Krimbo

Krimbo — CS2 Stats

76561198349762248[U:1:389496520]Steam profile ↗✓ No bans

3,151Tracked matches35%Win rate2020Tracked since
CSDB Rating2.7 LearningClutch Specialist
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (28 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 3,151 tracked matches. Play, then come back: the next observation lands here.

Rating over time

42Days played since 2025-03-04

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGKrimboFACEITLevel 1STANDINGTop 100.0% of rankedcsdb.gg/stats

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Performance scores

Aim33
Positioning19
Utility20

0–100 skill scores via Leetify.

Recent form

COLD43–50–7Last 10043%Win rateWLWLTLLTLL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −2.1pp headshot accuracy · −60ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 17%
  • Avg reaction 786ms

Last 10

  • 2–6–2 · 20% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 15%
  • Avg reaction 819ms

Last 20

  • 5–13–2 · 25% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 16%
  • Avg reaction 849ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.4 against its own average).

Aim3.3
Utility2.0
Positioning1.9
Opening Duels0.0
Clutch3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 90% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 813ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.3
Positioning1.9
Utility2.0
Mechanics7.1
Opening Duels0.0
Win Impact0.0

Composite 2.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.02
first ⅓ avg -0.07 → last ⅓ avg -0.05
Reaction time829ms+76ms
first ⅓ avg 753ms → last ⅓ avg 829ms
Headshot accuracy18.9%+3.2%
first ⅓ avg 15.7% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–0 · overpass, 14 May →
100%Best headshot accuracy · 9–0 · inferno, 28 May →
508msFastest reaction time · 5–9 · nuke, 5 Mar →
13–1Biggest win · anubis, 28 May →

Across the last 100 tracked matches.

Highlights

5Longest win streak
11–5In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 56% over 9dust2Weakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
anubisB2211–1150%-0.05
mirageD165–1131%-0.06
nukeB105–550%-0.11
infernoC104–640%-0.08
ancientA95–456%-0.05
vertigoD82–625%-0.10
dust2D71–614%-0.05
overpassC73–443%0.00
jura—31–233%-0.04
brewery—21–150%-0.16
grail—22–0100%-0.08
train—22–0100%-0.04
dogtown—10–10%-0.07
palais—11–0100%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

480Matches
46%Win rate
0.58Avg K/D
48.9ADR
38%Headshot %

Clutches & streaks

36%1v1 clutch win
11%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage11540%0.568.7
Anubis10155%0.598.9
Vertigo7256%0.598.8
Ancient5048%0.558.1
Inferno2548%0.678.0
Nuke2556%0.548.5
Dust22433%0.6010.2
Train633%0.366.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.7%Headshot accuracy
29.2%Accuracy (enemy spotted)
27.7%Spray accuracy
82.0%Counter-strafing
9.1°Preaim
813msReaction time
10.2%T opening success
19.2%CT opening success
0.39Enemies flashed / flash
2.3%Flash assists
8.61HE damage / grenade
2.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 812.543ms — above the 700ms mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3852 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 10.182% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust26–7-0.0723%27 Feb →
anubis9–13-0.0520%27 Feb →
mirage13–20.0218%27 Feb →
vertigo7–13-0.0911%2 Dec →
mirage12–12-0.0715%28 Nov →
mirage6–13-0.1013%4 Nov →
vertigo8–13-0.1210%27 Oct →
vertigo12–12-0.0318%23 Oct →
overpass7–13-0.096%23 Oct →
dust210–13-0.0619%23 Oct →
overpass13–5-0.0613%28 Sept →
overpass6–13-0.0414%28 Sept →
anubis5–13-0.0719%21 Aug →
anubis3–13-0.0620%21 Aug →
anubis4–13-0.0616%21 Aug →
ancient2–13-0.0317%20 Aug →
anubis10–13-0.0624%20 Aug →
overpass6–13-0.1121%20 Aug →
nuke13–5-0.0411%5 Aug →
jura13–10-0.0219%5 Aug →
mirage11–13-0.0420%29 Jul →
dust215–15-0.054%29 Jul →
jura12–12-0.0315%6 Jun →
mirage8–13-0.0818%4 Jun →
jura6–13-0.079%4 Jun →
inferno9–00.06100%28 May →
anubis13–1-0.0414%28 May →
mirage13–8-0.0417%28 May →
brewery2–9-0.166%14 May →
overpass9–00.2542%14 May →
nuke9–7-0.1419%14 May →
anubis13–9-0.0416%14 May →
anubis13–11-0.0518%12 May →
mirage6–13-0.0617%12 May →
mirage7–13-0.0825%12 May →
anubis5–13-0.0611%10 May →
nuke9–6-0.0416%10 May →
dogtown7–9-0.076%9 May →
brewery9–7-0.1510%9 May →
ancient13–10-0.0719%9 May →
grail13–5-0.096%9 May →
grail13–11-0.0618%8 May →
anubis4–13-0.1021%4 May →
anubis16–13-0.0623%3 May →
mirage5–13-0.0926%3 May →
nuke10–13-0.088%3 May →
ancient8–13-0.0710%2 May →
dust28–13-0.0411%1 May →
nuke13–9-0.029%1 May →
mirage11–13-0.079%1 May →
nuke8–8-0.0929%1 May →
inferno11–13-0.095%30 Apr →
mirage13–10-0.047%24 Apr →
inferno9–1-0.076%24 Apr →
anubis13–8-0.063%24 Apr →
mirage13–5-0.023%24 Apr →
anubis13–2-0.0713%23 Apr →
anubis7–13-0.1223%23 Apr →
dust29–13-0.0712%22 Apr →
train13–9-0.0621%22 Apr →
ancient6–13-0.1420%17 Apr →
anubis13–110.0112%17 Apr →
anubis13–11-0.0413%15 Apr →
inferno9–3-0.100%15 Apr →
ancient9–13-0.0313%14 Apr →
mirage13–8-0.0513%14 Apr →
inferno7–9-0.1112%14 Apr →
anubis7–13-0.110%26 Mar →
vertigo13–11-0.039%25 Mar →
ancient13–5-0.0512%25 Mar →
ancient13–6-0.0610%24 Mar →
anubis6–13-0.0221%19 Mar →
nuke9–13-0.024%19 Mar →
palais8–50.0220%19 Mar →
nuke9–7-0.1518%19 Mar →
inferno9–20.0520%19 Mar →
inferno10–13-0.0616%19 Mar →
mirage9–13-0.0612%18 Mar →
vertigo9–3-0.0329%18 Mar →
overpass6–9-0.0610%18 Mar →
inferno8–8-0.1313%18 Mar →
overpass9–10.117%17 Mar →
nuke4–9-0.2418%17 Mar →
vertigo1–9-0.2310%17 Mar →
inferno1–9-0.2831%17 Mar →
dust22–13-0.0627%17 Mar →
mirage6–13-0.1024%17 Mar →
ancient16–13-0.017%12 Mar →
ancient13–11-0.0023%11 Mar →
anubis13–60.0332%11 Mar →
dust213–16-0.0121%10 Mar →
anubis7–13-0.0317%10 Mar →
train10–5-0.0218%10 Mar →
mirage6–13-0.076%9 Mar →
anubis13–9-0.0311%9 Mar →
anubis13–11-0.0513%5 Mar →
vertigo5–9-0.1515%5 Mar →
inferno4–9-0.1221%5 Mar →
nuke5–9-0.2917%5 Mar →
vertigo8–8-0.149%4 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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