12 Sept →
ancient7–13-0.0320%4 Sept →
anubis6–13-0.0914%4 Sept →
nuke6–13-0.090%3 Sept →
nuke6–13-0.1216%3 Sept →
anubis8–13-0.0716%2 Sept →
mirage13–8-0.0913%30 Aug →
dust21–13-0.1229%30 Aug →
nuke2–13-0.0010%29 Aug →
anubis3–13-0.099%29 Aug →
mirage6–13-0.1042%28 Aug →
nuke10–13-0.0317%28 Aug →
dust21–13-0.0724%28 Aug →
inferno8–13-0.0419%28 Aug →
cache9–13-0.0510%28 Aug →
dust27–13-0.0616%28 Aug →
cache2–13-0.1013%28 Aug →
dust213–60.0210%27 Aug →
ancient11–130.0225%27 Aug →
dust213–0-0.0233%27 Aug →
inferno13–7-0.0411%27 Aug →
dust29–130.0014%27 Aug →
anubis10–13-0.0520%27 Aug →
mirage6–13-0.036%27 Aug →
nuke11–130.0916%27 Aug →
ancient5–13-0.0713%27 Aug →
dust22–13-0.0314%27 Aug →
anubis13–30.0416%27 Aug →
mirage13–100.0118%27 Aug →
mirage3–13-0.0914%27 Aug →
mirage13–6-0.0420%27 Aug →
nuke10–13-0.0511%27 Aug →
dust213–100.009%27 Aug →
anubis13–4-0.0610%27 Aug →
inferno9–13-0.129%23 Aug →
ancient11–13-0.0629%23 Aug →
inferno7–13-0.084%23 Aug →
anubis3–13-0.0825%23 Aug →
anubis10–13-0.0221%23 Aug →
ancient13–80.0821%22 Aug →
ancient13–50.0419%22 Aug →
inferno14–16-0.0713%22 Aug →
dust213–60.0621%22 Aug →
mirage7–13-0.025%22 Aug →
nuke13–10-0.0513%19 Aug →
inferno7–13-0.068%19 Aug →
ancient11–13-0.0421%19 Aug →
anubis6–13-0.039%19 Aug →
dust24–13-0.0330%19 Aug →
inferno16–14-0.0637%17 Aug →
anubis4–13-0.1110%17 Aug →
dust23–13-0.0415%17 Aug →
ancient9–130.0419%17 Aug →
nuke13–8-0.098%17 Aug →
anubis10–13-0.1015%16 Aug →
dust22–13-0.108%16 Aug →
mirage5–13-0.0844%16 Aug →
mirage12–12-0.0315%16 Aug →
cache9–13-0.0417%16 Aug →
nuke4–13-0.0711%16 Aug →
mirage3–13-0.1129%16 Aug →
inferno12–12-0.0812%16 Aug →
dust213–60.0517%16 Aug →
nuke13–7-0.0815%15 Aug →
dust29–130.0124%14 Aug →
dust25–130.0119%14 Aug →
nuke6–130.0223%13 Aug →
inferno8–13-0.0722%13 Aug →
cache13–9-0.0517%13 Aug →
ancient13–6-0.0018%13 Aug →
anubis13–110.0112%13 Aug →
anubis4–13-0.0122%12 Aug →
dust210–13-0.1010%12 Aug →
mirage10–13-0.0014%12 Aug →
nuke5–13-0.0918%12 Aug →
dust29–130.0016%10 Aug →
ancient2–130.0015%10 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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