Gettoran

Gettoran — CS2 Stats

76561198119294923[U:1:159029195]Steam profile ↗✓ No bans

3,449Tracked matches32%Win rate2021Tracked since
CSDB Rating3.7 LearningClutch Specialist
Premier CS Rating8,141Light Blue band · top ~63.8% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (35 days ago). Ranks are recorded once per day this page is viewed.

−924Premier CS Rating · 9,065 → 8,141
+31Tracked matches · now 3,449
−19.6ppWin rate · 51.7% → 32.1%

Rating over time

9,065Peak Premier on CSDB
1Days observed since 2026-09-14

Premier CS Rating

  • 924 below peak (9,065)
  • Next: Blue band at 10,000 — 1,859 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-14

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGGettoranFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER8,141 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim35
Positioning57
Utility55

0–100 skill scores via Leetify.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3.7 against its own average).

Aim3.5
Utility5.5
Positioning5.7
Opening Duels4.1
Clutch10.0

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 61% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 64% on T to 41% on CT — first contacts on the defending side are being lost.

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.5
Positioning5.7
Utility5.5
Mechanics3.2
Opening Duels5.7
Win Impact0.0

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

371Matches
49%Win rate
0.87Avg K/D
44.0ADR
39%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1060%0.528.3
Vertigo333%0.7814.0
Inferno333%0.7911.7
Anubis250%0.608.0
Ancient1100%0.506.0
Nuke1100%0.649.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
28.1%Accuracy (enemy spotted)
28.2%Spray accuracy
64.3%Counter-strafing
9.7°Preaim
595msReaction time
64.4%T opening success
41.4%CT opening success
0.50Enemies flashed / flash
5.0%Flash assists
9.33HE damage / grenade
15.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.0956% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4994 — below the 0.5 mark we flag

    Grenade Lineups →

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.