Trylledrylle

Trylledrylle — CS2 Stats

76561198357124656[U:1:396858928]Steam profile ↗

898Tracked matches30%Win rate2024Tracked since
CSDB Rating2.3 Learning
Premier CS Rating1,000Grey band · top ~95.8% of ranked players (population est.)
CSDB Leaderboard#15734 of 20162 tracked
Ladder ranks via Leetify

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CSDB.GGTrylledryllePREMIER1,000 · Grey bandcsdb.gg/stats

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Performance scores

Aim25
Positioning26
Utility49

0–100 skill scores via Leetify.

Recent form

COLD26713Last 10026%Win rateLLLLLLLWLW

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Aim2.5
Aggression0.0
Utility4.9
Positioning2.6
Opening Duels0.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 63% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 706ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.5
Positioning2.6
Utility4.9
Mechanics4.0
Opening Duels0.0
Win Impact0.0

Composite 2.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.02
first ⅓ avg -0.05 → last ⅓ avg -0.03
Reaction time713ms−57ms
first ⅓ avg 770ms → last ⅓ avg 713ms
Headshot accuracy17.1%+1.9%
first ⅓ avg 15.2% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — nuke 6–1
130Biggest win — dust2
3Longest win streak
L7Current streak
47In matches decided by ≤2 rounds
3Overtime games

Map breakdown

nukeBest map · 36% over 14mirageWeakest map · 13% over 16
MapGradePlayedRecordWin rateAvg rating
dust2D2361726%-0.03
mirageD1621413%-0.05
nukeC145936%-0.03
infernoC145936%-0.07
ancientD1331023%-0.03
anubisD1331023%-0.04
cacheD62433%-0.06
overpass1010%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (13% over 16). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3Matches
33%Win rate
0.52Avg K/D
45.4ADR
47%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient20%0.477.5
Mirage1100%0.6114.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.9%Headshot accuracy
25.9%Accuracy (enemy spotted)
23.8%Spray accuracy
68.0%Counter-strafing
10.0°Preaim
706msReaction time
14.3%T opening success
21.9%CT opening success
0.48Enemies flashed / flash
2.9%Flash assists
5.10HE damage / grenade
12.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 705.8906ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4801 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 14.3098% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage6–13-0.1042%28 Aug
nuke10–13-0.0317%28 Aug
dust21–13-0.0724%28 Aug
inferno8–13-0.0419%28 Aug
cache9–13-0.0510%28 Aug
dust27–13-0.0616%28 Aug
cache2–13-0.1013%28 Aug
dust213–60.0210%27 Aug
ancient11–130.0225%27 Aug
dust213–0-0.0233%27 Aug
inferno13–7-0.0411%27 Aug
dust29–130.0014%27 Aug
anubis10–13-0.0520%27 Aug
mirage6–13-0.036%27 Aug
nuke11–130.0916%27 Aug
ancient5–13-0.0713%27 Aug
dust22–13-0.0314%27 Aug
anubis13–30.0416%27 Aug
mirage13–100.0118%27 Aug
mirage3–13-0.0914%27 Aug
mirage13–6-0.0420%27 Aug
nuke10–13-0.0511%27 Aug
dust213–100.009%27 Aug
anubis13–4-0.0610%27 Aug
inferno9–13-0.129%23 Aug
ancient11–13-0.0629%23 Aug
inferno7–13-0.084%23 Aug
anubis3–13-0.0825%23 Aug
anubis10–13-0.0221%23 Aug
ancient13–80.0821%22 Aug
ancient13–50.0419%22 Aug
inferno14–16-0.0713%22 Aug
dust213–60.0621%22 Aug
mirage7–13-0.025%22 Aug
nuke13–10-0.0513%19 Aug
inferno7–13-0.068%19 Aug
ancient11–13-0.0421%19 Aug
anubis6–13-0.039%19 Aug
dust24–13-0.0330%19 Aug
inferno16–14-0.0637%17 Aug
anubis4–13-0.1110%17 Aug
dust23–13-0.0415%17 Aug
ancient9–130.0419%17 Aug
nuke13–8-0.098%17 Aug
anubis10–13-0.1015%16 Aug
dust22–13-0.108%16 Aug
mirage5–13-0.0844%16 Aug
mirage12–12-0.0315%16 Aug
cache9–13-0.0417%16 Aug
nuke4–13-0.0711%16 Aug
mirage3–13-0.1129%16 Aug
inferno12–12-0.0812%16 Aug
dust213–60.0517%16 Aug
nuke13–7-0.0815%15 Aug
dust29–130.0124%14 Aug
dust25–130.0119%14 Aug
nuke6–130.0223%13 Aug
inferno8–13-0.0722%13 Aug
cache13–9-0.0517%13 Aug
ancient13–6-0.0018%13 Aug
anubis13–110.0112%13 Aug
anubis4–13-0.0122%12 Aug
dust210–13-0.1010%12 Aug
mirage10–13-0.0014%12 Aug
nuke5–13-0.0918%12 Aug
dust29–130.0016%10 Aug
ancient2–130.0015%10 Aug
nuke6–10.1617%10 Aug
nuke5–13-0.0019%10 Aug
inferno7–13-0.0716%10 Aug
mirage5–13-0.0811%10 Aug
ancient7–13-0.114%10 Aug
inferno13–11-0.0819%10 Aug
dust213–2-0.0314%10 Aug
nuke13–9-0.0219%10 Aug
dust27–13-0.0416%10 Aug
mirage12–16-0.0324%9 Aug
anubis5–13-0.0117%8 Aug
dust27–13-0.097%8 Aug
mirage6–13-0.0612%8 Aug
mirage8–13-0.0410%8 Aug
anubis8–13-0.0528%8 Aug
dust24–13-0.0512%8 Aug
ancient10–13-0.0516%8 Aug
nuke8–13-0.068%7 Aug
dust212–12-0.0320%7 Aug
inferno13–11-0.0311%7 Aug
overpass1–13-0.0426%5 Aug
cache13–10-0.0915%5 Aug
inferno7–13-0.087%5 Aug
dust26–13-0.0918%5 Aug
ancient3–13-0.0925%5 Aug
anubis11–13-0.0714%4 Aug
inferno13–5-0.0420%4 Aug
dust23–13-0.0610%4 Aug
ancient5–13-0.117%3 Aug
mirage2–13-0.0416%3 Aug
cache7–13-0.049%3 Aug
mirage11–13-0.056%3 Aug
nuke4–13-0.0731%3 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →