Hash driveway

Hash driveway — CS2 Stats

US76561198355397306[U:1:395131578]Steam profile ↗✓ No bans

292Tracked matches34%Win rate2023Tracked since
CSDB Rating3.9 LearningSupport
Premier CS Rating10,240Blue band · top ~53.6% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Sep 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 292 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 35 days played since 12 Feb 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 10,240 +610 18 Feb7 Sept · 21 days played
7,58611,216peak 11,21618 Feb7 Sept
11,216Peak Premier in tracked matches
35Days played since 2026-02-12

Premier CS Rating

  • 976 below peak (11,216)
  • -276 over 30 days · steady
  • +1,152 over 90 days
  • Next: Purple band at 15,000 4,760 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-30
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGHash drivewayPREMIER10,240 · Blue bandcsdb.gg/stats

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Performance scores

Aim56
Positioning41
Utility47

0–100 skill scores via Leetify.

Recent form

COLD40555Last 10040%Win rateLLTLLWWWLL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · +3.0pp headshot accuracy · +52ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 041 · 0% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 11%
  • Avg reaction 619ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 13%
  • Avg reaction 631ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 605ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.8 against its own average).

Aim5.6
Utility4.7
Positioning4.1
Opening Duels0.0

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.1
Utility4.7
Mechanics5.7
Opening Duels0.1
Win Impact0.0

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.00
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time602ms−93ms
first ⅓ avg 695ms → last ⅓ avg 602ms
Headshot accuracy11.5%+0.6%
first ⅓ avg 10.9% → last ⅓ avg 11.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.04Best match rating · 13–11 · mirage, 28 May
30%Best headshot accuracy · 13–4 · anubis, 6 Jun
461msFastest reaction time · 7–13 · train, 12 Aug
13–3Biggest win · anubis, 28 Jun

Across the last 100 tracked matches.

Highlights

3Longest win streak
L2Current streak
57In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 60% over 10vertigoWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
cacheC23101343%-0.04
mirageD1751229%-0.03
nukeB136746%-0.04
anubisA106460%-0.03
vertigoD81713%-0.04
ancientB84450%-0.04
dust2D61517%-0.06
infernoD62433%-0.02
office43175%-0.02
train31233%-0.04
overpass21150%-0.03

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.0%Headshot accuracy
35.6%Accuracy (enemy spotted)
39.9%Spray accuracy
75.6%Counter-strafing
11.4°Preaim
597msReaction time
31.1%T opening success
27.1%CT opening success
0.76Enemies flashed / flash
5.2%Flash assists
6.50HE damage / grenade
3.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.0051% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.0587% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke5–13-0.0411%6 Sept
anubis10–13-0.0710%6 Sept
vertigo12–12-0.106%6 Sept
nuke11–13-0.0512%3 Sept
dust25–13-0.0814%3 Sept
ancient13–11-0.0317%20 Aug
dust216–130.0110%20 Aug
overpass13–7-0.0117%20 Aug
cache9–13-0.0512%20 Aug
dust27–13-0.0426%19 Aug
vertigo13–9-0.0610%19 Aug
mirage13–5-0.019%18 Aug
inferno13–160.018%18 Aug
inferno16–12-0.0215%15 Aug
cache10–13-0.0312%15 Aug
mirage6–13-0.039%14 Aug
ancient4–13-0.055%14 Aug
anubis1–13-0.1015%13 Aug
nuke13–6-0.0311%13 Aug
cache13–7-0.0012%13 Aug
nuke8–13-0.0714%13 Aug
ancient7–13-0.077%13 Aug
nuke11–13-0.0410%12 Aug
mirage9–130.008%12 Aug
vertigo4–13-0.0112%12 Aug
train7–130.018%12 Aug
inferno9–13-0.0417%12 Aug
inferno8–130.0011%12 Aug
ancient13–11-0.0218%11 Aug
nuke13–10-0.0516%11 Aug
cache3–13-0.080%11 Aug
mirage6–13-0.105%11 Aug
anubis7–13-0.0115%11 Aug
nuke13–10-0.0614%11 Aug
mirage7–13-0.056%11 Aug
cache3–13-0.064%11 Aug
nuke13–70.007%11 Aug
nuke13–80.004%9 Aug
mirage3–13-0.0518%9 Aug
mirage2–13-0.0412%8 Aug
anubis13–90.038%8 Aug
ancient8–130.036%8 Aug
vertigo4–13-0.0412%8 Aug
cache13–8-0.0311%4 Aug
ancient6–13-0.0312%4 Aug
cache7–13-0.048%4 Aug
mirage8–13-0.099%3 Aug
cache13–10-0.0310%3 Aug
anubis16–14-0.018%2 Aug
dust215–15-0.056%2 Aug
office13–8-0.070%2 Aug
inferno6–13-0.0510%2 Aug
dust210–13-0.069%9 Jul
mirage13–11-0.0615%9 Jul
anubis8–13-0.048%8 Jul
vertigo8–13-0.026%8 Jul
cache13–9-0.0011%3 Jul
office13–100.0325%2 Jul
cache10–13-0.0511%2 Jul
train12–12-0.082%30 Jun
cache13–40.0117%30 Jun
inferno13–6-0.0121%29 Jun
anubis13–3-0.0316%28 Jun
mirage11–13-0.045%28 Jun
mirage15–150.0010%17 Jun
nuke9–13-0.0421%17 Jun
anubis13–4-0.0130%6 Jun
mirage13–9-0.0212%6 Jun
cache7–13-0.049%6 Jun
mirage13–110.047%28 May
nuke8–13-0.097%22 May
cache13–70.0219%22 May
train13–5-0.0513%21 May
cache13–8-0.0313%21 May
mirage4–13-0.0117%19 May
vertigo10–13-0.0314%19 May
cache11–13-0.0324%19 May
cache12–12-0.0121%19 May
cache4–13-0.079%7 May
anubis13–3-0.0114%7 May
cache13–7-0.0615%7 May
cache11–13-0.084%7 May
cache11–13-0.0412%2 May
office10–13-0.0517%2 May
vertigo11–13-0.0413%2 May
cache13–5-0.0010%2 May
cache13–4-0.0417%2 May
cache3–13-0.0917%2 May
vertigo9–13-0.049%23 Apr
office13–5-0.0215%23 Apr
dust24–13-0.123%23 Apr
ancient13–7-0.080%19 Feb
overpass7–13-0.057%19 Feb
mirage9–13-0.052%19 Feb
ancient13–10-0.052%18 Feb
mirage9–13-0.079%17 Feb
nuke13–7-0.035%17 Feb
anubis13–10-0.079%17 Feb
nuke9–13-0.0611%12 Feb
mirage13–8-0.025%12 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →