AnOn

AnOn — CS2 Stats

76561198347123769[U:1:386858041]Steam profile ↗✓ No bans

2,881Tracked matches57%Win rate2020Tracked since
CSDB Rating7.1 StrongPositional Player
Premier CS Rating21,050Top 50% of 213,542 CSDB-tracked playersPink band · top ~7.3% of ranked players (population est.)
CSDB Leaderboard#69461 of 260203 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,050 +144 1 Sept – 6 Nov · 28 days played
18,51221,776peak 21,7761 Sept6 Nov
22,191Peak Premier in tracked matches
1,313Highest Faceit ELO seen on CSDB
28Days played since 2026-09-01

Faceit ELO

  • At peak — 1,313
  • Next: Level 7 at 1,351 — 38 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-01
  • Level 5 first seen 2026-09-01

Premier CS Rating

  • 726 below peak (21,776)
  • +1,182 over 30 days · improving
  • Next: Red band at 25,000 — 3,950 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGAnOnPREMIER21,050 · Pink bandPEAK ELO1,313csdb.gg/stats

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Performance scores

Aim86
Positioning64
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY58–41–1Last 10058%Win rateLWWLLLWLWL

Last 10 vs previous 10: −30pp win rate · −0.00 avg rating · −3.5pp headshot accuracy · −17ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 564ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 590ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 27%
  • Avg reaction 598ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim8.6
Utility3.8
Positioning6.4
Opening Duels4.6
Clutch2.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 97% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.4
Utility3.8
Mechanics7.9
Opening Duels6.4
Win Impact7.2

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time578ms+4ms
first ⅓ avg 573ms → last ⅓ avg 578ms
Headshot accuracy28.7%−0.5%
first ⅓ avg 29.3% → last ⅓ avg 28.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–4 · inferno, 8 Oct →
54%Best headshot accuracy · 7–13 · dust2, 29 Oct →
438msFastest reaction time · 5–13 · inferno, 6 Nov →
13–3Biggest win · cache, 29 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
6–8In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 79% over 14ancientWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
cacheS1812–667%0.04
mirageS1711–665%0.01
nukeB178–947%-0.01
infernoS1411–379%0.00
ancientC125–742%0.01
anubisB126–650%0.03
dust2B105–550%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

215Matches
49%Win rate
1.14Avg K/D
75.6ADR
61%Headshot %

Clutches & streaks

31%1v1 clutch win
13%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust26655%1.2415.3
Ancient3543%0.8914.1
Anubis2540%1.1116.1
Overpass1533%1.0015.5
Inferno1553%0.9617.7
Mirage1155%1.3815.7
Train1060%1.1719.0
Nuke743%0.8814.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.9%Headshot accuracy
35.3%Accuracy (enemy spotted)
35.6%Spray accuracy
85.6%Counter-strafing
9.0°Preaim
589msReaction time
57.9%T opening success
53.5%CT opening success
0.53Enemies flashed / flash
4.3%Flash assists
11.04HE damage / grenade
2.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.6438 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0218%6 Nov →
mirage13–40.0324%6 Nov →
cache13–80.0821%6 Nov →
mirage9–130.0021%6 Nov →
inferno5–13-0.0120%6 Nov →
ancient11–130.0228%5 Nov →
mirage13–70.0729%5 Nov →
cache9–130.0138%4 Nov →
ancient13–60.0524%3 Nov →
nuke11–13-0.0726%3 Nov →
mirage12–16-0.0027%2 Nov →
ancient13–100.0739%2 Nov →
ancient11–13-0.0635%2 Nov →
cache13–40.0131%2 Nov →
mirage16–140.0134%2 Nov →
inferno6–1-0.048%2 Nov →
nuke13–60.0429%30 Oct →
nuke13–50.0426%30 Oct →
cache13–50.1223%30 Oct →
inferno7–130.0132%29 Oct →
dust27–13-0.0254%29 Oct →
nuke8–130.0243%29 Oct →
cache13–30.0438%29 Oct →
ancient13–60.0431%29 Oct →
anubis13–40.0628%29 Oct →
mirage13–60.0820%29 Oct →
cache5–13-0.0239%27 Oct →
nuke9–13-0.0625%27 Oct →
inferno13–90.0015%26 Oct →
cache13–100.0827%26 Oct →
anubis11–130.0124%26 Oct →
ancient13–70.0254%26 Oct →
inferno13–3-0.0317%26 Oct →
inferno13–110.0220%26 Oct →
nuke5–13-0.0525%26 Oct →
cache8–130.0025%25 Oct →
inferno13–90.0129%25 Oct →
nuke13–60.0731%25 Oct →
dust213–50.0417%25 Oct →
mirage13–80.0121%22 Oct →
cache13–70.0317%22 Oct →
cache13–80.0414%22 Oct →
nuke13–4-0.0513%22 Oct →
nuke13–160.0332%22 Oct →
dust213–10-0.0319%21 Oct →
cache6–13-0.0219%21 Oct →
ancient11–130.0231%21 Oct →
dust215–15-0.0425%19 Oct →
nuke7–130.0029%19 Oct →
dust213–9-0.0025%19 Oct →
anubis13–70.0621%19 Oct →
ancient7–13-0.0742%18 Oct →
ancient10–13-0.0126%18 Oct →
mirage13–8-0.0133%18 Oct →
cache13–3-0.0140%18 Oct →
dust26–13-0.0534%18 Oct →
nuke10–13-0.0539%15 Oct →
anubis13–50.0950%15 Oct →
mirage13–6-0.0124%15 Oct →
anubis5–130.0433%15 Oct →
ancient5–13-0.0441%15 Oct →
dust213–50.0537%15 Oct →
cache13–90.0923%15 Oct →
mirage7–13-0.0425%13 Oct →
dust22–13-0.0919%13 Oct →
nuke6–130.0233%13 Oct →
cache13–30.0533%12 Oct →
mirage5–00.0826%12 Oct →
mirage4–130.0136%12 Oct →
inferno13–11-0.0429%12 Oct →
anubis10–130.0425%10 Oct →
nuke16–140.0334%10 Oct →
dust213–50.0832%9 Oct →
inferno11–6-0.0144%9 Oct →
anubis11–130.1340%9 Oct →
cache13–50.1351%9 Oct →
nuke13–9-0.0735%9 Oct →
inferno13–10-0.0817%8 Oct →
anubis4–13-0.0237%8 Oct →
inferno13–40.1430%8 Oct →
cache13–80.1029%8 Oct →
anubis13–50.1034%8 Oct →
cache8–13-0.0129%5 Oct →
inferno13–60.0633%5 Oct →
anubis13–90.0026%5 Oct →
dust29–130.0427%5 Oct →
ancient8–130.0835%3 Oct →
nuke9–13-0.0326%3 Oct →
mirage13–110.0323%2 Oct →
inferno10–13-0.0421%2 Oct →
anubis13–11-0.0115%2 Oct →
mirage7–13-0.0817%1 Oct →
cache11–130.0339%1 Oct →
mirage13–100.0928%27 Sept →
nuke13–90.0120%27 Sept →
ancient13–70.0323%27 Sept →
inferno16–130.0526%27 Sept →
anubis7–13-0.0530%24 Sept →
mirage13–7-0.089%22 Sept →
nuke16–12-0.0035%21 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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