d0lfero

d0lfero — CS2 Stats

GE76561198349509112[U:1:389243384]Steam profile ↗✓ No bans

1,773Tracked matches59%Win rate2021Tracked since
3,239Hours in CS13Hrs last 2 wks
CSDB Rating3.4 LearningClutch Specialist
Premier CS Rating5,111Light Blue band · top ~78.3% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 5,111 → 5,111
+2Tracked matches · now 1,773
+6.9ppWin rate · 51.7% → 58.6%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 3 days observed since 5 Sep 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 5,111 -11 5 Sept16 Sept · 3 observations
5,0005,122peak 5,1225 Sept16 Sept
5,122Peak Premier on CSDB
3Days observed since 2026-09-05

Premier CS Rating

  • 11 below peak (5,122)
  • Next: Blue band at 10,000 4,889 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-05

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=8,862), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate35.1%41.9%42.7%7.6% short
Shot accuracy14.2%12.2%11.2%above
Kill/death ratio0.940.981.000.05 short
Match win rate37.8%43.3%43.9%6.1% short

This profile matches the typical Level 4 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGd0lferoFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER5,111 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim38
Positioning44
Utility25

0–100 skill scores via Leetify.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+2.3 against its own average).

Aim3.8
Utility2.5
Positioning4.4
Opening Duels0.8
Clutch5.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 80% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 623ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning4.4
Utility2.5
Mechanics3.6
Opening Duels0.5
Win Impact7.9

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

106,013Lifetime kills
0.94K/D
6,457Matches
37.8%Match win rate
35.1%Headshot %
14.2%Shot accuracy · Top 50% of Level 3 players
10,386MVPs
1,970Hours (in match)
5,186Bombs planted
905Bombs defused

Most-used weapons

AK-4720,640
AWP13,622
AUG4,367
P904,127
SG 5533,812
MP72,737

Lifetime map wins

5,943inferno
5,737dust2
3,516nuke
2,415office
1,951vertigo
1,336train
1,203lake
584cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

63Matches
48%Win rate
1.07Avg K/D
82.7ADR
31%Headshot %

Clutches & streaks

48%1v1 clutch win
43%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Anubis1250%1.1015.3
Inferno875%1.5215.6
Nuke825%0.7212.5
Vertigo771%1.3314.3
Mirage650%1.1317.2
Dust2633%0.8815.0
Ancient540%1.2316.6
Overpass367%1.0412.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
31.8%Accuracy (enemy spotted)
33.4%Spray accuracy
66.1%Counter-strafing
11.8°Preaim
623msReaction time
29.4%T opening success
34.2%CT opening success
0.34Enemies flashed / flash
2.2%Flash assists
10.36HE damage / grenade
2.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.339 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.3771% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →