bj enjoyer (Ben&Jerry)

bj enjoyer (Ben&Jerry) — CS2 Stats

DK76561198355433227[U:1:395167499]Steam profile ↗✓ No bans

272Tracked matches62%Win rate2020Tracked since
933Hours in CS4Hrs last 2 wks
CSDB Rating6.1 SolidHybrid Rifler
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanSilver Elite
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=338), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate36.3%42.1%42.1%5.8% short
Shot accuracy15.9%12.9%12.1%above
Kill/death ratio0.881.000.990.12 short
Match win rate37.9%42.9%43.9%6.0% short

This profile matches the typical Level 3 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGbj enjoyer (Ben&Jerry)FACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim67
Positioning54
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY52417Last 10052%Win rateWWWLLLLWWW

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression9.6
Utility4.5
Positioning5.4
Opening Duels3.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 87% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.4
Utility4.5
Mechanics7.3
Opening Duels3.9
Win Impact9.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time579ms−28ms
first ⅓ avg 607ms → last ⅓ avg 579ms
Headshot accuracy16.8%+0.9%
first ⅓ avg 15.9% → last ⅓ avg 16.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — dust2 13–5
120Biggest win — mirage
6Longest win streak
W3Current streak
73In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 68% over 22ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA27161159%-0.01
dust2S2215768%0.00
nukeC1661038%-0.00
infernoC146843%-0.02
cacheA106460%0.01
ancientD72529%-0.03
overpass31233%-0.06
vertigo1010%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

29,742Lifetime kills
0.88K/D
1,804Matches
37.9%Match win rate
36.3%Headshot %
15.9%Shot accuracy · Top 50% of Level 2 players
2,745MVPs
537Hours (in match)
968Bombs planted
288Bombs defused

Most-used weapons

Lifetime map wins

1,890dust2
1,082inferno
568nuke
249cbble
238train
103vertigo
89lake
79safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
31.5%Accuracy (enemy spotted)
30.0%Spray accuracy
82.9%Counter-strafing
7.7°Preaim
578msReaction time
42.6%T opening success
48.5%CT opening success
0.37Enemies flashed / flash
2.4%Flash assists
7.98HE damage / grenade
11.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3749 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–100.0116%27 Aug
mirage9–1-0.0218%27 Aug
dust213–60.0723%21 Aug
cache4–130.027%17 Aug
mirage6–13-0.0317%17 Aug
inferno3–13-0.0614%17 Aug
mirage7–13-0.0720%5 Aug
ancient13–8-0.0513%5 Aug
nuke16–140.0218%4 Aug
cache13–70.026%4 Aug
dust29–13-0.0616%28 Jul
cache13–8-0.048%7 Jul
dust213–11-0.0019%6 Jul
inferno13–50.0713%5 Jul
mirage6–13-0.0416%5 Jul
cache12–120.0025%30 Jun
dust28–130.0011%30 Jun
dust213–100.0912%30 Jun
mirage13–40.0218%29 Jun
cache13–110.0116%29 Jun
mirage13–20.0414%29 Jun
mirage8–00.0019%29 Jun
cache13–80.1319%29 Jun
mirage13–16-0.0526%28 Jun
mirage11–130.0519%28 Jun
inferno13–8-0.0317%28 Jun
nuke4–30.1116%28 Jun
dust22–13-0.0023%28 Jun
ancient7–13-0.069%25 Jun
dust213–5-0.0232%25 Jun
nuke4–13-0.0422%25 Jun
inferno3–13-0.0719%25 Jun
mirage13–90.0016%25 Jun
nuke13–60.0232%25 Jun
inferno7–130.0316%25 Jun
dust213–100.0324%24 Jun
mirage15–150.0117%23 Jun
nuke8–130.0515%22 Jun
inferno8–13-0.1111%22 Jun
nuke8–13-0.0215%22 Jun
inferno13–10-0.0120%20 Jun
dust24–13-0.0710%19 Jun
mirage10–13-0.0917%19 Jun
inferno13–16-0.0924%19 Jun
mirage13–50.049%19 Jun
mirage8–130.0934%19 Jun
nuke15–15-0.046%19 Jun
inferno10–13-0.0316%18 Jun
ancient10–13-0.0514%18 Jun
dust23–13-0.0330%18 Jun
mirage13–70.0315%16 Jun
overpass13–6-0.0424%16 Jun
inferno13–4-0.0315%16 Jun
nuke12–16-0.0422%16 Jun
nuke15–150.0118%14 Jun
mirage13–110.0419%14 Jun
mirage13–7-0.0114%12 Jun
inferno9–13-0.0115%10 Jun
nuke11–13-0.0610%10 Jun
mirage8–13-0.0813%10 Jun
ancient6–13-0.035%10 Jun
inferno13–7-0.0324%9 Jun
ancient13–16-0.0813%9 Jun
mirage13–10-0.0216%9 Jun
dust213–8-0.0419%9 Jun
mirage13–50.0318%9 Jun
dust22–13-0.0719%8 Jun
mirage13–9-0.049%8 Jun
nuke7–13-0.0513%5 Jun
overpass4–13-0.090%5 Jun
mirage16–130.0230%4 Jun
nuke10–00.078%4 Jun
dust213–3-0.0620%4 Jun
mirage11–13-0.0918%2 Jun
dust213–70.0327%2 Jun
ancient13–4-0.0112%1 Jun
dust25–13-0.0115%1 Jun
dust213–11-0.0621%31 May
nuke13–10-0.0217%31 May
mirage13–110.0311%31 May
inferno15–150.0616%31 May
inferno13–40.0719%30 May
dust213–60.0018%30 May
mirage16–13-0.0513%30 May
overpass9–13-0.058%30 May
mirage10–13-0.0412%28 May
nuke5–130.0317%28 May
cache7–13-0.0130%28 May
nuke13–3-0.026%27 May
cache12–12-0.0420%26 May
dust213–50.1622%26 May
dust213–40.0616%25 May
mirage12–00.0729%25 May
nuke3–13-0.0212%24 May
ancient6–130.0517%24 May
cache13–7-0.0214%24 May
cache13–80.0419%24 May
dust213–90.1213%24 May
dust213–7-0.086%23 May
vertigo12–12-0.0319%23 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →